react-addons
Version:
Simple packaging of react addons to avoid fiddly 'react/addons' npm module.
165 lines (143 loc) • 5.11 kB
JavaScript
/**
* Copyright 2013-2014 Facebook, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* @providesModule SyntheticEvent
* @typechecks static-only
*/
"use strict";
var PooledClass = require("./PooledClass");
var emptyFunction = require("./emptyFunction");
var getEventTarget = require("./getEventTarget");
var merge = require("./merge");
var mergeInto = require("./mergeInto");
/**
* @interface Event
* @see http://www.w3.org/TR/DOM-Level-3-Events/
*/
var EventInterface = {
type: null,
target: getEventTarget,
// currentTarget is set when dispatching; no use in copying it here
currentTarget: emptyFunction.thatReturnsNull,
eventPhase: null,
bubbles: null,
cancelable: null,
timeStamp: function(event) {
return event.timeStamp || Date.now();
},
defaultPrevented: null,
isTrusted: null
};
/**
* Synthetic events are dispatched by event plugins, typically in response to a
* top-level event delegation handler.
*
* These systems should generally use pooling to reduce the frequency of garbage
* collection. The system should check `isPersistent` to determine whether the
* event should be released into the pool after being dispatched. Users that
* need a persisted event should invoke `persist`.
*
* Synthetic events (and subclasses) implement the DOM Level 3 Events API by
* normalizing browser quirks. Subclasses do not necessarily have to implement a
* DOM interface; custom application-specific events can also subclass this.
*
* @param {object} dispatchConfig Configuration used to dispatch this event.
* @param {string} dispatchMarker Marker identifying the event target.
* @param {object} nativeEvent Native browser event.
*/
function SyntheticEvent(dispatchConfig, dispatchMarker, nativeEvent) {
this.dispatchConfig = dispatchConfig;
this.dispatchMarker = dispatchMarker;
this.nativeEvent = nativeEvent;
var Interface = this.constructor.Interface;
for (var propName in Interface) {
if (!Interface.hasOwnProperty(propName)) {
continue;
}
var normalize = Interface[propName];
if (normalize) {
this[propName] = normalize(nativeEvent);
} else {
this[propName] = nativeEvent[propName];
}
}
var defaultPrevented = nativeEvent.defaultPrevented != null ?
nativeEvent.defaultPrevented :
nativeEvent.returnValue === false;
if (defaultPrevented) {
this.isDefaultPrevented = emptyFunction.thatReturnsTrue;
} else {
this.isDefaultPrevented = emptyFunction.thatReturnsFalse;
}
this.isPropagationStopped = emptyFunction.thatReturnsFalse;
}
mergeInto(SyntheticEvent.prototype, {
preventDefault: function() {
this.defaultPrevented = true;
var event = this.nativeEvent;
event.preventDefault ? event.preventDefault() : event.returnValue = false;
this.isDefaultPrevented = emptyFunction.thatReturnsTrue;
},
stopPropagation: function() {
var event = this.nativeEvent;
event.stopPropagation ? event.stopPropagation() : event.cancelBubble = true;
this.isPropagationStopped = emptyFunction.thatReturnsTrue;
},
/**
* We release all dispatched `SyntheticEvent`s after each event loop, adding
* them back into the pool. This allows a way to hold onto a reference that
* won't be added back into the pool.
*/
persist: function() {
this.isPersistent = emptyFunction.thatReturnsTrue;
},
/**
* Checks if this event should be released back into the pool.
*
* @return {boolean} True if this should not be released, false otherwise.
*/
isPersistent: emptyFunction.thatReturnsFalse,
/**
* `PooledClass` looks for `destructor` on each instance it releases.
*/
destructor: function() {
var Interface = this.constructor.Interface;
for (var propName in Interface) {
this[propName] = null;
}
this.dispatchConfig = null;
this.dispatchMarker = null;
this.nativeEvent = null;
}
});
SyntheticEvent.Interface = EventInterface;
/**
* Helper to reduce boilerplate when creating subclasses.
*
* @param {function} Class
* @param {?object} Interface
*/
SyntheticEvent.augmentClass = function(Class, Interface) {
var Super = this;
var prototype = Object.create(Super.prototype);
mergeInto(prototype, Class.prototype);
Class.prototype = prototype;
Class.prototype.constructor = Class;
Class.Interface = merge(Super.Interface, Interface);
Class.augmentClass = Super.augmentClass;
PooledClass.addPoolingTo(Class, PooledClass.threeArgumentPooler);
};
PooledClass.addPoolingTo(SyntheticEvent, PooledClass.threeArgumentPooler);
module.exports = SyntheticEvent;