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react-dom

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React package for working with the DOM.

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/** @license React v16.12.0 * react-dom.development.js * * Copyright (c) Facebook, Inc. and its affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; if (process.env.NODE_ENV !== "production") { (function() { 'use strict'; var React = require('react'); var _assign = require('object-assign'); var Scheduler = require('scheduler'); var checkPropTypes = require('prop-types/checkPropTypes'); var tracing = require('scheduler/tracing'); // Do not require this module directly! Use normal `invariant` calls with // template literal strings. The messages will be replaced with error codes // during build. /** * Use invariant() to assert state which your program assumes to be true. * * Provide sprintf-style format (only %s is supported) and arguments * to provide information about what broke and what you were * expecting. * * The invariant message will be stripped in production, but the invariant * will remain to ensure logic does not differ in production. */ if (!React) { { throw Error("ReactDOM was loaded before React. Make sure you load the React package before loading ReactDOM."); } } /** * Injectable ordering of event plugins. */ var eventPluginOrder = null; /** * Injectable mapping from names to event plugin modules. */ var namesToPlugins = {}; /** * Recomputes the plugin list using the injected plugins and plugin ordering. * * @private */ function recomputePluginOrdering() { if (!eventPluginOrder) { // Wait until an `eventPluginOrder` is injected. return; } for (var pluginName in namesToPlugins) { var pluginModule = namesToPlugins[pluginName]; var pluginIndex = eventPluginOrder.indexOf(pluginName); if (!(pluginIndex > -1)) { { throw Error("EventPluginRegistry: Cannot inject event plugins that do not exist in the plugin ordering, `" + pluginName + "`."); } } if (plugins[pluginIndex]) { continue; } if (!pluginModule.extractEvents) { { throw Error("EventPluginRegistry: Event plugins must implement an `extractEvents` method, but `" + pluginName + "` does not."); } } plugins[pluginIndex] = pluginModule; var publishedEvents = pluginModule.eventTypes; for (var eventName in publishedEvents) { if (!publishEventForPlugin(publishedEvents[eventName], pluginModule, eventName)) { { throw Error("EventPluginRegistry: Failed to publish event `" + eventName + "` for plugin `" + pluginName + "`."); } } } } } /** * Publishes an event so that it can be dispatched by the supplied plugin. * * @param {object} dispatchConfig Dispatch configuration for the event. * @param {object} PluginModule Plugin publishing the event. * @return {boolean} True if the event was successfully published. * @private */ function publishEventForPlugin(dispatchConfig, pluginModule, eventName) { if (!!eventNameDispatchConfigs.hasOwnProperty(eventName)) { { throw Error("EventPluginHub: More than one plugin attempted to publish the same event name, `" + eventName + "`."); } } eventNameDispatchConfigs[eventName] = dispatchConfig; var phasedRegistrationNames = dispatchConfig.phasedRegistrationNames; if (phasedRegistrationNames) { for (var phaseName in phasedRegistrationNames) { if (phasedRegistrationNames.hasOwnProperty(phaseName)) { var phasedRegistrationName = phasedRegistrationNames[phaseName]; publishRegistrationName(phasedRegistrationName, pluginModule, eventName); } } return true; } else if (dispatchConfig.registrationName) { publishRegistrationName(dispatchConfig.registrationName, pluginModule, eventName); return true; } return false; } /** * Publishes a registration name that is used to identify dispatched events. * * @param {string} registrationName Registration name to add. * @param {object} PluginModule Plugin publishing the event. * @private */ function publishRegistrationName(registrationName, pluginModule, eventName) { if (!!registrationNameModules[registrationName]) { { throw Error("EventPluginHub: More than one plugin attempted to publish the same registration name, `" + registrationName + "`."); } } registrationNameModules[registrationName] = pluginModule; registrationNameDependencies[registrationName] = pluginModule.eventTypes[eventName].dependencies; { var lowerCasedName = registrationName.toLowerCase(); possibleRegistrationNames[lowerCasedName] = registrationName; if (registrationName === 'onDoubleClick') { possibleRegistrationNames.ondblclick = registrationName; } } } /** * Registers plugins so that they can extract and dispatch events. * * @see {EventPluginHub} */ /** * Ordered list of injected plugins. */ var plugins = []; /** * Mapping from event name to dispatch config */ var eventNameDispatchConfigs = {}; /** * Mapping from registration name to plugin module */ var registrationNameModules = {}; /** * Mapping from registration name to event name */ var registrationNameDependencies = {}; /** * Mapping from lowercase registration names to the properly cased version, * used to warn in the case of missing event handlers. Available * only in true. * @type {Object} */ var possibleRegistrationNames = {}; // Trust the developer to only use possibleRegistrationNames in true /** * Injects an ordering of plugins (by plugin name). This allows the ordering * to be decoupled from injection of the actual plugins so that ordering is * always deterministic regardless of packaging, on-the-fly injection, etc. * * @param {array} InjectedEventPluginOrder * @internal * @see {EventPluginHub.injection.injectEventPluginOrder} */ function injectEventPluginOrder(injectedEventPluginOrder) { if (!!eventPluginOrder) { { throw Error("EventPluginRegistry: Cannot inject event plugin ordering more than once. You are likely trying to load more than one copy of