react-bootstrap
Version:
Bootstrap 3 components build with React
314 lines (250 loc) • 8.96 kB
JavaScript
'use strict';
var _inherits = require('babel-runtime/helpers/inherits')['default'];
var _classCallCheck = require('babel-runtime/helpers/class-call-check')['default'];
var _extends = require('babel-runtime/helpers/extends')['default'];
var _objectWithoutProperties = require('babel-runtime/helpers/object-without-properties')['default'];
var _Object$keys = require('babel-runtime/core-js/object/keys')['default'];
var _interopRequireDefault = require('babel-runtime/helpers/interop-require-default')['default'];
exports.__esModule = true;
var _react = require('react');
var _react2 = _interopRequireDefault(_react);
var _utilsTransitionEvents = require('./utils/TransitionEvents');
var _utilsTransitionEvents2 = _interopRequireDefault(_utilsTransitionEvents);
var _classnames = require('classnames');
var _classnames2 = _interopRequireDefault(_classnames);
var UNMOUNTED = 0;
exports.UNMOUNTED = UNMOUNTED;
var EXITED = 1;
exports.EXITED = EXITED;
var ENTERING = 2;
exports.ENTERING = ENTERING;
var ENTERED = 3;
exports.ENTERED = ENTERED;
var EXITING = 4;
exports.EXITING = EXITING;
var Transition = (function (_React$Component) {
_inherits(Transition, _React$Component);
function Transition(props, context) {
_classCallCheck(this, Transition);
_React$Component.call(this, props, context);
var initialStatus = undefined;
if (props['in']) {
// Start enter transition in componentDidMount.
initialStatus = props.transitionAppear ? EXITED : ENTERED;
} else {
initialStatus = props.unmountOnExit ? UNMOUNTED : EXITED;
}
this.state = { status: initialStatus };
this.nextCallback = null;
}
Transition.prototype.componentDidMount = function componentDidMount() {
if (this.props.transitionAppear && this.props['in']) {
this.performEnter(this.props);
}
};
Transition.prototype.componentWillReceiveProps = function componentWillReceiveProps(nextProps) {
var status = this.state.status;
if (nextProps['in']) {
if (status === EXITING) {
this.performEnter(nextProps);
} else if (this.props.unmountOnExit) {
if (status === UNMOUNTED) {
// Start enter transition in componentDidUpdate.
this.setState({ status: EXITED });
}
} else if (status === EXITED) {
this.performEnter(nextProps);
}
// Otherwise we're already entering or entered.
} else {
if (status === ENTERING || status === ENTERED) {
this.performExit(nextProps);
}
// Otherwise we're already exited or exiting.
}
};
Transition.prototype.componentDidUpdate = function componentDidUpdate() {
if (this.props.unmountOnExit && this.state.status === EXITED) {
// EXITED is always a transitional state to either ENTERING or UNMOUNTED
// when using unmountOnExit.
if (this.props['in']) {
this.performEnter(this.props);
} else {
this.setState({ status: UNMOUNTED });
}
}
};
Transition.prototype.componentWillUnmount = function componentWillUnmount() {
this.cancelNextCallback();
};
Transition.prototype.performEnter = function performEnter(props) {
var _this = this;
this.cancelNextCallback();
var node = _react2['default'].findDOMNode(this);
// Not this.props, because we might be about to receive new props.
props.onEnter(node);
this.safeSetState({ status: ENTERING }, function () {
_this.props.onEntering(node);
_this.onTransitionEnd(node, function () {
_this.safeSetState({ status: ENTERED }, function () {
_this.props.onEntered(node);
});
});
});
};
Transition.prototype.performExit = function performExit(props) {
var _this2 = this;
this.cancelNextCallback();
var node = _react2['default'].findDOMNode(this);
// Not this.props, because we might be about to receive new props.
