react-image-markup
Version:
Markup Image with ReactJS (customizable)
215 lines (187 loc) • 6.73 kB
JavaScript
import {fabric} from 'fabric';
import CanvasHistory from "./canvasHistory";
fabric.LineArrow = fabric.util.createClass(fabric.Line, {
type: 'lineArrow',
initialize: function(element, options) {
options || (options = {});
this.callSuper('initialize', element, options);
},
toObject: function() {
return fabric.util.object.extend(this.callSuper('toObject'));
},
_render: function(ctx) {
this.ctx = ctx;
this.callSuper('_render', ctx);
let p = this.calcLinePoints();
let xDiff = this.x2 - this.x1;
let yDiff = this.y2 - this.y1;
let angle = Math.atan2(yDiff, xDiff);
this.drawArrow(angle, p.x2, p.y2, this.heads[0]);
ctx.save();
xDiff = -this.x2 + this.x1;
yDiff = -this.y2 + this.y1;
angle = Math.atan2(yDiff, xDiff);
this.drawArrow(angle, p.x1, p.y1,this.heads[1]);
},
drawArrow: function(angle, xPos, yPos, head) {
this.ctx.save();
if (head) {
this.ctx.translate(xPos, yPos);
this.ctx.rotate(angle);
this.ctx.beginPath();
this.ctx.moveTo(10, 0);
this.ctx.lineTo(-15, 15);
this.ctx.lineTo(-15, -15);
this.ctx.closePath();
}
this.ctx.fillStyle = this.stroke;
this.ctx.fill();
this.ctx.restore();
}
});
fabric.LineArrow.fromObject = function(object, callback) {
callback && callback(new fabric.LineArrow([object.x1, object.y1, object.x2, object.y2], object));
};
fabric.LineArrow.async = true;
fabric.LineArrow.fromObject = function(object, callback) {
callback && callback(new fabric.LineArrow([object.x1, object.y1, object.x2, object.y2], object));
};
fabric.LineArrow.async = true;
export default (function () {
let drag;
let color;
let lineWidth;
let properties;
function Arrow(canvas,draggable = false,params) {
if(!draggable){
drag = false;
return Arrow;
}
if(color && color !== params.stroke){
color = params.stroke;
new Arrow(canvas,draggable,params)
return Arrow;
}
properties = params;
if(properties){
color = params.stroke;
lineWidth = params.strokeWidth;
}
this.canvas = canvas;
this.className = 'Arrow';
this.isDrawing = false;
this.bindEvents();
drag = draggable;
}
Arrow.prototype.bindEvents = function () {
let inst = this;
document.onkeydown=(e)=>{
if(e.which === 46 || e.keycode === 46){
inst.canvas.getActiveObjects().forEach((obj) => {
inst.canvas.remove(obj)
});
}
inst.canvas.renderAll()
};
inst.selectable = true;
inst.canvas.off('mouse:down');
inst.canvas.on('mouse:down', function (o) {
inst.onMouseDown(o);
});
inst.canvas.on('mouse:move', function (o) {
inst.onMouseMove(o);
});
inst.canvas.on('mouse:up', function (o) {
inst.onMouseUp(o);
});
inst.canvas.on('object:moving', function () {
inst.disable();
});
};
Arrow.prototype.onMouseUp = function () {
let inst = this;
if (!inst.isEnable()) {
return;
}
if(drag){
this.line.set({
dirty: true,
objectCaching: true
});
if(inst.canvas.getActiveObject()){
inst.canvas.getActiveObject().hasControls = false;
inst.canvas.getActiveObject().hasBorders = false;
inst.canvas.getActiveObject().lockMovementX = true;
inst.canvas.getActiveObject().lockMovementY = true;
inst.canvas.getActiveObject().lockUniScaling = true;
}
inst.canvas.renderAll();
new CanvasHistory(inst.canvas)
}
inst.disable();
};
Arrow.prototype.onMouseMove = function (o) {
let inst = this;
inst.canvas.selection = false;
if (!inst.isEnable()) {
return;
}
let pointer = inst.canvas.getPointer(o.e);
let activeObj = inst.canvas.getActiveObject();
activeObj.set({
x2: pointer.x,
y2: pointer.y
});
activeObj.setCoords();
inst.canvas.renderAll();
};
Arrow.prototype.onMouseDown = function (o) {
let inst = this;
if(!drag){
if( inst.canvas.getActiveObject()){
inst.canvas.getActiveObject().hasControls = true;
inst.canvas.getActiveObject().hasBorders = true;
inst.canvas.getActiveObject().lockMovementX = false;
inst.canvas.getActiveObject().lockMovementY = false;
inst.canvas.getActiveObject().lockUniScaling = false;
inst.canvas.renderAll();
}
inst.disable();
return;
}
inst.enable();
if(inst.canvas.getActiveObject()){
inst.canvas.getActiveObject().hasControls = false;
inst.canvas.getActiveObject().hasBorders = false;
inst.canvas.getActiveObject().lockMovementX = true;
inst.canvas.getActiveObject().lockMovementY = true;
inst.canvas.getActiveObject().lockUniScaling = true;
inst.canvas.renderAll();
}
let pointer = inst.canvas.getPointer(o.e);
let points = [pointer.x, pointer.y, pointer.x, pointer.y];
this.line = new fabric.LineArrow(points, {
strokeWidth: lineWidth,
fill: color,
stroke: color,
originX: 'center',
originY: 'center',
hasBorders: false,
hasControls: false,
objectCaching: false,
perPixelTargetFind: true,
heads: [1, 0]
});
inst.canvas.add(this.line).setActiveObject(this.line);
};
Arrow.prototype.isEnable = function () {
return this.isDrawing;
};
Arrow.prototype.enable = function () {
this.isDrawing = true;
};
Arrow.prototype.disable = function () {
this.isDrawing = false;
};
return Arrow;
}());