UNPKG

react-native-filament

Version:

A real-time physically based 3D rendering engine for React Native

66 lines (58 loc) 3.21 kB
"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.useLightEntity = useLightEntity; var _react = require("react"); var _useFilamentContext = require("./useFilamentContext"); var _useWorkletEffect = require("./useWorkletEffect"); var _convertKelvinToLinearSRGB = _interopRequireDefault(require("../utilities/convertKelvinToLinearSRGB")); function _interopRequireDefault(e) { return e && e.__esModule ? e : { default: e }; } /** * Creates a new memoized light entity based on the given configuration. */ function useLightEntity(lightManager, config) { const falloffRadius = 'falloffRadius' in config ? config.falloffRadius : undefined; const spotLightCone = 'spotLightCone' in config ? config.spotLightCone : undefined; // Unwrap all array-ish values so the user doesn't have to memo them! const directionX = config.direction?.[0] ?? undefined; const directionY = config.direction?.[1] ?? undefined; const directionZ = config.direction?.[2] ?? undefined; const positionX = config.position?.[0] ?? undefined; const positionY = config.position?.[1] ?? undefined; const positionZ = config.position?.[2] ?? undefined; const innerSpotLightCone = spotLightCone?.[0] ?? undefined; const outerSpotLightCone = spotLightCone?.[1] ?? undefined; const entity = (0, _react.useMemo)(() => { return lightManager.createLightEntity(config.type, typeof config.colorKelvin === 'number' ? config.colorKelvin : config.colorKelvin?.value, typeof config.intensity === 'number' ? config.intensity : config.intensity?.value, directionX != null && directionY != null && directionZ != null ? [directionX, directionY, directionZ] : undefined, positionX != null && positionY != null && positionZ != null ? [positionX, positionY, positionZ] : undefined, config.castShadows, falloffRadius, innerSpotLightCone != null && outerSpotLightCone != null ? [innerSpotLightCone, outerSpotLightCone] : undefined); }, [config.castShadows, config.colorKelvin, config.intensity, config.type, directionX, directionY, directionZ, falloffRadius, innerSpotLightCone, lightManager, outerSpotLightCone, positionX, positionY, positionZ]); // Subscribe to the intensity shared value const { workletContext } = (0, _useFilamentContext.useFilamentContext)(); (0, _useWorkletEffect.useWorkletEffect)(() => { 'worklet'; const intensity = config.intensity; if (intensity == null) return; if (typeof intensity === 'number') return; const setIntensity = lightManager.setIntensity; return intensity.addListener(workletContext.createRunAsync(() => { 'worklet'; setIntensity(entity, intensity.value); })); }); // Subscribe to the colorKelvin shared value (0, _useWorkletEffect.useWorkletEffect)(() => { 'worklet'; const colorKelvin = config.colorKelvin; if (colorKelvin == null) return; if (typeof colorKelvin === 'number') return; const setColor = lightManager.setColor; return colorKelvin.addListener(workletContext.createRunAsync(() => { 'worklet'; setColor(entity, (0, _convertKelvinToLinearSRGB.default)(colorKelvin.value)); })); }); return entity; } //# sourceMappingURL=useLightEntity.js.map