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react-native-audio-api

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react-native-audio-api provides system for controlling audio in React Native environment compatible with Web Audio API specification

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import { SessionOptions, LockScreenInfo, PermissionStatus, AudioDevicesInfo } from './types'; import { SystemEventName, SystemEventCallback, RemoteCommandEventName } from '../events/types'; import { AudioEventSubscription } from '../events'; declare class AudioManager { private readonly audioEventEmitter; constructor(); getDevicePreferredSampleRate(): number; setAudioSessionActivity(enabled: boolean): Promise<boolean>; setAudioSessionOptions(options: SessionOptions): void; setLockScreenInfo(info: LockScreenInfo): void; resetLockScreenInfo(): void; observeAudioInterruptions(enabled: boolean): void; /** * @param enabled - Whether to actively reclaim the session or not * @experimental more aggressively try to reactivate the audio session during interruptions. * It is subject to change in the future and might be removed. * * In some cases (depends on app session settings and other apps using audio) system may never * send the `interruption ended` event. This method will check if any other audio is playing * and try to reactivate the audio session, as soon as there is "silence". * Although this might change the expected behavior. * * Internally method uses `AVAudioSessionSilenceSecondaryAudioHintNotification` as well as * interval polling to check if other audio is playing. */ activelyReclaimSession(enabled: boolean): void; observeVolumeChanges(enabled: boolean): void; enableRemoteCommand(name: RemoteCommandEventName, enabled: boolean): void; addSystemEventListener<Name extends SystemEventName>(name: Name, callback: SystemEventCallback<Name>): AudioEventSubscription; requestRecordingPermissions(): Promise<PermissionStatus>; checkRecordingPermissions(): Promise<PermissionStatus>; getDevicesInfo(): Promise<AudioDevicesInfo>; } declare const _default: AudioManager; export default _default; //# sourceMappingURL=AudioManager.d.ts.map