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react-d3-graph

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React component to build interactive and configurable graphs with d3 effortlessly

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.isDeepEqual = isDeepEqual; exports.isEmptyObject = isEmptyObject; exports.deepClone = deepClone; exports.merge = merge; exports.pick = pick; exports.antiPick = antiPick; exports.debounce = debounce; exports.throwErr = throwErr; exports.logError = logError; exports.logWarning = logWarning; function _typeof(obj) { "@babel/helpers - typeof"; if (typeof Symbol === "function" && typeof Symbol.iterator === "symbol") { _typeof = function _typeof(obj) { return typeof obj; }; } else { _typeof = function _typeof(obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; }; } return _typeof(obj); } /** * @module utils * @description * Offers a series of generic methods for object manipulation, and other operations * that are common across rd3g such as error logging. */ // This variable assures that recursive methods such as merge and isDeepEqual do not fall on // circular JSON structure evaluation. var MAX_DEPTH = 20; /** * Checks whether a certain object property is from object type and is a non empty object. * @param {Object} o - the object. * @param {string} k - the object property. * @returns {boolean} returns true if o[k] is an non empty object. * @memberof utils */ function _isPropertyNestedObject(o, k) { return !!o && Object.prototype.hasOwnProperty.call(o, k) && _typeof(o[k]) === "object" && o[k] !== null && !isEmptyObject(o[k]); } /** * Generic deep comparison between javascript simple or complex objects. * @param {Object} o1 - one of the objects to be compared. * @param {Object} o2 - second object to compare with first. * @param {number} [_depth=0] - this parameter serves only for internal usage. * @returns {boolean} returns true if o1 and o2 have exactly the same content, or are exactly the same object reference. * @memberof utils */ function isDeepEqual(o1, o2) { var _depth = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : 0; var diffs = []; if (_depth === 0 && o1 === o2) { return true; } if (isEmptyObject(o1) && !isEmptyObject(o2) || !isEmptyObject(o1) && isEmptyObject(o2)) { return false; } var o1Keys = Object.keys(o1); var o2Keys = Object.keys(o2); if (o1Keys.length !== o2Keys.length) { return false; } for (var _i = 0, _o1Keys = o1Keys; _i < _o1Keys.length; _i++) { var k = _o1Keys[_i]; var nestedO = _isPropertyNestedObject(o1, k) && _isPropertyNestedObject(o2, k); if (nestedO && _depth < MAX_DEPTH) { diffs.push(isDeepEqual(o1[k], o2[k], _depth + 1)); } else { var r = isEmptyObject(o1[k]) && isEmptyObject(o2[k]) || Object.prototype.hasOwnProperty.call(o2, k) && o2[k] === o1[k]; diffs.push(r); if (!r) { break; } } } return diffs.indexOf(false) === -1; } /** * Checks whether or not a certain object is empty. * NOTE: If the passed parameter is not an object the method return false. * @param {Object} o - object whom emptiness we want to check. * @returns {boolean} true if the given object is n ft and object and is empty. * @memberof utils */ function isEmptyObject(o) { return !!o && _typeof(o) === "object" && !Object.keys(o).length; } /** * Function to deep clone plain javascript objects. * @param {Object} o - the object to clone. * @param {Object} _clone - carries the cloned output throughout the * recursive calls. Parameter serves only for internal usage. * @param {number} _depth - this parameter serves only for internal usage. * @returns {Object} - the cloned object. * @memberof utils */ function deepClone(o) { var _clone = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {}; var _depth = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : 0; var oKeys = Object.keys(o); for (var _i2 = 0, _oKeys = oKeys; _i2 < _oKeys.length; _i2++) { var k = _oKeys[_i2]; var nested = _isPropertyNestedObject(o, k); _clone[k] = nested && _depth < MAX_DEPTH ? deepClone(o[k], {}, _depth + 1) : o[k]; } return _clone; } /** * This function merges two objects o1 and o2, where o2 properties override existent o1 properties, and * if o2 doesn't posses some o1 property the fallback will be the o1 property. * @param {Object} o1 - object. * @param {Object} o2 - object that will override o1 properties. * @param {int} [_depth=0] - the depth at which we are merging the object. * @returns {Object} object that is the result of merging o1 and o2, being o2 properties priority overriding * existent o1 properties. * @memberof utils */ function merge() { var o1 = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {}; var o2 = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {}; var _depth = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : 0; var o = {}; if (Object.keys(o1 || {}).length === 0) { return o2 && !isEmptyObject(o2) ? o2 : {}; } for (var _i3 = 0, _Object$keys = Object.keys(o1); _i3 < _Object$keys.length; _i3++) { var k = _Object$keys[_i3]; var nestedO = !!