React."); } } // Clone the ordering so it cannot be dynamically mutated. eventPluginOrder = Array.prototype.slice.call(injectedEventPluginOrder); recomputePluginOrdering(); } /** * Injects plugins to be used by `EventPluginHub`. The plugin names must be * in the ordering injected by `injectEventPluginOrder`. * * Plugins can be injected as part of page initialization or on-the-fly. * * @param {object} injectedNamesToPlugins Map from names to plugin modules. * @internal * @see {EventPluginHub.injection.injectEventPluginsByName} */ function injectEventPluginsByName(injectedNamesToPlugins) { var isOrderingDirty = false; for (var pluginName in injectedNamesToPlugins) { if (!injectedNamesToPlugins.hasOwnProperty(pluginName)) { continue; } var pluginModule = injectedNamesToPlugins[pluginName]; if (!namesToPlugins.hasOwnProperty(pluginName) || namesToPlugins[pluginName] !== pluginModule) { if (!!namesToPlugins[pluginName]) { { throw Error("EventPluginRegistry: Cannot inject two different event plugins using the same name, `" + pluginName + "`."); } } namesToPlugins[pluginName] = pluginModule; isOrderingDirty = true; } } if (isOrderingDirty) { recomputePluginOrdering(); } } var invokeGuardedCallbackImpl = function (name, func, context, a, b, c, d, e, f) { var funcArgs = Array.prototype.slice.call(arguments, 3); try { func.apply(context, funcArgs); } catch (error) { this.onError(error); } }; { // In DEV mode, we swap out invokeGuardedCallback for a special version // that plays more nicely with the browser's DevTools. The idea is to preserve // "Pause on exceptions" behavior. Because React wraps all user-provided // functions in invokeGuardedCallback, and the production version of // invokeGuardedCallback uses a try-catch, all user exceptions are treated // like caught exceptions, and the DevTools won't pause unless the developer // takes the extra step of enabling pause on caught exceptions. This is // unintuitive, though, because even though React has caught the error, from // the developer's perspective, the error is uncaught. // // To preserve the expected "Pause on exceptions" behavior, we don't use a // try-catch in DEV. Instead, we synchronously dispatch a fake event to a fake // DOM node, and call the user-provided callback from inside an event handler // for that fake event. If the callback throws, the error is "captured" using // a global event handler. But because the error happens in a different // event loop context, it does not interrupt the normal program flow. // Effectively, this gives us try-catch behavior without actually using // try-catch. Neat! // Check that the browser supports the APIs we need to implement our special // DEV version of invokeGuardedCallback if (typeof window !== 'undefined' && typeof window.dispatchEvent === 'function' && typeof document !== 'undefined' && typeof document.createEvent === 'function') { var fakeNode = document.createElement('react'); var invokeGuardedCallbackDev = function (name, func, context, a, b, c, d, e, f) { // If document doesn't exist we know for sure we will crash in this method // when we call document.createEvent(). However this can cause confusing // errors: https://github.com/facebookincubator/create-react-app/issues/3482 // So we preemptively throw with a better message instead. if (!(typeof document !== 'undefined')) { { throw Error("The `document` global was defined when React was initialized, but is not defined anymore. This can happen in a test environment if a component schedules an update from an asynchronous callback, but the test has already finished running. To solve this, you can either unmount the component at the end of your test (and ensure that any asynchronous operations get canceled in `componentWillUnmount`), or you can change the test itself to be asynchronous."); } } var evt = document.createEvent('Event'); // Keeps track of whether the user-provided callback threw an error. We // set this to true at the beginning, then set it to false right after // calling the function. If the function errors, `didError` will never be // set to false. This strategy works even if the browser is flaky and // fails to call our global error handler, because it doesn't rely on // the error event at all. var didError = true; // Keeps track of the value of window.event so that we can reset it // during the callback to let user code access window.event in the // browsers that support it. var windowEvent = window.event; // Keeps track of the descriptor of window.event to restore it after event // dispatching: https://github.com/facebook/react/issues/13688 var windowEventDescriptor = Object.getOwnPropertyDescriptor(window, 'event'); // Create an event handler for our fake event. We will synchronously // dispatch our fake event using `dispatchEvent`. Inside the handler, we // call the user-provided callback. var funcArgs = Array.prototype.slice.call(arguments, 3); function callCallback() { // We immediately remove the callback from event listeners so that // nested `invokeGuardedCallback` calls do not clash. Otherwise, a // nested call would trigger the fake event handlers of any call higher // in the stack. fakeNode.removeEventListener(evtType, callCallback, false); // We check for window.hasOwnProperty('event') to prevent the // window.event assignment in both IE <= 10 as they throw an error // "Member not found" in strict mode, and in Firefox which does not // support window.event. if (typeof window.event !