react-fuzzy-toggle
Version:
426 lines (355 loc) • 15.4 kB
JavaScript
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module.exports = factory(require("react"));
else if(typeof define === 'function' && define.amd)
define(["react"], factory);
else if(typeof exports === 'object')
exports["ReactFuzzyToggle"] = factory(require("react"));
else
root["ReactFuzzyToggle"] = factory(root["React"]);
})(typeof self !== 'undefined' ? self : this, function(__WEBPACK_EXTERNAL_MODULE_4__) {
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/* 0 */
/***/ (function(module, exports, __webpack_require__) {
module.exports = __webpack_require__(1);
/***/ }),
/* 1 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
var FuzzyToggle = __webpack_require__(2).default;
module.exports = {
FuzzyToggle: FuzzyToggle
};
// export { default as FuzzyToggle } from './FuzzyToggle';
/***/ }),
/* 2 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
/* WEBPACK VAR INJECTION */(function(global) {
Object.defineProperty(exports, "__esModule", {
value: true
});
var _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }();
var _react = __webpack_require__(4);
var _react2 = _interopRequireDefault(_react);
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /*
_state_ is internal state for sync and rendering control.
setState is async and I need sync control because timing is important
and because I need to control what is to be re-rendered.
*/
// eslint-disable-line import/no-extraneous-dependencies
// import PropTypes from 'prop-types'; // eslint-disable-line import/no-extraneous-dependencies
// Support browser or node env
var root = typeof window !== 'undefined' ? window : global;
var rAF = root.requestAnimationFrame ? root.requestAnimationFrame.bind(root) : function (callback) {
return root.setTimeout(callback, 16);
};
var cAF = root.cancelAnimationFrame ? root.cancelAnimationFrame.bind(root) : root.clearInterval.bind(root);
var TOGGLE = {
EMPTY: 'EMPTY',
FULL: 'FULL',
DECREASING: 'DECREASING',
INCREASING: 'INCREASING'
};
var util = {
isFuzzy: function isFuzzy(toggleState) {
return toggleState === TOGGLE.INCREASING || toggleState === TOGGLE.DECREASING;
},
clamp: function clamp(_ref) {
var value = _ref.value,
_ref$max = _ref.max,
max = _ref$max === undefined ? 1 : _ref$max,
_ref$min = _ref.min,
min = _ref$min === undefined ? 0 : _ref$min;
if (value > max) return max;
if (value < min) return min;
return value;
},
now: function now() {
return new Date().getTime();
},
sanitizeDuration: function sanitizeDuration(duration) {
return Math.max(0, parseInt(+duration, 10) || 0);
}
};
var FuzzyToggle = function (_React$Component) {
_inherits(FuzzyToggle, _React$Component);
// static propTypes = {
// render: PropTypes.func.isRequired,
// duration: PropTypes.number,
// isEmpty: PropTypes.bool,
// onFull: PropTypes.func,
// onEmpty: PropTypes.func,
// onDecreasing: PropTypes.func,
// onDecreasing: PropTypes.func,
// };
function FuzzyToggle(props) {
_classCallCheck(this, FuzzyToggle);
var _this = _possibleConstructorReturn(this, (FuzzyToggle.__proto__ || Object.getPrototypeOf(FuzzyToggle)).call(this, props));
_this.onFull = function () {
if (_this.props.onFull) _this.props.onFull({
hasReversed: _this.state.hasReversed
});
};
_this.onEmpty = function () {
if (_this.props.onEmpty) _this.props.onEmpty({
hasReversed: _this.state.hasReversed
});
};
_this.onIncreasing = function () {
if (_this.props.onIncreasing) _this.props.onIncreasing({
range: _this.state.range,
hasReversed: _this.state.hasReversed
});
};
_this.onDecreasing = function () {
if (_this.props.onDecreasing) _this.props.onDecreasing({
range: _this.state.range,
hasReversed: _this.state.hasReversed
});
};
_this.onToggle = function () {
var updateInternalState = function updateInternalState(_ref2) {
var toggleState = _ref2.toggleState,
_ref2$hasReversed = _ref2.hasReversed,
hasReversed = _ref2$hasReversed === undefined ? false : _ref2$hasReversed;
var now = util.now();
_this._state_.toggleState = toggleState;
_this._state_.hasReversed = hasReversed;
if (hasReversed) {
var startTime = _this._state_.startTime;
var duration = util.sanitizeDuration(_this.props.duration);
