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react-native-filament

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A real-time physically based 3D rendering engine for React Native

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import { AABB } from './Boxes'; import { Animator } from './Animator'; import { Entity } from './Entity'; import { NameComponentManager } from './NameComponentManager'; /** * Every asset loaded has at least one FilamentInstance. You can load multiple instances of the same asset. * * Provides access to a hierarchy of entities that have been instanced from a glTF asset. * * Every entity has a TransformManager component, and some entities also have Name or * Renderable components. * */ export interface FilamentInstance { getEntities(): Entity[]; getRoot(): Entity; createAnimator(nameComponentManager: NameComponentManager): Animator; getBoundingBox(): AABB; } //# sourceMappingURL=FilamentInstance.d.ts.map