== 'undefined' && window.hasOwnProperty('event')) { window.event = windowEvent; } func.apply(context, funcArgs); didError = false; } // Create a global error event handler. We use this to capture the value // that was thrown. It's possible that this error handler will fire more // than once; for example, if non-React code also calls `dispatchEvent` // and a handler for that event throws. We should be resilient to most of // those cases. Even if our error event handler fires more than once, the // last error event is always used. If the callback actually does error, // we know that the last error event is the correct one, because it's not // possible for anything else to have happened in between our callback // erroring and the code that follows the `dispatchEvent` call below. If // the callback doesn't error, but the error event was fired, we know to // ignore it because `didError` will be false, as described above. var error; // Use this to track whether the error event is ever called. var didSetError = false; var isCrossOriginError = false; function handleWindowError(event) { error = event.error; didSetError = true; if (error === null && event.colno === 0 && event.lineno === 0) { isCrossOriginError = true; } if (event.defaultPrevented) { // Some other error handler has prevented default. // Browsers silence the error report if this happens. // We'll remember this to later decide whether to log it or not. if (error != null && typeof error === 'object') { try { error._suppressLogging = true; } catch (inner) {// Ignore. } } } } // Create a fake event type. var evtType = "react-" + (name ? name : 'invokeguardedcallback'); // Attach our event handlers window.addEventListener('error', handleWindowError); fakeNode.addEventListener(evtType, callCallback, false); // Synchronously dispatch our fake event. If the user-provided function // errors, it will trigger our global error handler. evt.initEvent(evtType, false, false); fakeNode.dispatchEvent(evt); if (windowEventDescriptor) { Object.defineProperty(window, 'event', windowEventDescriptor); } if (didError) { if (!didSetError) { // The callback errored, but the error event never fired. error = new Error('An error was thrown inside one of your components, but React ' + "doesn't know what it was. This is likely due to browser " + 'flakiness. React does its best to preserve the "Pause on ' + 'exceptions" behavior of the DevTools, which requires some ' + "DEV-mode only tricks. It's possible that these don't work in " + 'your browser. Try triggering the error in production mode, ' + 'or switching to a modern browser. If you suspect that this is ' + 'actually an issue with React, please file an issue.'); } else if (isCrossOriginError) { error = new Error("A cross-origin error was thrown. React doesn't have access to " + 'the actual error object in development. ' + 'See https://fb.me/react-crossorigin-error for more information.'); } this.onError(error); } // Remove our event listeners window.removeEventListener('error', handleWindowError); }; invokeGuardedCallbackImpl = invokeGuardedCallbackDev; } } var invokeGuardedCallbackImpl$1 = invokeGuardedCallbackImpl; var hasError = false; var caughtError = null; // Used by event system to capture/rethrow the first error. var hasRethrowError = false; var rethrowError = null; var reporter = { onError: function (error) { hasError = true; caughtError = error; } }; /** * Call a function while guarding against errors that happens within it. * Returns an error if it throws, otherwise null. * * In production, this is implemented using a try-catch. The reason we don't * use a try-catch directly is so that we can swap out a different * implementation in DEV mode. * * @param {String} name of the guard to use for logging or debugging * @param {Function} func The function to invoke * @param {*} context The context to use when calling the function * @param {...*} args Arguments for function */ function invokeGuardedCallback(name, func, context, a, b, c, d, e, f) { hasError = false; caughtError = null; invokeGuardedCallbackImpl$1.apply(reporter, arguments); } /** * Same as invokeGuardedCallback, but instead of returning an error, it stores * it in a global so it can be rethrown by `rethrowCaughtError` later. * TODO: See if caughtError and rethrowError can be unified. * * @param {String} name of the guard to use for logging or debugging * @param {Function} func The function to invoke * @param {*} context The context to use when calling the function * @param {...*} args Arguments for function */ function invokeGuardedCallbackAndCatchFirstError(name, func, context, a, b, c, d, e, f) { invokeGuardedCallback.apply(this, arguments); if (hasError) { var error = clearCaughtError(); if (!hasRethrowError) { hasRethrowError = true; rethrowError = error; } } } /** * During execution of guarded functions we will capture the first error which * we will rethrow to be handled by the top level error handler. */ function rethrowCaughtError() { if (hasRethrowError) { var error = rethrowError; hasRethrowError = false; rethrowError = null; throw error; } } function hasCaughtError() { return hasError; } function clearCaughtError() { if (hasError) { var error = caughtError; hasError = false; caughtError = null; return error; } else { { { throw Error("clearCaughtError was called but no error was captured. This error is likely caused by a bug in React. Please file an issue."); } } } } /** * Similar to invariant but only logs a warning if the condition is not met. * This can be used to log issues in development environments in critical * paths. Removing the logging code for production environments will keep the * same logic and follow the same code paths. */ var warningWithoutStack = function () {}; { warningWithoutStack = function (condition, format) { for (var _len = arguments.length, args = new Array(_len > 2 ? _len - 2 : 0), _key = 2; _key < _len; _key++) { args[_key - 2] = arguments[_key]; } if (format === undefined) { throw new Error('`warningWithoutStack(condition, format, ...args)` requires a warning ' + 'message argument'); } if (args.length > 8) { // Check before the condition to catch violations early. throw new Error('warningWithoutStack() currently supports at most 8 arguments.'); } if (condition) { return; } if (typeof console !