react-aria
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Spectrum UI components in React
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All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\n/* eslint-disable rsp-rules/pure-render */\n\nimport {getEventTarget, nodeContains} from './shadowdom/DOMFunctions';\nimport {getOffset} from './getOffset';\nimport {Orientation} from '@react-types/shared';\nimport React, {HTMLAttributes, MutableRefObject, useRef} from 'react';\n\ninterface UseDrag1DProps {\n containerRef: MutableRefObject<HTMLElement>;\n reverse?: boolean;\n orientation?: Orientation;\n onHover?: (hovered: boolean) => void;\n onDrag?: (dragging: boolean) => void;\n onPositionChange?: (position: number) => void;\n onIncrement?: () => void;\n onDecrement?: () => void;\n onIncrementToMax?: () => void;\n onDecrementToMin?: () => void;\n onCollapseToggle?: () => void;\n}\n\n// Keep track of elements that we are currently handling dragging for via useDrag1D.\n// If there's an ancestor and a descendant both using useDrag1D(), and the user starts\n// dragging the descendant, we don't want useDrag1D events to fire for the ancestor.\nconst draggingElements: HTMLElement[] = [];\n\n// created for splitview, this should be reusable for things like sliders/dials\n// It also handles keyboard events on the target allowing for increment/decrement by a given stepsize as well as minifying/maximizing and toggling between minified and previous size\n// It can also take a 'reverse' param to say if we should measure from the right/bottom instead of the top/left\n// It can also handle either a vertical or horizontal movement, but not both at the same time\n\nexport function useDrag1D(props: UseDrag1DProps): HTMLAttributes<HTMLElement> {\n console.warn(\n 'useDrag1D is deprecated, please use `useMove` instead https://react-spectrum.adobe.com/react-aria/useMove.html'\n );\n let {\n containerRef,\n reverse,\n orientation,\n onHover,\n onDrag,\n onPositionChange,\n onIncrement,\n onDecrement,\n onIncrementToMax,\n onDecrementToMin,\n onCollapseToggle\n } = props;\n let getPosition = e => (orientation === 'horizontal' ? e.clientX : e.clientY);\n let getNextOffset = (e: MouseEvent) => {\n let containerOffset = getOffset(containerRef.current, reverse, orientation);\n let mouseOffset = getPosition(e);\n let nextOffset = reverse ? containerOffset - mouseOffset : mouseOffset - containerOffset;\n return nextOffset;\n };\n let dragging = useRef(false);\n let prevPosition = useRef(0);\n\n // Keep track of the current handlers in a ref so that the events can access them.\n let handlers = useRef({onPositionChange, onDrag});\n handlers.current.onDrag = onDrag;\n handlers.current.onPositionChange = onPositionChange;\n\n let onMouseDragged = (e: MouseEvent) => {\n e.preventDefault();\n let nextOffset = getNextOffset(e);\n if (!dragging.current) {\n dragging.current = true;\n if (handlers.current.onDrag) {\n handlers.current.onDrag(true);\n }\n if (handlers.current.onPositionChange) {\n handlers.current.onPositionChange(nextOffset);\n }\n }\n if (prevPosition.current === nextOffset) {\n return;\n }\n prevPosition.current = nextOffset;\n if (onPositionChange) {\n onPositionChange(nextOffset);\n }\n };\n\n let onMouseUp = (e: MouseEvent) => {\n let target = getEventTarget(e) as HTMLElement;\n dragging.current = false;\n let nextOffset = getNextOffset(e);\n if (handlers.current.onDrag) {\n handlers.current.onDrag(false);\n }\n if (handlers.current.onPositionChange) {\n handlers.current.onPositionChange(nextOffset);\n }\n\n draggingElements.splice(draggingElements.indexOf(target), 1);\n window.removeEventListener('mouseup', onMouseUp, false);\n window.removeEventListener('mousemove', onMouseDragged, false);\n };\n\n let onMouseDown = (e: React.MouseEvent<HTMLElement>) => {\n const target = e.currentTarget;\n // If we're already handling dragging on a descendant with useDrag1D, then\n // we don't want to handle the drag motion on this target as well.\n if (draggingElements.some(elt => nodeContains(target, elt))) {\n return;\n }\n draggingElements.push(target);\n window.addEventListener('mousemove', onMouseDragged, false);\n window.addEventListener('mouseup', onMouseUp, false);\n };\n\n let onMouseEnter = () => {\n if (onHover) {\n onHover(true);\n }\n };\n\n let onMouseOut = () => {\n if (onHover) {\n onHover(false);\n }\n };\n\n let onKeyDown = e => {\n switch (e.key) {\n case 'Left':\n case 'ArrowLeft':\n if (orientation === 'horizontal') {\n e.preventDefault();\n if (onDecrement && !reverse) {\n onDecrement();\n } else if (onIncrement && reverse) {\n onIncrement();\n }\n }\n break;\n case 'Up':\n case 'ArrowUp':\n if (orientation === 'vertical') {\n e.preventDefault();\n if (onDecrement && !reverse) {\n onDecrement();\n } else if (onIncrement && reverse) {\n onIncrement();\n }\n }\n break;\n case 'Right':\n case 'ArrowRight':\n if (orientation === 'horizontal') {\n e.preventDefault();\n if (onIncrement && !reverse) {\n onIncrement();\n } else if (onDecrement && reverse) {\n onDecrement();\n }\n }\n break;\n case 'Down':\n case 'ArrowDown':\n if (orientation === 'vertical') {\n e.preventDefault();\n if (onIncrement && !reverse) {\n onIncrement();\n } else if (onDecrement && reverse) {\n onDecrement();\n }\n }\n break;\n case 'Home':\n e.preventDefault();\n if (onDecrementToMin) {\n onDecrementToMin();\n }\n break;\n case 'End':\n e.preventDefault();\n if (onIncrementToMax) {\n onIncrementToMax();\n }\n break;\n case 'Enter':\n e.preventDefault();\n if (onCollapseToggle) {\n onCollapseToggle();\n }\n break;\n }\n };\n\n return {onMouseDown, onMouseEnter, onMouseOut, onKeyDown};\n}\n"],"names":[],"version":3,"file":"useDrag1D.cjs.map"}