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react-fluid-animation

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Fluid media animation for React powered by WebGL.

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.default = void 0; var _default = "\nprecision highp float;\nprecision mediump sampler2D;\n\nvarying vec2 vUv;\nuniform sampler2D uVelocity;\nuniform sampler2D uSource;\nuniform vec2 texelSize;\nuniform float dt;\nuniform float dissipation;\n\nvec4 bilerp (in sampler2D sam, in vec2 p) {\n vec4 st;\n st.xy = floor(p - 0.5) + 0.5;\n st.zw = st.xy + 1.0;\n vec4 uv = st * texelSize.xyxy;\n vec4 a = texture2D(sam, uv.xy);\n vec4 b = texture2D(sam, uv.zy);\n vec4 c = texture2D(sam, uv.xw);\n vec4 d = texture2D(sam, uv.zw);\n vec2 f = p - st.xy;\n return mix(mix(a, b, f.x), mix(c, d, f.x), f.y);\n}\n\nvoid main () {\n vec2 coord = gl_FragCoord.xy - dt * texture2D(uVelocity, vUv).xy;\n gl_FragColor = dissipation * bilerp(uSource, coord);\n gl_FragColor.a = 1.0;\n}\n"; exports.default = _default; //# sourceMappingURL=advection-manual-filtering.js.map