== 'undefined') { var argsWithFormat = args.map(function (item) { return '' + item; }); argsWithFormat.unshift('Warning: ' + format); // We intentionally don't use spread (or .apply) directly because it // breaks IE9: https://github.com/facebook/react/issues/13610 Function.prototype.apply.call(console.error, console, argsWithFormat); } try { // --- Welcome to debugging React --- // This error was thrown as a convenience so that you can use this stack // to find the callsite that caused this warning to fire. var argIndex = 0; var message = 'Warning: ' + format.replace(/%s/g, function () { return args[argIndex++]; }); throw new Error(message); } catch (x) {} }; } var warningWithoutStack$1 = warningWithoutStack; var getFiberCurrentPropsFromNode = null; var getInstanceFromNode = null; var getNodeFromInstance = null; function setComponentTree(getFiberCurrentPropsFromNodeImpl, getInstanceFromNodeImpl, getNodeFromInstanceImpl) { getFiberCurrentPropsFromNode = getFiberCurrentPropsFromNodeImpl; getInstanceFromNode = getInstanceFromNodeImpl; getNodeFromInstance = getNodeFromInstanceImpl; { !(getNodeFromInstance && getInstanceFromNode) ? warningWithoutStack$1(false, 'EventPluginUtils.setComponentTree(...): Injected ' + 'module is missing getNodeFromInstance or getInstanceFromNode.') : void 0; } } var validateEventDispatches; { validateEventDispatches = function (event) { var dispatchListeners = event._dispatchListeners; var dispatchInstances = event._dispatchInstances; var listenersIsArr = Array.isArray(dispatchListeners); var listenersLen = listenersIsArr ? dispatchListeners.length : dispatchListeners ? 1 : 0; var instancesIsArr = Array.isArray(dispatchInstances); var instancesLen = instancesIsArr ? dispatchInstances.length : dispatchInstances ? 1 : 0; !(instancesIsArr === listenersIsArr && instancesLen === listenersLen) ? warningWithoutStack$1(false, 'EventPluginUtils: Invalid `event`.') : void 0; }; } /** * Dispatch the event to the listener. * @param {SyntheticEvent} event SyntheticEvent to handle * @param {function} listener Application-level callback * @param {*} inst Internal component instance */ function executeDispatch(event, listener, inst) { var type = event.type || 'unknown-event'; event.currentTarget = getNodeFromInstance(inst); invokeGuardedCallbackAndCatchFirstError(type, listener, undefined, event); event.currentTarget = null; } /** * Standard/simple iteration through an event's collected dispatches. */ function executeDispatchesInOrder(event) { var dispatchListeners = event._dispatchListeners; var dispatchInstances = event._dispatchInstances; { validateEventDispatches(event); } if (Array.isArray(dispatchListeners)) { for (var i = 0; i < dispatchListeners.length; i++) { if (event.isPropagationStopped()) { break; } // Listeners and Instances are two parallel arrays that are always in sync. executeDispatch(event, dispatchListeners[i], dispatchInstances[i]); } } else if (dispatchListeners) { executeDispatch(event, dispatchListeners, dispatchInstances); } event._dispatchListeners = null; event._dispatchInstances = null; } /** * @see executeDispatchesInOrderStopAtTrueImpl */ /** * Execution of a "direct" dispatch - there must be at most one dispatch * accumulated on the event or it is considered an error. It doesn't really make * sense for an event with multiple dispatches (bubbled) to keep track of the * return values at each dispatch execution, but it does tend to make sense when * dealing with "direct" dispatches. * * @return {*} The return value of executing the single dispatch. */ /** * @param {SyntheticEvent} event * @return {boolean} True iff number of dispatches accumulated is greater than 0. */ /** * Accumulates items that must not be null or undefined into the first one. This * is used to conserve memory by avoiding array allocations, and thus sacrifices * API cleanness. Since `current` can be null before being passed in and not * null after this function, make sure to assign it back to `current`: * * `a = accumulateInto(a, b);` * * This API should be sparingly used. Try `accumulate` for something cleaner. * * @return {*|array<*>} An accumulation of items. */ function accumulateInto(current, next) { if (!(next != null)) { { throw Error("accumulateInto(...): Accumulated items must not be null or undefined."); } } if (current == null) { return next; } // Both are not empty. Warning: Never call x.concat(y) when you are not // certain that x is an Array (x could be a string with concat method). if (Array.isArray(current)) { if (Array.isArray(next)) { current.push.apply(current, next); return current; } current.push(next); return current; } if (Array.isArray(next)) { // A bit too dangerous to mutate `next`. return [current].concat(next); } return [current, next]; } /** * @param {array} arr an "accumulation" of items which is either an Array or * a single item. Useful when paired with the `accumulate` module. This is a * simple utility that allows us to reason about a collection of items, but * handling the case when there is exactly one item (and we do not need to * allocate an array). * @param {function} cb Callback invoked with each element or a collection. * @param {?} [scope] Scope used as `this` in a callback. */ function forEachAccumulated(arr, cb, scope) { if (Array.isArray(arr)) { arr.forEach(cb, scope); } else if (arr) { cb.call(scope, arr); } } /** * Internal queue of events that have accumulated their dispatches and are * waiting to have their dispatches executed. */ var eventQueue = null; /** * Dispatches an event and releases it back into the pool, unless persistent. * * @param {?object} event Synthetic event to be dispatched. * @private */ var executeDispatchesAndRelease = function (event) { if (event) { executeDispatchesInOrder(event); if (!event.isPersistent()) { event.constructor.release(event); } } }; var executeDispatchesAndReleaseTopLevel = function (e) { return executeDispatchesAndRelease(e); }; function runEventsInBatch(events) { if (events !