react-babylonjs-x
Version:
React for Babylon.js
30 lines (29 loc) • 1.18 kB
TypeScript
import { Vector3, SceneLoaderProgressEvent, AbstractMesh } from "@babylonjs/core";
import { LoadedModel } from "../customHosts/LoadedModel";
import BasePropsHandler from "../BasePropsHandler";
import { UpdatePayload, PropsHandler } from "../PropsHandler";
export declare type ModelProps = {
meshNames?: any;
receiveShadows?: boolean;
rootUrl: string;
sceneFilename: string;
pluginExtension?: string;
position?: Vector3;
scaling?: Vector3;
rotation?: Vector3;
showBoundingBox?: boolean;
/**
* Only used on init. Will not update dynamically (scaling will update dynamically and override this)
*/
scaleToDimension?: number;
onModelLoaded?: (model: LoadedModel) => void;
onModelError?: (model: LoadedModel) => void;
onLoadProgress?: (event: SceneLoaderProgressEvent) => void;
onCreated?: (rootMesh: AbstractMesh) => void;
};
export declare class FiberModel extends BasePropsHandler<ModelProps> {
constructor();
}
export declare class ModelPropsHandler implements PropsHandler<ModelProps> {
getPropertyUpdates(oldProps: ModelProps, newProps: ModelProps): UpdatePayload;
}