react-native-filament
Version:
A real-time physically based 3D rendering engine for React Native
27 lines (26 loc) • 917 B
JavaScript
;
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.Light = Light;
var _react = _interopRequireDefault(require("react"));
var _useLightEntity = require("../hooks/useLightEntity");
var _Context = require("./Context");
var _ParentEntityContex = require("./ParentEntityContex");
var _useEntityInScene = require("../hooks/useEntityInScene");
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
function Light({
children,
...config
}) {
const {
lightManager,
scene
} = (0, _Context.useFilamentContext)();
const lightEntity = (0, _useLightEntity.useLightEntity)(lightManager, config);
(0, _useEntityInScene.useEntityInScene)(scene, lightEntity);
return /*#__PURE__*/_react.default.createElement(_ParentEntityContex.ParentEntityContext.Provider, {
value: lightEntity
}, children);
}
//# sourceMappingURL=Light.js.map