== null) { eventQueue = accumulateInto(eventQueue, events); } // Set `eventQueue` to null before processing it so that we can tell if more // events get enqueued while processing. var processingEventQueue = eventQueue; eventQueue = null; if (!processingEventQueue) { return; } forEachAccumulated(processingEventQueue, executeDispatchesAndReleaseTopLevel); if (!!eventQueue) { { throw Error("processEventQueue(): Additional events were enqueued while processing an event queue. Support for this has not yet been implemented."); } } // This would be a good time to rethrow if any of the event handlers threw. rethrowCaughtError(); } function isInteractive(tag) { return tag === 'button' || tag === 'input' || tag === 'select' || tag === 'textarea'; } function shouldPreventMouseEvent(name, type, props) { switch (name) { case 'onClick': case 'onClickCapture': case 'onDoubleClick': case 'onDoubleClickCapture': case 'onMouseDown': case 'onMouseDownCapture': case 'onMouseMove': case 'onMouseMoveCapture': case 'onMouseUp': case 'onMouseUpCapture': return !!(props.disabled && isInteractive(type)); default: return false; } } /** * This is a unified interface for event plugins to be installed and configured. * * Event plugins can implement the following properties: * * `extractEvents` {function(string, DOMEventTarget, string, object): *} * Required. When a top-level event is fired, this method is expected to * extract synthetic events that will in turn be queued and dispatched. * * `eventTypes` {object} * Optional, plugins that fire events must publish a mapping of registration * names that are used to register listeners. Values of this mapping must * be objects that contain `registrationName` or `phasedRegistrationNames`. * * `executeDispatch` {function(object, function, string)} * Optional, allows plugins to override how an event gets dispatched. By * default, the listener is simply invoked. * * Each plugin that is injected into `EventsPluginHub` is immediately operable. * * @public */ /** * Methods for injecting dependencies. */ var injection = { /** * @param {array} InjectedEventPluginOrder * @public */ injectEventPluginOrder: injectEventPluginOrder, /** * @param {object} injectedNamesToPlugins Map from names to plugin modules. */ injectEventPluginsByName: injectEventPluginsByName }; /** * @param {object} inst The instance, which is the source of events. * @param {string} registrationName Name of listener (e.g. `onClick`). * @return {?function} The stored callback. */ function getListener(inst, registrationName) { var listener; // TODO: shouldPreventMouseEvent is DOM-specific and definitely should not // live here; needs to be moved to a better place soon var stateNode = inst.stateNode; if (!stateNode) { // Work in progress (ex: onload events in incremental mode). return null; } var props = getFiberCurrentPropsFromNode(stateNode); if (!props) { // Work in progress. return null; } listener = props[registrationName]; if (shouldPreventMouseEvent(registrationName, inst.type, props)) { return null; } if (!(!listener || typeof listener === 'function')) { { throw Error("Expected `" + registrationName + "` listener to be a function, instead got a value of `" + typeof listener + "` type."); } } return listener; } /** * Allows registered plugins an opportunity to extract events from top-level * native browser events. * * @return {*} An accumulation of synthetic events. * @internal */ function extractPluginEvents(topLevelType, targetInst, nativeEvent, nativeEventTarget, eventSystemFlags) { var events = null; for (var i = 0; i < plugins.length; i++) { // Not every plugin in the ordering may be loaded at runtime. var possiblePlugin = plugins[i]; if (possiblePlugin) { var extractedEvents = possiblePlugin.extractEvents(topLevelType, targetInst, nativeEvent, nativeEventTarget, eventSystemFlags); if (extractedEvents) { events = accumulateInto(events, extractedEvents); } } } return events; } function runExtractedPluginEventsInBatch(topLevelType, targetInst, nativeEvent, nativeEventTarget, eventSystemFlags) { var events = extractPluginEvents(topLevelType, targetInst, nativeEvent, nativeEventTarget, eventSystemFlags); runEventsInBatch(events); } var FunctionComponent = 0; var ClassComponent = 1; var IndeterminateComponent = 2; // Before we know whether it is function or class var HostRoot = 3; // Root of a host tree. Could be nested inside another node. var HostPortal = 4; // A subtree. Could be an entry point to a different renderer. var HostComponent = 5; var HostText = 6; var Fragment = 7; var Mode = 8; var ContextConsumer = 9; var ContextProvider = 10; var ForwardRef = 11; var Profiler = 12; var SuspenseComponent = 13; var MemoComponent = 14; var SimpleMemoComponent = 15; var LazyComponent = 16; var IncompleteClassComponent = 17; var DehydratedFragment = 18; var SuspenseListComponent = 19; var FundamentalComponent = 20; var ScopeComponent = 21; var ReactSharedInternals = React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED; // Prevent newer renderers from RTE when used with older react package versions. // Current owner and dispatcher used to share the same ref, // but PR #14548 split them out to better support the react-debug-tools package. if (!ReactSharedInternals.hasOwnProperty('ReactCurrentDispatcher')) { ReactSharedInternals.ReactCurrentDispatcher = { current: null }; } if (!ReactSharedInternals.hasOwnProperty('ReactCurrentBatchConfig')) { ReactSharedInternals.ReactCurrentBatchConfig = { suspense: null }; } var BEFORE_SLASH_RE = /^(.