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react-grid-layout

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A draggable and resizable grid layout with responsive breakpoints, for React.

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.calcGridColWidth = calcGridColWidth; exports.calcGridItemWHPx = calcGridItemWHPx; exports.calcGridItemPosition = calcGridItemPosition; exports.calcXY = calcXY; exports.calcWH = calcWH; exports.clamp = clamp; /*:: import type { Position } from "./utils";*/ /*:: export type PositionParams = { margin: [number, number], containerPadding: [number, number], containerWidth: number, cols: number, rowHeight: number, maxRows: number };*/ // Helper for generating column width function calcGridColWidth(positionParams /*: PositionParams*/ ) /*: number*/ { var margin = positionParams.margin, containerPadding = positionParams.containerPadding, containerWidth = positionParams.containerWidth, cols = positionParams.cols; return (containerWidth - margin[0] * (cols - 1) - containerPadding[0] * 2) / cols; } // This can either be called: // calcGridItemWHPx(w, colWidth, margin[0]) // or // calcGridItemWHPx(h, rowHeight, margin[1]) function calcGridItemWHPx(gridUnits /*: number*/ , colOrRowSize /*: number*/ , marginPx /*: number*/ ) /*: number*/ { // 0 * Infinity === NaN, which causes problems with resize contraints if (!Number.isFinite(gridUnits)) return gridUnits; return Math.round(colOrRowSize * gridUnits + Math.max(0, gridUnits - 1) * marginPx); } /** * Return position on the page given an x, y, w, h. * left, top, width, height are all in pixels. * @param {PositionParams} positionParams Parameters of grid needed for coordinates calculations. * @param {Number} x X coordinate in grid units. * @param {Number} y Y coordinate in grid units. * @param {Number} w W coordinate in grid units. * @param {Number} h H coordinate in grid units. * @return {Position} Object containing coords. */ function calcGridItemPosition(positionParams /*: PositionParams*/ , x /*: number*/ , y /*: number*/ , w /*: number*/ , h /*: number*/ , state /*: ?Object*/ ) /*: Position*/ { var margin = positionParams.margin, containerPadding = positionParams.containerPadding, rowHeight = positionParams.rowHeight; var colWidth = calcGridColWidth(positionParams); var out = {}; // If resizing, use the exact width and height as returned from resizing callbacks. if (state && state.resizing) { out.width = Math.round(state.resizing.width); out.height = Math.round(state.resizing.height); } // Otherwise, calculate from grid units. else { out.width = calcGridItemWHPx(w, colWidth, margin[0]); out.height = calcGridItemWHPx(h, rowHeight, margin[1]); } // If dragging, use the exact width and height as returned from dragging callbacks. if (state && state.dragging) { out.top = Math.round(state.dragging.top); out.left = Math.round(state.dragging.left); } // Otherwise, calculate from grid units. else { out.top = Math.round((rowHeight + margin[1]) * y + containerPadding[1]); out.left = Math.round((colWidth + margin[0]) * x + containerPadding[0]); } return out; } /** * Translate x and y coordinates from pixels to grid units. * @param {PositionParams} positionParams Parameters of grid needed for coordinates calculations. * @param {Number} top Top position (relative to parent) in pixels. * @param {Number} left Left position (relative to parent) in pixels. * @param {Number} w W coordinate in grid units. * @param {Number} h H coordinate in grid units. * @return {Object} x and y in grid units. */ function calcXY(positionParams /*: PositionParams*/ , top /*: number*/ , left /*: number*/ , w /*: number*/ , h /*: number*/ ) /*: { x: number, y: number }*/ { var margin = positionParams.margin, cols = positionParams.cols, rowHeight = positionParams.rowHeight, maxRows = positionParams.maxRows; var colWidth = calcGridColWidth(positionParams); // left = colWidth * x + margin * (x + 1) // l = cx + m(x+1) // l = cx + mx + m // l - m = cx + mx // l - m = x(c + m) // (l - m) / (c + m) = x // x = (left - margin) / (coldWidth + margin) var x = Math.round((left - margin[0]) / (colWidth + margin[0])); var y = Math.round((top - margin[1]) / (rowHeight + margin[1])); // Capping x = clamp(x, 0, cols - w); y = clamp(y, 0, maxRows - h); return { x: x, y: y }; } /** * Given a height and width in pixel values, calculate grid units. * @param {PositionParams} positionParams Parameters of grid needed for coordinates calcluations. * @param {Number} height Height in pixels. * @param {Number} width Width in pixels. * @param {Number} x X coordinate in grid units. * @param {Number} y Y coordinate in grid units. * @return {Object} w, h as grid units. */ function calcWH(positionParams /*: PositionParams*/ , width /*: number*/ , height /*: number*/ , x /*: number*/ , y /*: number*/ ) /*: { w: number, h: number }*/ { var margin = positionParams.margin, maxRows = positionParams.maxRows, cols = positionParams.cols, rowHeight = positionParams.rowHeight; var colWidth = calcGridColWidth(positionParams); // width = colWidth * w - (margin * (w - 1)) // ... // w = (width + margin) / (colWidth + margin) var w = Math.round((width + margin[0]) / (colWidth + margin[0])); var h = Math.round((height + margin[1]) / (rowHeight + margin[1])); // Capping w = clamp(w, 0, cols - x); h = clamp(h, 0, maxRows - y); return { w: w, h: h }; } // Similar to _.clamp function clamp(num /*: number*/ , lowerBound /*: number*/ , upperBound /*: number*/ ) /*: number*/ { return Math.max(Math.min(num, upperBound), lowerBound); }