(o2[k] && _typeof(o2[k]) === "object" && _typeof(o1[k]) === "object" && _depth < MAX_DEPTH); if (nestedO) { (function () { var r = merge(o1[k], o2[k], _depth + 1); o[k] = Object.prototype.hasOwnProperty.call(o1[k], "length") && Object.prototype.hasOwnProperty.call(o2[k], "length") ? Object.keys(r).map(function (rk) { return r[rk]; }) : r; })(); } else { o[k] = Object.prototype.hasOwnProperty.call(o2, k) ? o2[k] : o1[k]; } } return o; } /** * Create new object from the inputted one only with the props passed * in the props list. * @param {Object} o - the object to pick props from. * @param {Array.<string>} props - list of props that we want to pick from o. * @returns {Object} the object resultant from the picking operation. * @memberof utils */ function pick(o) { var props = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : []; return props.reduce(function (acc, k) { if (Object.prototype.hasOwnProperty.call(o, k)) { acc[k] = o[k]; } return acc; }, {}); } /** * Picks all props except the ones passed in the props array. * @param {Object} o - the object to pick props from. * @param {Array.<string>} props - list of props that we DON'T want to pick from o. * @returns {Object} the object resultant from the anti picking operation. * @memberof utils */ function antiPick(o) { var props = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : []; var wanted = Object.keys(o).filter(function (k) { return !props.includes(k); }); return pick(o, wanted); } /** * Given a function, returns a function that will only be called after it stops * being called for `time` seconds. * @param {function} fn Function to debounce * @param {number} time Milliseconds to wait before invoking the function if it is called repeatedly * @returns {function} Version of function that will only be called every `time` milliseconds * @memberof utils */ function debounce(fn, time) { var timer; return function exec() { for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) { args[_key] = arguments[_key]; } var later = function later() { clearTimeout(timer); fn.apply(void 0, args); }; timer && clearTimeout(timer); timer = setTimeout(later, time); }; } /** * Formats an error message with fallbacks for the given parameters. * @param {string} component component name. * @param {string} msg message to log. * @returns {string} the error message. * @memberof utils */ function buildFormattedErrorMessage() { var component = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : "N/A"; var msg = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : "N/A"; return "react-d3-graph :: ".concat(component, " :: ").concat(msg); } /** * Helper function for customized error logging. * @param {string} component - the name of the component where the error is to be thrown. * @param {string} msg - the message contain a more detailed explanation about the error. * @returns {Error} the thrown error. * @memberof utils */ function throwErr(component, msg) { throw Error(buildFormattedErrorMessage(component, msg)); } /** * Logs formatted `react-d3-graph` error with `console.error`. * @param {string} component component name. * @param {string} msg message to log. * @returns {undefined} * @memberof utils */ function logError(component, msg) { console.error(buildFormattedErrorMessage(component, msg)); } /** * Helper function for customized warning logging. * @param {string} component - the name of the component where the warning is to be thrown. * @param {string} msg - the message contain a more detailed explanation about the error. * @returns {Warning} the thrown warning. * @memberof utils */ function logWarning(component, msg) { var warning = "react-d3-graph :: ".concat(component, " :: ").concat(msg); console.warn(warning); }