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react-countdown-hook

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![react-countdown-hook](./assets/cover.png) <p align="center">Dead simple yet powerful countdown hook for React. Powered by <code>requestAnimationFrame</code>.</p> <p align="center"> <a href="https://circleci.com/gh/alexkhismatulin/react-use-count-down"> <img src="https://circleci.com/gh/alexkhismatulin/react-use-count-down.svg?style=svg" /> </a> <a href="https://coveralls.io/github/alexkhismatulin/react-use-count-down?branch=master"> <img src="https://coveralls.io/repos/github/alexkhismatulin/react-use-count-down/badge.svg?branch=master" /> </a> <a href="https://www.npmjs.com/package/react-countdown-hook"> <img src="https://img.shields.io/npm/v/react-countdown-hook.svg" /> </a> </p> ## Installation Using npm: ```sh $ npm install --save react-countdown-hook ``` Using yarn: ```sh $ yarn add react-countdown-hook ``` ## Quick Start ```javascript import React from 'react'; import useCountDown from 'react-countdown-hook'; const initialTime = 60 * 1000; // initial time in milliseconds, defaults to 60000 const interval = 1000; // interval to change remaining time amount, defaults to 1000 const render = () => { const [timeLeft, { start, pause, resume, reset }] = useCountDown(initialTime, interval); // start the timer during the first render React.useEffect(() => { start(); }, []); const restart = React.useCallback(() => { // you can start existing timer with an arbitrary value // if new value is not passed timer will start with initial value const newTime = 42 * 1000; start(newTime); }, []); return ( <> <p>Time left: {timeLeft}</p> <button onClick={restart}> Restart counter with 42 seconds </button> </> ); } ``` Note that this is a very basic usage. Check out more usage examples [in playground](https://stackblitz.com/edit/react-use-count-down?file=index.js "react-countdown-hook on stackblitz") or [in the demo project](./demo/index.js "react-countdown-hook demo project") ## Documentation ### [timeLeft, actions] = useCountDown(timeToCount, interval) #### Parameters Takes a default countdown time and interval time. * `timeToCount` {`Number`} Time in milliseconds that countdown should start with. **Defaults to `60000`** * `interval` {`Number`} Time in milliseconds representing the frequency that countdown should update with. **Defaults to `1000`** #### Return value Returns an array with remaining time and actions object. * `timeLeft` {`Number`} Remaining countdown time in milliseconds * `actions.start` {`Function`} Start or restart a countdown. Takes time in milliseconds to start with. * `actions.reset` {`Function`} Resets a countdown to initial state * `actions.pause` {`Function`} Pauses a countdown * `actions.resume` {`Function`} Resumes a paused countdown ## Contributing Feel free to submit any issues or pull requests. ## License MIT