react-native-filament
Version:
A real-time physically based 3D rendering engine for React Native
58 lines (57 loc) • 1.72 kB
JavaScript
;
import React from 'react';
import { useMemo } from 'react';
import { ParentInstancesContext, useParentInstancesContext } from './ParentInstancesContext';
import { useApplyTransformations } from '../hooks/internal/useApplyTransformations';
import { jsx as _jsx } from "react/jsx-runtime";
/**
* You can render multiple instances of the same model. If you use a model multiple times this is recommended,
* as it will only be loaded once into memory.
* This component helps with applying configs to a specific instance of a model.
*
* @example
* ```tsx
* <Model source={require('model.glb')} instanceCount={2}>
* <ModelInstance index={0} scale={[1, 1, 1]} />
* <ModelInstance index={1} scale={[2, 2, 2]} />
* </Model>
* ```
*
*/
export function ModelInstance({
index,
...restProps
}) {
const instances = useParentInstancesContext();
const instance = instances[index];
if (instance == null) {
throw new Error(`The parent Model component has ${instances.length} instances. You tried to use index ${index}`);
}
return /*#__PURE__*/_jsx(ModelInstanceImpl, {
instance: instance,
...restProps
});
}
function ModelInstanceImpl({
instance,
children,
...transformProps
}) {
const rootEntity = useMemo(() => {
return instance.getRoot();
}, [instance]);
const boundingBox = useMemo(() => {
return instance.getBoundingBox();
}, [instance]);
const instances = useMemo(() => [instance], [instance]);
useApplyTransformations({
transformProps,
to: rootEntity,
aabb: boundingBox
});
return /*#__PURE__*/_jsx(ParentInstancesContext.Provider, {
value: instances,
children: children
});
}
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