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react-babylonjs-x

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/** * react-babylonjs * * This source code is licensed under the MIT license found in the * LICENSE.txt file in the root directory of this source tree. */ import React from 'react'; import { WithBabylonJSContext } from './Engine'; import { AbstractMesh, Engine as BabylonJSEngine, Nullable, PointerInfo, Scene as BabylonJSScene, SceneOptions } from '@babylonjs/core'; import { FiberSceneProps } from './generatedProps'; export interface WithSceneContext { engine: Nullable<BabylonJSEngine>; canvas: Nullable<HTMLCanvasElement | WebGLRenderingContext>; scene: Nullable<BabylonJSScene>; sceneReady: boolean; } export declare type SceneEventArgs = { scene: BabylonJSScene; canvas: HTMLCanvasElement; }; export declare const SceneContext: React.Context<WithSceneContext>; export declare const useBabylonEngine: () => Nullable<BabylonJSEngine>; export declare const useBabylonScene: () => Nullable<BabylonJSScene>; export declare const useBabylonCanvas: () => Nullable<HTMLCanvasElement | WebGLRenderingContext>; declare type Omit<T, K extends keyof T> = Pick<T, Exclude<keyof T, K>>; export declare function withScene<P extends { sceneContext: WithSceneContext; }, R = Omit<P, 'sceneContext'>>(Component: React.ComponentClass<P> | React.FunctionComponent<P>): React.FunctionComponent<R>; declare type SceneProps = { babylonJSContext: WithBabylonJSContext; onMeshPicked?: (mesh: AbstractMesh, scene: BabylonJSScene) => void; onScenePointerDown?: (evt: PointerInfo, scene: BabylonJSScene) => void; onScenePointerUp?: (evt: PointerInfo, scene: BabylonJSScene) => void; onScenePointerMove?: (evt: PointerInfo, scene: BabylonJSScene) => void; onSceneMount?: (sceneEventArgs: SceneEventArgs) => void; children: any; sceneOptions?: SceneOptions; } & FiberSceneProps; declare const _default: React.FunctionComponent<Pick<SceneProps, "onMeshPicked" | "onScenePointerDown" | "onScenePointerUp" | "onScenePointerMove" | "onSceneMount" | "children" | "sceneOptions" | "actionManager" | "activeCamera" | "activeCameras" | "addActionManager" | "addAnimation" | "addAnimationGroup" | "addCamera" | "addExternalData" | "addGeometry" | "addLight" | "addMaterial" | "addMesh" | "addMorphTargetManager" | "addMultiMaterial" | "addParticleSystem" | "addSkeleton" | "addTexture" | "addTransformNode" | "afterCameraRender" | "afterRender" | "ambientColor" | "animationPropertiesOverride" | "animationsEnabled" | "animationTimeScale" | "autoClear" | "autoClearDepthAndStencil" | "beforeCameraRender" | "beforeRender" | "blockfreeActiveMeshesAndRenderingGroups" | "blockMaterialDirtyMechanism" | "cameraToUseForPointers" | "clearColor" | "clipPlane" | "clipPlane2" | "clipPlane3" | "clipPlane4" | "clipPlane5" | "clipPlane6" | "collisionsEnabled" | "constantlyUpdateMeshUnderPointer" | "customLODSelector" | "customRenderTargets" | "defaultCursor" | "defaultMaterial" | "deleteCompoundImpostor" | "disableOfflineSupportExceptionRules" | "dispatchAllSubMeshesOfActiveMeshes" | "doNotHandleCursors" | "DoubleClickDelay" | "DragMovementThreshold" | "dumpNextRenderTargets" | "enablePhysics" | "environmentBRDFTexture" | "environmentIntensity" | "environmentTexture" | "ExclusiveDoubleClickMode" | "fogColor" | "fogDensity" | "fogEnabled" | "fogEnd" | "fogMode" | "fogStart" | "forcePointsCloud" | "forceWireframe" | "geometriesByUniqueId" | "getActiveMeshCandidates" | "getActiveSubMeshCandidates" | "getCollidingSubMeshCandidates" | "getDeterministicFrameTime" | "getIntersectingSubMeshCandidates" | "gravity" | "hoverCursor" | "importedMeshesFiles" | "lensFlaresEnabled" | "lightsEnabled" | "loadingPluginName" | "LongPressDelay" | "metadata" | "offlineProvider" | "onActiveCameraChanged" | "onAfterActiveMeshesEvaluationObservable" | "onAfterAnimationsObservable" | "onAfterCameraRenderObservable" | "onAfterDrawPhaseObservable" | "onAfterParticlesRenderingObservable" | "onAfterPhysicsObservable" | "onAfterRenderCameraObservable" | "onAfterRenderingGroupObservable" | "onAfterRenderObservable" | "onAfterRenderTargetsRenderObservable" | "onAfterStepObservable" | "onAnimationFileImportedObservable" | "onBeforeActiveMeshesEvaluationObservable" | "onBeforeAnimationsObservable" | "onBeforeCameraRenderObservable" | "onBeforeDrawPhaseObservable" | "onBeforeParticlesRenderingObservable" | "onBeforePhysicsObservable" | "onBeforeRenderingGroupObservable" | "onBeforeRenderObservable" | "onBeforeRenderTargetsRenderObservable" | "onBeforeStepObservable" | "onCameraRemovedObservable" | "onDataLoadedObservable" | "onDispose" | "onDisposeObservable" | "onGeometryRemovedObservable" | "onKeyboardObservable" | "onLightRemovedObservable" | "onMaterialRemovedObservable" | "onMeshImportedObservable" | "onMeshRemovedObservable" | "onNewCameraAddedObservable" | "onNewGeometryAddedObservable" | "onNewLightAddedObservable" | "onNewMaterialAddedObservable" | "onNewMeshAddedObservable" | "onNewSkeletonAddedObservable" | "onNewTextureAddedObservable" | "onNewTransformNodeAddedObservable" | "onPointerDown" | "onPointerMove" | "onPointerObservable" | "onPointerPick" | "onPointerUp" | "onPreKeyboardObservable" | "onPrePointerObservable" | "onReadyObservable" | "onSkeletonRemovedObservable" | "onTextureRemovedObservable" | "onTransformNodeRemovedObservable" | "particlesEnabled" | "pointerDownPredicate" | "pointerMovePredicate" | "pointerUpPredicate" | "pointerX" | "pointerY" | "postProcesses" | "postProcessesEnabled" | "postProcessManager" | "preventDefaultOnPointerDown" | "preventDefaultOnPointerUp" | "probesEnabled" | "proceduralTexturesEnabled" | "renderTargetsEnabled" | "requireLightSorting" | "reservedDataStore" | "setActiveCameraByID" | "setActiveCameraByName" | "setPointerOverMesh" | "setRenderingAutoClearDepthStencil" | "setRenderingOrder" | "setStepId" | "setTransformMatrix" | "shadowsEnabled" | "skeletonsEnabled" | "skipFrustumClipping" | "spritesEnabled" | "texturesEnabled" | "useConstantAnimationDeltaTime" | "useDelayedTextureLoading" | "useRightHandedSystem" | "createForParentMesh" | "childrenAsContent" | "connectControlNames" | "defaultKeyboard" | "linkToTransformNodeByName" | "shadowCasters" | "shadowCastersExcluding" | "attachToMeshesByName" | "onControlAdded" | "assignTo" | "enableInteractions">>; export default _default;