react-addons
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Simple packaging of react addons to avoid fiddly 'react/addons' npm module.
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JavaScript
/**
* Copyright 2013-2014 Facebook, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* @providesModule ReactCompositeComponent
*/
"use strict";
var ReactComponent = require("./ReactComponent");
var ReactContext = require("./ReactContext");
var ReactCurrentOwner = require("./ReactCurrentOwner");
var ReactErrorUtils = require("./ReactErrorUtils");
var ReactOwner = require("./ReactOwner");
var ReactPerf = require("./ReactPerf");
var ReactPropTransferer = require("./ReactPropTransferer");
var ReactPropTypeLocations = require("./ReactPropTypeLocations");
var ReactPropTypeLocationNames = require("./ReactPropTypeLocationNames");
var ReactUpdates = require("./ReactUpdates");
var invariant = require("./invariant");
var keyMirror = require("./keyMirror");
var merge = require("./merge");
var mixInto = require("./mixInto");
var objMap = require("./objMap");
var shouldUpdateReactComponent = require("./shouldUpdateReactComponent");
/**
* Policies that describe methods in `ReactCompositeComponentInterface`.
*/
var SpecPolicy = keyMirror({
/**
* These methods may be defined only once by the class specification or mixin.
*/
DEFINE_ONCE: null,
/**
* These methods may be defined by both the class specification and mixins.
* Subsequent definitions will be chained. These methods must return void.
*/
DEFINE_MANY: null,
/**
* These methods are overriding the base ReactCompositeComponent class.
*/
OVERRIDE_BASE: null,
/**
* These methods are similar to DEFINE_MANY, except we assume they return
* objects. We try to merge the keys of the return values of all the mixed in
* functions. If there is a key conflict we throw.
*/
DEFINE_MANY_MERGED: null
});
/**
* Composite components are higher-level components that compose other composite
* or native components.
*
* To create a new type of `ReactCompositeComponent`, pass a specification of
* your new class to `React.createClass`. The only requirement of your class
* specification is that you implement a `render` method.
*
* var MyComponent = React.createClass({
* render: function() {
* return <div>Hello World</div>;
* }
* });
*
* The class specification supports a specific protocol of methods that have
* special meaning (e.g. `render`). See `ReactCompositeComponentInterface` for
* more the comprehensive protocol. Any other properties and methods in the
* class specification will available on the prototype.
*
* @interface ReactCompositeComponentInterface
* @internal
*/
var ReactCompositeComponentInterface = {
/**
* An array of Mixin objects to include when defining your component.
*
* @type {array}
* @optional
*/
mixins: SpecPolicy.DEFINE_MANY,
/**
* An object containing properties and methods that should be defined on
* the component's constructor instead of its prototype (static methods).
*
* @type {object}
* @optional
*/
statics: SpecPolicy.DEFINE_MANY,
/**
* Definition of prop types for this component.
*
* @type {object}
* @optional
*/
propTypes: SpecPolicy.DEFINE_MANY,
/**
* Definition of context types for this component.
*
* @type {object}
* @optional
*/
contextTypes: SpecPolicy.DEFINE_MANY,
/**
* Definition of context types this component sets for its children.
*
* @type {object}
* @optional
*/
childContextTypes: SpecPolicy.DEFINE_MANY,
// ==== Definition methods ====
/**
* Invoked when the component is mounted. Values in the mapping will be set on
* `this.props` if that prop is not specified (i.e. using an `in` check).
*
* This method is invoked before `getInitialState` and therefore cannot rely
* on `this.state` or use `this.setState`.
*
* @return {object}
* @optional
*/
getDefaultProps: SpecPolicy.DEFINE_MANY_MERGED,
/**
* Invoked once before the component is mounted. The return value will be used
* as the initial value of `this.state`.
*
* getInitialState: function() {
* return {
* isOn: false,
* fooBaz: new BazFoo()
* }
* }
*
* @return {object}
* @optional
*/
getInitialState: SpecPolicy.DEFINE_MANY_MERGED,
/**
* @return {object}
* @optional
*/
getChildContext: SpecPolicy.DEFINE_MANY_MERGED,
/**
* Uses props from `this.props` and state from `this.state` to render the
* structure of the component.
*
* No guarantees are made about when or how often this method is invoked, so
* it must not have side effects.
