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react-chess

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Renders a chess board using React

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'use strict'; var _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }(); function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var React = require('react'); var Chess = require('../../src/react-chess'); require('./demo.css'); var Demo = function (_React$PureComponent) { _inherits(Demo, _React$PureComponent); function Demo(props) { _classCallCheck(this, Demo); var _this = _possibleConstructorReturn(this, (Demo.__proto__ || Object.getPrototypeOf(Demo)).call(this, props)); _this.state = { pieces: Chess.getDefaultLineup() }; _this.handleMovePiece = _this.handleMovePiece.bind(_this); return _this; } _createClass(Demo, [{ key: 'handleMovePiece', value: function handleMovePiece(piece, fromSquare, toSquare) { var newPieces = this.state.pieces.map(function (curr, index) { if (piece.index === index) { return piece.name + '@' + toSquare; } else if (curr.indexOf(toSquare) === 2) { return false; // To be removed from the board } return curr; }).filter(Boolean); this.setState({ pieces: newPieces }); } }, { key: 'render', value: function render() { var pieces = this.state.pieces; return React.createElement( 'div', { className: 'demo' }, React.createElement(Chess, { pieces: pieces, onMovePiece: this.handleMovePiece }) ); } }]); return Demo; }(React.PureComponent); module.exports = Demo;