var elapsedTime = Math.min(duration, now - startTime);
var subtract = Math.max(0, duration - elapsedTime);
_this._state_.startTime = now - subtract;
} else {
_this._state_.startTime = now;
}
_this.setState({
toggleState: _this._state_.toggleState,
hasReversed: _this._state_.hasReversed,
isFuzzy: util.isFuzzy(_this._state_.toggleState)
});
};
var doIncrease = function doIncrease() {
_this.onIncreasing();
_this.increaseEvent();
};
var doDecrease = function doDecrease() {
_this.onDecreasing();
_this.decreaseEvent();
};
if (_this._state_.toggleState === TOGGLE.FULL) {
updateInternalState({ toggleState: TOGGLE.DECREASING });
doDecrease();
} else if (_this._state_.toggleState === TOGGLE.EMPTY) {
updateInternalState({ toggleState: TOGGLE.INCREASING });
doIncrease();
} else if (_this._state_.toggleState === TOGGLE.INCREASING) {
updateInternalState({
toggleState: TOGGLE.DECREASING,
hasReversed: true
});
doDecrease();
} else if (_this._state_.toggleState === TOGGLE.DECREASING) {
updateInternalState({
toggleState: TOGGLE.INCREASING,
hasReversed: true
});
doIncrease();
}
};
_this.setToEmptyState = function () {
_this.setState({
range: 0,
toggleState: TOGGLE.EMPTY,
isFuzzy: false
});
_this._state_.toggleState = TOGGLE.EMPTY;
_this.onEmpty();
};
_this.decreaseEvent = function () {
if (_this._state_.toggleState !== TOGGLE.DECREASING) {
return;
}
var duration = util.sanitizeDuration(_this.props.duration);
if (duration <= 0) {
_this.setToEmptyState();
return;
}
var startTime = _this._state_.startTime;
var elapsedTime = Math.min(duration, util.now() - startTime);
var range = util.clamp({ value: 1 - elapsedTime / duration });
_this.setState({ range: range });
if (elapsedTime < duration) {
_this._state_.timeout = _this.nextTick(_this.decreaseEvent);
} else {
_this.setToEmptyState();
}
};
_this.setToFullState = function () {
_this.setState({
range: 1,
toggleState: TOGGLE.FULL,
isFuzzy: false
});
_this._state_.toggleState = TOGGLE.FULL;
_this.onFull();
};
_this.increaseEvent = function () {
if (_this._state_.toggleState !== TOGGLE.INCREASING) {
return;
}
var duration = util.sanitizeDuration(_this.props.duration);
if (duration <= 0) {
_this.setToFullState();
return;
}
var startTime = _this._state_.startTime;
var elapsedTime = Math.min(duration, util.now() - startTime);
var range = util.clamp({ value: elapsedTime / duration });
_this.setState({ range: range });
if (elapsedTime < duration) {
_this.nextTick(_this.increaseEvent);
} else {
_this.setToFullState();
}
};
_this.nextTick = function (callback) {
_this._state_.timeout = rAF(callback);
};
_this._state_ = {
toggleState: _this.props.isEmpty ? TOGGLE.EMPTY : TOGGLE.FULL,
hasReversed: false
};
_this.state = {
toggleState: _this._state_.toggleState,
hasReversed: _this._state_.hasReversed,
range: _this.props.isEmpty ? 0 : 1,
isFuzzy: false
};
return _this;
}
_createClass(FuzzyToggle, [{
key: 'render',
value: function render() {
return this.props.render({
onToggle: this.onToggle,
toggleState: this.state.toggleState,
isFuzzy: util.isFuzzy(this.state.toggleState),
range: this.state.range,
hasReversed: this.state.hasReversed
});
}
}, {
key: 'componentWillUnmount',
value: function componentWillUnmount() {
cAF(this._state_.timeout);
}
}]);
return FuzzyToggle;
}(_react2.default.Component);
FuzzyToggle.defaultProps = {
duration: 300,
isEmpty: false,
onFull: null,
onEmpty: null,
onDecreasing: null
};
exports.default = FuzzyToggle;
/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(3)))
/***/ }),
/* 3 */
/***/ (function(module, exports) {
var g;
// This works in non-strict mode
g = (function() {
return this;
})();
try {
// This works if eval is allowed (see CSP)
g = g || Function("return this")() || (1,eval)("this");
} catch(e) {
// This works if the window reference is available
if(typeof window === "object")
g = window;
}
// g can still be undefined, but nothing to do about it...
// We return undefined, instead of nothing here, so it's
// easier to handle this case. if(!global) { ...}
module.exports = g;
/***/ }),
/* 4 */
/***/ (function(module, exports) {
module.exports = __WEBPACK_EXTERNAL_MODULE_4__;
/***/ })
/******/ ]);
});