react-fluid-animation
Version:
Fluid media animation for React powered by WebGL.
9 lines (8 loc) • 844 B
JavaScript
"use strict";
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.default = void 0;
var _default = "\nprecision highp float;\nprecision mediump sampler2D;\n\nvarying vec2 vUv;\nvarying vec2 vL;\nvarying vec2 vR;\nvarying vec2 vT;\nvarying vec2 vB;\nuniform sampler2D uPressure;\nuniform sampler2D uVelocity;\n\nvec2 boundary (in vec2 uv) {\n uv = min(max(uv, 0.0), 1.0);\n return uv;\n}\n\nvoid main () {\n float L = texture2D(uPressure, boundary(vL)).x;\n float R = texture2D(uPressure, boundary(vR)).x;\n float T = texture2D(uPressure, boundary(vT)).x;\n float B = texture2D(uPressure, boundary(vB)).x;\n vec2 velocity = texture2D(uVelocity, vUv).xy;\n velocity.xy -= vec2(R - L, T - B);\n gl_FragColor = vec4(velocity, 0.0, 1.0);\n}\n";
exports.default = _default;
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