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react-native-filament-buildcores

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A real-time physically based 3D rendering engine for React Native

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// We need to wrap our options in a host object to be able to pass them to the view export function makeBloomHostObject(view, options) { const optionsWrapper = view.createBloomOptions(); if (options.enabled != null) { optionsWrapper.enabled = options.enabled; } if (options.levels != null) { optionsWrapper.levels = options.levels; } if (options.resolution != null) { optionsWrapper.resolution = options.resolution; } if (options.strength != null) { optionsWrapper.strength = options.strength; } if (options.blendMode != null) { optionsWrapper.blendMode = options.blendMode; } if (options.threshold != null) { optionsWrapper.threshold = options.threshold; } if (options.highlight != null) { optionsWrapper.highlight = options.highlight; } if (options.quality != null) { optionsWrapper.quality = options.quality; } if (options.lensFlare != null) { optionsWrapper.lensFlare = options.lensFlare; } if (options.starburst != null) { optionsWrapper.starburst = options.starburst; } if (options.chromaticAberration != null) { optionsWrapper.chromaticAberration = options.chromaticAberration; } if (options.ghostCount != null) { optionsWrapper.ghostCount = options.ghostCount; } if (options.ghostSpacing != null) { optionsWrapper.ghostSpacing = options.ghostSpacing; } if (options.ghostThreshold != null) { optionsWrapper.ghostThreshold = options.ghostThreshold; } if (options.haloThickness != null) { optionsWrapper.haloThickness = options.haloThickness; } if (options.haloRadius != null) { optionsWrapper.haloRadius = options.haloRadius; } if (options.haloThreshold != null) { optionsWrapper.haloThreshold = options.haloThreshold; } return optionsWrapper; } //# sourceMappingURL=makeBloomHostObject.js.map