*)[\\\/]/; var describeComponentFrame = function (name, source, ownerName) { var sourceInfo = ''; if (source) { var path = source.fileName; var fileName = path.replace(BEFORE_SLASH_RE, ''); { // In DEV, include code for a common special case: // prefer "folder/index.js" instead of just "index.js". if (/^index\./.test(fileName)) { var match = path.match(BEFORE_SLASH_RE); if (match) { var pathBeforeSlash = match[1]; if (pathBeforeSlash) { var folderName = pathBeforeSlash.replace(BEFORE_SLASH_RE, ''); fileName = folderName + '/' + fileName; } } } } sourceInfo = ' (at ' + fileName + ':' + source.lineNumber + ')'; } else if (ownerName) { sourceInfo = ' (created by ' + ownerName + ')'; } return '\n in ' + (name || 'Unknown') + sourceInfo; }; // The Symbol used to tag the ReactElement-like types. If there is no native Symbol // nor polyfill, then a plain number is used for performance. var hasSymbol = typeof Symbol === 'function' && Symbol.for; var REACT_ELEMENT_TYPE = hasSymbol ? Symbol.for('react.element') : 0xeac7; var REACT_PORTAL_TYPE = hasSymbol ? Symbol.for('react.portal') : 0xeaca; var REACT_FRAGMENT_TYPE = hasSymbol ? Symbol.for('react.fragment') : 0xeacb; var REACT_STRICT_MODE_TYPE = hasSymbol ? Symbol.for('react.strict_mode') : 0xeacc; var REACT_PROFILER_TYPE = hasSymbol ? Symbol.for('react.profiler') : 0xead2; var REACT_PROVIDER_TYPE = hasSymbol ? Symbol.for('react.provider') : 0xeacd; var REACT_CONTEXT_TYPE = hasSymbol ? Symbol.for('react.context') : 0xeace; // TODO: We don't use AsyncMode or ConcurrentMode anymore. They were temporary // (unstable) APIs that have been removed. Can we remove the symbols? var REACT_CONCURRENT_MODE_TYPE = hasSymbol ? Symbol.for('react.concurrent_mode') : 0xeacf; var REACT_FORWARD_REF_TYPE = hasSymbol ? Symbol.for('react.forward_ref') : 0xead0; var REACT_SUSPENSE_TYPE = hasSymbol ? Symbol.for('react.suspense') : 0xead1; var REACT_SUSPENSE_LIST_TYPE = hasSymbol ? Symbol.for('react.suspense_list') : 0xead8; var REACT_MEMO_TYPE = hasSymbol ? Symbol.for('react.memo') : 0xead3; var REACT_LAZY_TYPE = hasSymbol ? Symbol.for('react.lazy') : 0xead4; var REACT_FUNDAMENTAL_TYPE = hasSymbol ? Symbol.for('react.fundamental') : 0xead5; var REACT_RESPONDER_TYPE = hasSymbol ? Symbol.for('react.responder') : 0xead6; var REACT_SCOPE_TYPE = hasSymbol ? Symbol.for('react.scope') : 0xead7; var MAYBE_ITERATOR_SYMBOL = typeof Symbol === 'function' && Symbol.iterator; var FAUX_ITERATOR_SYMBOL = '@@iterator'; function getIteratorFn(maybeIterable) { if (maybeIterable === null || typeof maybeIterable !== 'object') { return null; } var maybeIterator = MAYBE_ITERATOR_SYMBOL && maybeIterable[MAYBE_ITERATOR_SYMBOL] || maybeIterable[FAUX_ITERATOR_SYMBOL]; if (typeof maybeIterator === 'function') { return maybeIterator; } return null; } /** * Similar to invariant but only logs a warning if the condition is not met. * This can be used to log issues in development environments in critical * paths. Removing the logging code for production environments will keep the * same logic and follow the same code paths. */ var warning = warningWithoutStack$1; { warning = function (condition, format) { if (condition) { return; } var ReactDebugCurrentFrame = ReactSharedInternals.ReactDebugCurrentFrame; var stack = ReactDebugCurrentFrame.getStackAddendum(); // eslint-disable-next-line react-internal/warning-and-invariant-args for (var _len = arguments.length, args = new Array(_len > 2 ? _len - 2 : 0), _key = 2; _key < _len; _key++) { args[_key - 2] = arguments[_key]; } warningWithoutStack$1.apply(void 0, [false, format + '%s'].concat(args, [stack])); }; } var warning$1 = warning; var Uninitialized = -1; var Pending = 0; var Resolved = 1; var Rejected = 2; function refineResolvedLazyComponent(lazyComponent) { return lazyComponent._status === Resolved ? lazyComponent._result : null; } function initializeLazyComponentType(lazyComponent) { if (lazyComponent._status === Uninitialized) { lazyComponent._status = Pending; var ctor = lazyComponent._ctor; var thenable = ctor(); lazyComponent._result = thenable; thenable.then(function (moduleObject) { if (lazyComponent._status === Pending) { var defaultExport = moduleObject.default; { if (defaultExport === undefined) { warning$1(false, 'lazy: Expected the result of a dynamic import() call. ' + 'Instead received: %s\n\nYour code should look like: \n ' + "const MyComponent = lazy(() => import('./MyComponent'))", moduleObject); } } lazyComponent._status = Resolved; lazyComponent._result = defaultExport; } }, function (error) { if (lazyComponent._status === Pending) { lazyComponent._status = Rejected; lazyComponent._result = error; } }); } } function getWrappedName(outerType, innerType, wrapperName) { var functionName = innerType.displayName || innerType.name || ''; return outerType.displayName || (functionName !== '' ? wrapperName + "(" + functionName + ")" : wrapperName); } function getComponentName(type) { if (type == null) { // Host root, text node or just invalid type. return null; } { if (typeof type.tag === 'number') { warningWithoutStack$1(false, 'Received an unexpected object in getComponentName(). ' + 'This is likely a bug in React. Please file an issue.'); } } if (typeof type === 'function') { return type.displayName || type.name || null; } if (typeof type === 'string') { return type; } switch (type) { case REACT_FRAGMENT_TYPE: return 'Fragment'; case REACT_PORTAL_TYPE: return 'Portal'; case REACT_PROFILER_TYPE: return "Profiler"; case REACT_STRICT_MODE_TYPE: return 'StrictMode'; case REACT_SUSPENSE_TYPE: return 'Suspense'; case REACT_SUSPENSE_LIST_TYPE: return 'SuspenseList'; } if (typeof type === 'object') { switch (type.