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react-dnd-html5-backend

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HTML5 backend for React DnD

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export class MonotonicInterpolant { interpolate(x) { const { xs , ys , c1s , c2s , c3s } = this; // The rightmost point in the dataset should give an exact result let i = xs.length - 1; if (x === xs[i]) { return ys[i]; } // Search for the interval x is in, returning the corresponding y if x is one of the original xs let low = 0; let high = c3s.length - 1; let mid; while(low <= high){ mid = Math.floor(0.5 * (low + high)); const xHere = xs[mid]; if (xHere < x) { low = mid + 1; } else if (xHere > x) { high = mid - 1; } else { return ys[mid]; } } i = Math.max(0, high); // Interpolate const diff = x - xs[i]; const diffSq = diff * diff; return ys[i] + c1s[i] * diff + c2s[i] * diffSq + c3s[i] * diff * diffSq; } constructor(xs, ys){ const { length } = xs; // Rearrange xs and ys so that xs is sorted const indexes = []; for(let i = 0; i < length; i++){ indexes.push(i); } indexes.sort((a, b)=>xs[a] < xs[b] ? -1 : 1 ); // Get consecutive differences and slopes const dys = []; const dxs = []; const ms = []; let dx; let dy; for(let i1 = 0; i1 < length - 1; i1++){ dx = xs[i1 + 1] - xs[i1]; dy = ys[i1 + 1] - ys[i1]; dxs.push(dx); dys.push(dy); ms.push(dy / dx); } // Get degree-1 coefficients const c1s = [ ms[0] ]; for(let i2 = 0; i2 < dxs.length - 1; i2++){ const m2 = ms[i2]; const mNext = ms[i2 + 1]; if (m2 * mNext <= 0) { c1s.push(0); } else { dx = dxs[i2]; const dxNext = dxs[i2 + 1]; const common = dx + dxNext; c1s.push(3 * common / ((common + dxNext) / m2 + (common + dx) / mNext)); } } c1s.push(ms[ms.length - 1]); // Get degree-2 and degree-3 coefficients const c2s = []; const c3s = []; let m; for(let i3 = 0; i3 < c1s.length - 1; i3++){ m = ms[i3]; const c1 = c1s[i3]; const invDx = 1 / dxs[i3]; const common = c1 + c1s[i3 + 1] - m - m; c2s.push((m - c1 - common) * invDx); c3s.push(common * invDx * invDx); } this.xs = xs; this.ys = ys; this.c1s = c1s; this.c2s = c2s; this.c3s = c3s; } } //# sourceMappingURL=MonotonicInterpolant.js.map