react-grid-layout
Version:
A draggable and resizable grid layout with responsive breakpoints, for React.
207 lines (186 loc) • 5.97 kB
JavaScript
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.calcGridColWidth = calcGridColWidth;
exports.calcGridItemWHPx = calcGridItemWHPx;
exports.calcGridItemPosition = calcGridItemPosition;
exports.calcXY = calcXY;
exports.calcWH = calcWH;
exports.clamp = clamp;
/*:: import type { Position } from "./utils";*/
/*:: export type PositionParams = {
margin: [number, number],
containerPadding: [number, number],
containerWidth: number,
cols: number,
rowHeight: number,
maxRows: number
};*/
// Helper for generating column width
function calcGridColWidth(positionParams
/*: PositionParams*/
)
/*: number*/
{
var margin = positionParams.margin,
containerPadding = positionParams.containerPadding,
containerWidth = positionParams.containerWidth,
cols = positionParams.cols;
return (containerWidth - margin[0] * (cols - 1) - containerPadding[0] * 2) / cols;
} // This can either be called:
// calcGridItemWHPx(w, colWidth, margin[0])
// or
// calcGridItemWHPx(h, rowHeight, margin[1])
function calcGridItemWHPx(gridUnits
/*: number*/
, colOrRowSize
/*: number*/
, marginPx
/*: number*/
)
/*: number*/
{
// 0 * Infinity === NaN, which causes problems with resize contraints
if (!Number.isFinite(gridUnits)) return gridUnits;
return Math.round(colOrRowSize * gridUnits + Math.max(0, gridUnits - 1) * marginPx);
}
/**
* Return position on the page given an x, y, w, h.
* left, top, width, height are all in pixels.
* @param {PositionParams} positionParams Parameters of grid needed for coordinates calculations.
* @param {Number} x X coordinate in grid units.
* @param {Number} y Y coordinate in grid units.
* @param {Number} w W coordinate in grid units.
* @param {Number} h H coordinate in grid units.
* @return {Position} Object containing coords.
*/
function calcGridItemPosition(positionParams
/*: PositionParams*/
, x
/*: number*/
, y
/*: number*/
, w
/*: number*/
, h
/*: number*/
, state
/*: ?Object*/
)
/*: Position*/
{
var margin = positionParams.margin,
containerPadding = positionParams.containerPadding,
rowHeight = positionParams.rowHeight;
var colWidth = calcGridColWidth(positionParams);
var out = {}; // If resizing, use the exact width and height as returned from resizing callbacks.
if (state && state.resizing) {
out.width = Math.round(state.resizing.width);
out.height = Math.round(state.resizing.height);
} // Otherwise, calculate from grid units.
else {
out.width = calcGridItemWHPx(w, colWidth, margin[0]);
out.height = calcGridItemWHPx(h, rowHeight, margin[1]);
} // If dragging, use the exact width and height as returned from dragging callbacks.
if (state && state.dragging) {
out.top = Math.round(state.dragging.top);
out.left = Math.round(state.dragging.left);
} // Otherwise, calculate from grid units.
else {
out.top = Math.round((rowHeight + margin[1]) * y + containerPadding[1]);
out.left = Math.round((colWidth + margin[0]) * x + containerPadding[0]);
}
return out;
}
/**
* Translate x and y coordinates from pixels to grid units.
* @param {PositionParams} positionParams Parameters of grid needed for coordinates calculations.
* @param {Number} top Top position (relative to parent) in pixels.
* @param {Number} left Left position (relative to parent) in pixels.
* @param {Number} w W coordinate in grid units.
* @param {Number} h H coordinate in grid units.
* @return {Object} x and y in grid units.
*/
function calcXY(positionParams
/*: PositionParams*/
, top
/*: number*/
, left
/*: number*/
, w
/*: number*/
, h
/*: number*/
)
/*: { x: number, y: number }*/
{
var margin = positionParams.margin,
cols = positionParams.cols,
rowHeight = positionParams.rowHeight,
maxRows = positionParams.maxRows;
var colWidth = calcGridColWidth(positionParams); // left = colWidth * x + margin * (x + 1)
// l = cx + m(x+1)
// l = cx + mx + m
// l - m = cx + mx
// l - m = x(c + m)
// (l - m) / (c + m) = x
// x = (left - margin) / (coldWidth + margin)
var x = Math.round((left - margin[0]) / (colWidth + margin[0]));
var y = Math.round((top - margin[1]) / (rowHeight + margin[1])); // Capping
x = clamp(x, 0, cols - w);
y = clamp(y, 0, maxRows - h);
return {
x: x,
y: y
};
}
/**
* Given a height and width in pixel values, calculate grid units.
* @param {PositionParams} positionParams Parameters of grid needed for coordinates calcluations.
* @param {Number} height Height in pixels.
* @param {Number} width Width in pixels.
* @param {Number} x X coordinate in grid units.
* @param {Number} y Y coordinate in grid units.
* @return {Object} w, h as grid units.
*/
function calcWH(positionParams
/*: PositionParams*/
, width
/*: number*/
, height
/*: number*/
, x
/*: number*/
, y
/*: number*/
)
/*: { w: number, h: number }*/
{
var margin = positionParams.margin,
maxRows = positionParams.maxRows,
cols = positionParams.cols,
rowHeight = positionParams.rowHeight;
var colWidth = calcGridColWidth(positionParams); // width = colWidth * w - (margin * (w - 1))
// ...
// w = (width + margin) / (colWidth + margin)
var w = Math.round((width + margin[0]) / (colWidth + margin[0]));
var h = Math.round((height + margin[1]) / (rowHeight + margin[1])); // Capping
w = clamp(w, 0, cols - x);
h = clamp(h, 0, maxRows - y);
return {
w: w,
h: h
};
} // Similar to _.clamp
function clamp(num
/*: number*/
, lowerBound
/*: number*/
, upperBound
/*: number*/
)
/*: number*/
{
return Math.max(Math.min(num, upperBound), lowerBound);
}
;