$$typeof) { case REACT_CONTEXT_TYPE: return 'Context.Consumer'; case REACT_PROVIDER_TYPE: return 'Context.Provider'; case REACT_FORWARD_REF_TYPE: return getWrappedName(type, type.render, 'ForwardRef'); case REACT_MEMO_TYPE: return getComponentName(type.type); case REACT_LAZY_TYPE: { var thenable = type; var resolvedThenable = refineResolvedLazyComponent(thenable); if (resolvedThenable) { return getComponentName(resolvedThenable); } break; } } } return null; } var ReactDebugCurrentFrame = ReactSharedInternals.ReactDebugCurrentFrame; function describeFiber(fiber) { switch (fiber.tag) { case HostRoot: case HostPortal: case HostText: case Fragment: case ContextProvider: case ContextConsumer: return ''; default: var owner = fiber._debugOwner; var source = fiber._debugSource; var name = getComponentName(fiber.type); var ownerName = null; if (owner) { ownerName = getComponentName(owner.type); } return describeComponentFrame(name, source, ownerName); } } function getStackByFiberInDevAndProd(workInProgress) { var info = ''; var node = workInProgress; do { info += describeFiber(node); node = node.return; } while (node); return info; } var current = null; var phase = null; function getCurrentFiberOwnerNameInDevOrNull() { { if (current === null) { return null; } var owner = current._debugOwner; if (owner !== null && typeof owner !== 'undefined') { return getComponentName(owner.type); } } return null; } function getCurrentFiberStackInDev() { { if (current === null) { return ''; } // Safe because if current fiber exists, we are reconciling, // and it is guaranteed to be the work-in-progress version. return getStackByFiberInDevAndProd(current); } return ''; } function resetCurrentFiber() { { ReactDebugCurrentFrame.getCurrentStack = null; current = null; phase = null; } } function setCurrentFiber(fiber) { { ReactDebugCurrentFrame.getCurrentStack = getCurrentFiberStackInDev; current = fiber; phase = null; } } function setCurrentPhase(lifeCyclePhase) { { phase = lifeCyclePhase; } } var canUseDOM = !!(typeof window !== 'undefined' && typeof window.document !== 'undefined' && typeof window.document.createElement !== 'undefined'); function endsWith(subject, search) { var length = subject.length; return subject.substring(length - search.length, length) === search; } var PLUGIN_EVENT_SYSTEM = 1; var RESPONDER_EVENT_SYSTEM = 1 << 1; var IS_PASSIVE = 1 << 2; var IS_ACTIVE = 1 << 3; var PASSIVE_NOT_SUPPORTED = 1 << 4; var IS_REPLAYED = 1 << 5; var restoreImpl = null; var restoreTarget = null; var restoreQueue = null; function restoreStateOfTarget(target) { // We perform this translation at the end of the event loop so that we // always receive the correct fiber here var internalInstance = getInstanceFromNode(target); if (!internalInstance) { // Unmounted return; } if (!(typeof restoreImpl === 'function')) { { throw Error("setRestoreImplementation() needs to be called to handle a target for controlled events. This error is likely caused by a bug in React. Please file an issue."); } } var props = getFiberCurrentPropsFromNode(internalInstance.stateNode); restoreImpl(internalInstance.stateNode, internalInstance.type, props); } function setRestoreImplementation(impl) { restoreImpl = impl; } function enqueueStateRestore(target) { if (restoreTarget) { if (restoreQueue) { restoreQueue.push(target); } else { restoreQueue = [target]; } } else { restoreTarget = target; } } function needsStateRestore() { return restoreTarget !== null || restoreQueue !== null; } function restoreStateIfNeeded() { if (!restoreTarget) { return; } var target = restoreTarget; var queuedTargets = restoreQueue; restoreTarget = null; restoreQueue = null; restoreStateOfTarget(target); if (queuedTargets) { for (var i = 0; i < queuedTargets.length; i++) { restoreStateOfTarget(queuedTargets[i]); } } } var enableUserTimingAPI = true; // Helps identify side effects in render-phase lifecycle hooks and setState // reducers by double invoking them in Strict Mode. var debugRenderPhaseSideEffectsForStrictMode = true; // To preserve the "Pause on caught exceptions" behavior of the debugger, we // replay the begin phase of a failed component inside invokeGuardedCallback. var replayFailedUnitOfWorkWithInvokeGuardedCallback = true; // Warn about deprecated, async-unsafe lifecycles; relates to RFC #6: var warnAboutDeprecatedLifecycles = true; // Gather advanced timing metrics for Profiler subtrees. var enableProfilerTimer = true; // Trace which interactions trigger each commit. var enableSchedulerTracing = true; // SSR experiments var enableSuspenseServerRenderer = false; var enableSelectiveHydration = false; // Only used in www builds. // Only used in www builds. // Disable javascript: URL strings in href for XSS protection. var disableJavaScriptURLs = false; // React Fire: prevent the value and checked attributes from syncing // with their related DOM properties var disableInputAttributeSyncing = false; // These APIs will no longer be "unstable" in the upcoming 16.7 release, // Control this behavior with a flag to support 16.6 minor releases in the meanwhile. var exposeConcurrentModeAPIs = false; var warnAboutShorthandPropertyCollision = false; // Experimental React Flare event system and event components support. var enableFlareAPI = false; // Experimental Host Component support. var enableFundamentalAPI = false; // Experimental Scope support. var enableScopeAPI = false; // New API for JSX transforms to target - https://github.com/reactjs/rfcs/pull/107 // We will enforce mocking scheduler with scheduler/unstable_mock at some point. (v17?) // Till then, we warn about the missing mock, but still fallback to a legacy mode compatible version var warnAboutUnmockedScheduler = false; // For tests, we flush suspense fallbacks in an act scope; // *except* in some of our own tests, where we test incremental loading states. var flushSuspenseFallbacksInTests = true; // Add a callback property to suspense to notify which promises are currently // in the update queue. This allows reporting and tracing of what is causing // the user to see a loading state. // Also allows hydration callbacks to fire when a dehydrated boundary gets // hydrated or deleted. var enableSuspenseCallback = false; // Part of the simplification of React.createElement so we can eventually move // from React.createElement to React.jsx // https://github.com/reactjs/rfcs/blob/createlement-rfc/text/0000-create-element-changes.md var warnAboutDefaultPropsOnFunctionComponents = false; var warnAboutStringRefs = false; var disableLegacyContext = false; var disableSchedulerTimeoutBasedOnReactExpirationTime = false; var enableTrustedTypesIntegration = false; // Flag to turn event.target and event.currentTarget in ReactNative from a reactTag to a component instance // the renderer. Such as when we're dispatching events or if third party // libraries need to call batchedUpdates. Eventually, this API will go away when // everything is batched by default. We'll then have a similar API to opt-out of // scheduled work and instead do synchronous work. // Defaults var batchedUpdatesImpl = function (fn, bookkeeping) { return fn(bookkeeping); }; var discreteUpdatesImpl = function (fn, a, b, c) { return fn(a, b, c); }; var flushDiscreteUpdatesImpl = function () {}; var batchedEventUpdatesImpl = batchedUpdatesImpl; var isInsideEventHandler = false; var isBatchingEventUpdates = false; function finishEventHandler() { // Here we wait until all updates have propagated, which is important // when using controlled components within layers: // https://github.com/facebook/react/issues/1698 // Then we restore state of any controlled component. var controlledComponentsHavePendingUpdates = needsStateRestore(); if (controlledComponentsHavePendingUpdates) { // If a controlled event was fired, we may need to restore the state of // the DOM node back to the controlled value. This is necessary when React // bails out of the update without touching the DOM. flushDiscreteUpdatesImpl(); restoreStateIfNeeded(); } } function batchedUpdates(fn, bookkeeping) { if (isInsideEventHandler) { // If we are currently inside another batch, we need to wait until it // fully completes before restoring state. return fn(bookkeeping); } isInsideEventHandler = true; try { return batchedUpdatesImpl(fn, bookkeeping); } finally { isInsideEventHandler = false; finishEventHandler(); } } function batchedEventUpdates(fn, a, b) { if (isBatchingEventUpdates) { // If we are currently inside another batch, we need to wait until it // fully completes before restoring state. return fn(a, b); } isBatchingEventUpdates = true; try { return batchedEventUpdatesImpl(fn, a, b); } finally { isBatchingEventUpdates = false; finishEventHandler(); } } // This is for the React Flare event system function executeUserEventHandler(fn, value) { var previouslyInEventHandler = isInsideEventHandler; try { isInsideEventHandler = true; var type = typeof value === 'object' && value !== null ? value.type : ''; invokeGuardedCallbackAndCatchFirstError(type, fn, undefined, value); } finally { isInsideEventHandler = previouslyInEventHandler; } } function discreteUpdates(fn, a, b, c) { var prevIsInsideEventHandler = isInsideEventHandler; isInsideEventHandler = true; try { return discreteUpdatesImpl(fn, a, b, c); } finally { isInsideEventHandler = prevIsInsideEventHandler; if (!isInsideEventHandler) { finishEventHandler(); } } } var lastFlushedEventTimeStamp = 0; function flushDiscreteUpdatesIfNeeded(timeStamp) { // event.timeStamp isn't overly reliable due to inconsistencies in // how different browsers have historically provided the time stamp. // Some browsers provide high-resolution time stamps for all events, // some provide low-resolution time stamps for all events. FF < 52 // even mixes both time stamps together. Some browsers even report // negative time stamps or time stamps that are 0 (iOS9) in some cases. // Given we are only comparing two time stamps with equality (!==), // we are safe from the resolution differences. If the time stamp is 0 // we bail-out of preventing the flush, which can affect semantics, // such as if an earlier flush removes or adds event listeners that // are fired in the subsequent flush. However, this is the same // behaviour as we had before this change, so the risks are low. if (!isInsideEventHandler && (!enableFlareAPI || timeStamp === 0 || lastFlushedEventTimeStamp !== timeStamp)) { lastFlushedEventTimeStamp = timeStamp; flushDiscreteUpdatesImpl(); } } function setBatchingImplementation(_batchedUpdatesImpl, _discreteUpdatesImpl, _flushDiscreteUpdatesImpl, _batchedEventUpdatesImpl) { batchedUpdatesImpl = _batchedUpdatesImpl; discreteUpdatesImpl = _discreteUpdatesImpl; flushDiscreteUpdatesImpl = _flushDiscreteUpdatesImpl; batchedEventUpdatesImpl = _batchedEventUpdatesImpl; } var DiscreteEvent = 0; var UserBlockingEvent = 1; var ContinuousEvent = 2; // CommonJS interop named imports. var UserBlockingPriority = Scheduler.unstable_UserBlockingPriority; var runWithPriority = Scheduler.unstable_runWithPriority; var listenToResponderEventTypesImpl; function setListenToResponderEventTypes(_listenToResponderEventTypesImpl) { listenToResponderEventTypesImpl = _listenToResponderEventTypesImpl; } var rootEventTypesToEventResponderInstances = new Map(); var DoNotPropagateToNextResponder = 0; var PropagateToNextResponder = 1; var currentTimeStamp = 0; var currentInstance = null; var currentDocument = null; var currentPropagationBehavior = DoNotPropagateToNextResponder; var eventResponderContext = { dispatchEvent: function (eventValue, eventListener, eventPriority) { validateResponderContext(); validateEventValue(eventValue); switch (eventPriority) { case DiscreteEvent: { flushDiscreteUpdatesIfNeeded(currentTimeStamp); discreteUpdates(function () {