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react-native-asset

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Linking and unlinking of assets in your react-native app, works for fonts and sounds

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import * as dntShim from "../_dnt.shims.js"; import * as path from "../deps/jsr.io/@std/path/1.1.4/mod.js"; import * as xcode from "xcode"; import * as xcodeParserUntyped from "xcode/lib/parser/pbxproj.js"; const xcodeParser = xcodeParserUntyped; import createGroupWithMessage from "../react-native-lib/ios/createGroupWithMessage.js"; import getPlist from "../react-native-lib/ios/getPlist.js"; import writePlist from "../react-native-lib/ios/writePlist.js"; import { getTargetUUIDs } from "../utils.js"; export default async function copyAssetsIos(filePaths, platformConfig, options) { const project = xcode.project(platformConfig.pbxprojPath); const pbxprojContent = await dntShim.Deno.readFile(platformConfig.pbxprojPath).then((buf) => new TextDecoder("utf-8").decode(buf)); project.hash = xcodeParser.parse(pbxprojContent); createGroupWithMessage(project, "Resources"); const targetUUIDs = getTargetUUIDs(project); for (const filePath of filePaths) { const relativeFilePath = path.relative(platformConfig.path, filePath); let file = false; for (const target of targetUUIDs) { if (!file) { file = project.addResourceFile(relativeFilePath, { target }); if (!file) { // We know the resource is already in the project but there's no obvious way to get the PBXFile reference // It's kinda sloppy but we can remove and re-add the resource to get the reference // This has the side effect of unlinking all other targets... not a problem because we're about to link them anyway project.removeResourceFile(relativeFilePath, { target }); file = project.addResourceFile(relativeFilePath, { target }); if (!file) { throw new Error(`Failed to add file to pbxproj "${filePath}"`); } } } else { // Each target & asset combination needs a different build phase UUID file.target = target; file.uuid = project.generateUuid(); project.addToPbxBuildFileSection(file); project.addToPbxResourcesBuildPhase(file); } } } await dntShim.Deno.writeTextFile(platformConfig.pbxprojPath, project.writeSync()); const fileBasenames = filePaths.map((p) => path.basename(p)); for (const targetUUID of targetUUIDs) { // deno-lint-ignore no-await-in-loop -- sequential read/write to same plist file const plist = await getPlist(project, platformConfig.path, targetUUID); if (options.addFont && plist) { const existingFonts = plist.UIAppFonts || []; const allFonts = [...existingFonts, ...fileBasenames]; plist.UIAppFonts = Array.from(new Set(allFonts)); // use Set to dedupe w/existing } // deno-lint-ignore no-await-in-loop -- sequential read/write to same plist file await writePlist(project, platformConfig.path, plist, targetUUID); } }