props.onExit(node);
this.safeSetState({ status: EXITING }, function () {
_this2.props.onExiting(node);
_this2.onTransitionEnd(node, function () {
_this2.safeSetState({ status: EXITED }, function () {
_this2.props.onExited(node);
});
});
});
};
Transition.prototype.cancelNextCallback = function cancelNextCallback() {
if (this.nextCallback !== null) {
this.nextCallback.cancel();
this.nextCallback = null;
}
};
Transition.prototype.safeSetState = function safeSetState(nextState, callback) {
// This shouldn't be necessary, but there are weird race conditions with
// setState callbacks and unmounting in testing, so always make sure that
// we can cancel any pending setState callbacks after we unmount.
this.setState(nextState, this.setNextCallback(callback));
};
Transition.prototype.setNextCallback = function setNextCallback(callback) {
var _this3 = this;
var active = true;
this.nextCallback = function (event) {
if (active) {
active = false;
_this3.nextCallback = null;
callback(event);
}
};
this.nextCallback.cancel = function () {
active = false;
};
return this.nextCallback;
};
Transition.prototype.onTransitionEnd = function onTransitionEnd(node, handler) {
this.setNextCallback(handler);
if (node) {
_utilsTransitionEvents2['default'].addEndEventListener(node, this.nextCallback);
setTimeout(this.nextCallback, this.props.duration);
} else {
setTimeout(this.nextCallback, 0);
}
};
Transition.prototype.render = function render() {
var status = this.state.status;
if (status === UNMOUNTED) {
return null;
}
var _props = this.props;
var children = _props.children;
var className = _props.className;
var childProps = _objectWithoutProperties(_props, ['children', 'className']);
_Object$keys(Transition.propTypes).forEach(function (key) {
return delete childProps[key];
});
var transitionClassName = undefined;
if (status === EXITED) {
transitionClassName = this.props.exitedClassName;
} else if (status === ENTERING) {
transitionClassName = this.props.enteringClassName;
} else if (status === ENTERED) {
transitionClassName = this.props.enteredClassName;
} else if (status === EXITING) {
transitionClassName = this.props.exitingClassName;
}
var child = _react2['default'].Children.only(children);
return _react2['default'].cloneElement(child, _extends({}, childProps, {
className: _classnames2['default'](child.props.className, className, transitionClassName)
}));
};
return Transition;
})(_react2['default'].Component);
Transition.propTypes = {
/**
* Show the component; triggers the enter or exit animation
*/
'in': _react2['default'].PropTypes.bool,
/**
* Unmount the component (remove it from the DOM) when it is not shown
*/
unmountOnExit: _react2['default'].PropTypes.bool,
/**
* Run the enter animation when the component mounts, if it is initially
* shown
*/
transitionAppear: _react2['default'].PropTypes.bool,
/**
* Duration of the animation in milliseconds, to ensure that finishing
* callbacks are fired even if the original browser transition end events are
* canceled
*/
duration: _react2['default'].PropTypes.number,
/**
* CSS class or classes applied when the component is exited
*/
exitedClassName: _react2['default'].PropTypes.string,
/**
* CSS class or classes applied while the component is exiting
*/
exitingClassName: _react2['default'].PropTypes.string,
/**
* CSS class or classes applied when the component is entered
*/
enteredClassName: _react2['default'].PropTypes.string,
/**
* CSS class or classes applied while the component is entering
*/
enteringClassName: _react2['default'].PropTypes.string,
/**
* Callback fired before the "entering" classes are applied
*/
onEnter: _react2['default'].PropTypes.func,
/**
* Callback fired after the "entering" classes are applied
*/
onEntering: _react2['default'].PropTypes.func,
/**
* Callback fired after the "enter" classes are applied
*/
onEntered: _react2['default'].PropTypes.func,
/**
* Callback fired before the "exiting" classes are applied
*/
onExit: _react2['default'].PropTypes.func,
/**
* Callback fired after the "exiting" classes are applied
*/
onExiting: _react2['default'].PropTypes.func,
/**
* Callback fired after the "exited" classes are applied
*/
onExited: _react2['default'].PropTypes.func
};
// Name the function so it is clearer in the documentation
function noop() {}
Transition.defaultProps = {
'in': false,
duration: 300,
unmountOnExit: false,
transitionAppear: false,
onEnter: noop,
onEntering: noop,
onEntered: noop,
onExit: noop,
onExiting: noop,
onExited: noop
};
exports['default'] = Transition;