react-native-asset
Version:
Linking and unlinking of assets in your react-native app, works for fonts and sounds
95 lines (94 loc) • 4.91 kB
JavaScript
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var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
if (k2 === undefined) k2 = k;
var desc = Object.getOwnPropertyDescriptor(m, k);
if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
desc = { enumerable: true, get: function() { return m[k]; } };
}
Object.defineProperty(o, k2, desc);
}) : (function(o, m, k, k2) {
if (k2 === undefined) k2 = k;
o[k2] = m[k];
}));
var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
Object.defineProperty(o, "default", { enumerable: true, value: v });
}) : function(o, v) {
o["default"] = v;
});
var __importStar = (this && this.__importStar) || (function () {
var ownKeys = function(o) {
ownKeys = Object.getOwnPropertyNames || function (o) {
var ar = [];
for (var k in o) if (Object.prototype.hasOwnProperty.call(o, k)) ar[ar.length] = k;
return ar;
};
return ownKeys(o);
};
return function (mod) {
if (mod && mod.__esModule) return mod;
var result = {};
if (mod != null) for (var k = ownKeys(mod), i = 0; i < k.length; i++) if (k[i] !== "default") __createBinding(result, mod, k[i]);
__setModuleDefault(result, mod);
return result;
};
})();
var __importDefault = (this && this.__importDefault) || function (mod) {
return (mod && mod.__esModule) ? mod : { "default": mod };
};
Object.defineProperty(exports, "__esModule", { value: true });
exports.default = copyAssetsIos;
const dntShim = __importStar(require("../_dnt.shims.js"));
const path = __importStar(require("../deps/jsr.io/@std/path/1.1.4/mod.js"));
const xcode = __importStar(require("xcode"));
const xcodeParserUntyped = __importStar(require("xcode/lib/parser/pbxproj.js"));
const xcodeParser = xcodeParserUntyped;
const createGroupWithMessage_js_1 = __importDefault(require("../react-native-lib/ios/createGroupWithMessage.js"));
const getPlist_js_1 = __importDefault(require("../react-native-lib/ios/getPlist.js"));
const writePlist_js_1 = __importDefault(require("../react-native-lib/ios/writePlist.js"));
const utils_js_1 = require("../utils.js");
async function copyAssetsIos(filePaths, platformConfig, options) {
const project = xcode.project(platformConfig.pbxprojPath);
const pbxprojContent = await dntShim.Deno.readFile(platformConfig.pbxprojPath).then((buf) => new TextDecoder("utf-8").decode(buf));
project.hash = xcodeParser.parse(pbxprojContent);
(0, createGroupWithMessage_js_1.default)(project, "Resources");
const targetUUIDs = (0, utils_js_1.getTargetUUIDs)(project);
for (const filePath of filePaths) {
const relativeFilePath = path.relative(platformConfig.path, filePath);
let file = false;
for (const target of targetUUIDs) {
if (!file) {
file = project.addResourceFile(relativeFilePath, { target });
if (!file) {
// We know the resource is already in the project but there's no obvious way to get the PBXFile reference
// It's kinda sloppy but we can remove and re-add the resource to get the reference
// This has the side effect of unlinking all other targets... not a problem because we're about to link them anyway
project.removeResourceFile(relativeFilePath, { target });
file = project.addResourceFile(relativeFilePath, { target });
if (!file) {
throw new Error(`Failed to add file to pbxproj "${filePath}"`);
}
}
}
else {
// Each target & asset combination needs a different build phase UUID
file.target = target;
file.uuid = project.generateUuid();
project.addToPbxBuildFileSection(file);
project.addToPbxResourcesBuildPhase(file);
}
}
}
await dntShim.Deno.writeTextFile(platformConfig.pbxprojPath, project.writeSync());
const fileBasenames = filePaths.map((p) => path.basename(p));
for (const targetUUID of targetUUIDs) {
// deno-lint-ignore no-await-in-loop -- sequential read/write to same plist file
const plist = await (0, getPlist_js_1.default)(project, platformConfig.path, targetUUID);
if (options.addFont && plist) {
const existingFonts = plist.UIAppFonts || [];
const allFonts = [...existingFonts, ...fileBasenames];
plist.UIAppFonts = Array.from(new Set(allFonts)); // use Set to dedupe w/existing
}
// deno-lint-ignore no-await-in-loop -- sequential read/write to same plist file
await (0, writePlist_js_1.default)(project, platformConfig.path, plist, targetUUID);
}
}