*
* render: function() {
* var name = this.props.name;
* return <div>Hello, {name}!</div>;
* }
*
* @return {ReactComponent}
* @nosideeffects
* @required
*/
render: SpecPolicy.DEFINE_ONCE,
// ==== Delegate methods ====
/**
* Invoked when the component is initially created and about to be mounted.
* This may have side effects, but any external subscriptions or data created
* by this method must be cleaned up in `componentWillUnmount`.
*
* @optional
*/
componentWillMount: SpecPolicy.DEFINE_MANY,
/**
* Invoked when the component has been mounted and has a DOM representation.
* However, there is no guarantee that the DOM node is in the document.
*
* Use this as an opportunity to operate on the DOM when the component has
* been mounted (initialized and rendered) for the first time.
*
* @param {DOMElement} rootNode DOM element representing the component.
* @optional
*/
componentDidMount: SpecPolicy.DEFINE_MANY,
/**
* Invoked before the component receives new props.
*
* Use this as an opportunity to react to a prop transition by updating the
* state using `this.setState`. Current props are accessed via `this.props`.
*
* componentWillReceiveProps: function(nextProps, nextContext) {
* this.setState({
* likesIncreasing: nextProps.likeCount > this.props.likeCount
* });
* }
*
* NOTE: There is no equivalent `componentWillReceiveState`. An incoming prop
* transition may cause a state change, but the opposite is not true. If you
* need it, you are probably looking for `componentWillUpdate`.
*
* @param {object} nextProps
* @optional
*/
componentWillReceiveProps: SpecPolicy.DEFINE_MANY,
/**
* Invoked while deciding if the component should be updated as a result of
* receiving new props, state and/or context.
*
* Use this as an opportunity to `return false` when you're certain that the
* transition to the new props/state/context will not require a component
* update.
*
* shouldComponentUpdate: function(nextProps, nextState, nextContext) {
* return !equal(nextProps, this.props) ||
* !equal(nextState, this.state) ||
* !equal(nextContext, this.context);
* }
*
* @param {object} nextProps
* @param {?object} nextState
* @param {?object} nextContext
* @return {boolean} True if the component should update.
* @optional
*/
shouldComponentUpdate: SpecPolicy.DEFINE_ONCE,
/**
* Invoked when the component is about to update due to a transition from
* `this.props`, `this.state` and `this.context` to `nextProps`, `nextState`
* and `nextContext`.
*
* Use this as an opportunity to perform preparation before an update occurs.
*
* NOTE: You **cannot** use `this.setState()` in this method.
*
* @param {object} nextProps
* @param {?object} nextState
* @param {?object} nextContext
* @param {ReactReconcileTransaction} transaction
* @optional
*/
componentWillUpdate: SpecPolicy.DEFINE_MANY,
/**
* Invoked when the component's DOM representation has been updated.
*
* Use this as an opportunity to operate on the DOM when the component has
* been updated.
*
* @param {object} prevProps
* @param {?object} prevState
* @param {?object} prevContext
* @param {DOMElement} rootNode DOM element representing the component.
* @optional
*/
componentDidUpdate: SpecPolicy.DEFINE_MANY,
/**
* Invoked when the component is about to be removed from its parent and have
* its DOM representation destroyed.
*
* Use this as an opportunity to deallocate any external resources.
*
* NOTE: There is no `componentDidUnmount` since your component will have been
* destroyed by that point.
*
* @optional
*/
componentWillUnmount: SpecPolicy.DEFINE_MANY,
// ==== Advanced methods ====
/**
* Updates the component's currently mounted DOM representation.
*
* By default, this implements React's rendering and reconciliation algorithm.
* Sophisticated clients may wish to override this.
*
* @param {ReactReconcileTransaction} transaction
* @internal
* @overridable
*/
updateComponent: SpecPolicy.OVERRIDE_BASE
};
/**
* Mapping from class specification keys to special processing functions.
*
* Although these are declared like instance properties in the specification
* when defining classes using `React.createClass`, they are actually static
* and are accessible on the constructor instead of the prototype. Despite
* being static, they must be defined outside of the "statics" key under
* which all other static methods are defined.
*/
var RESERVED_SPEC_KEYS = {
displayName: function(ConvenienceConstructor, displayName) {
ConvenienceConstructor.componentConstructor.displayName = displayName;
},
mixins: function(ConvenienceConstructor, mixins) {
if (mixins) {
for (var i = 0; i < mixins.length; i++) {
mixSpecIntoComponent(ConvenienceConstructor, mixins[i]);
}
}
},
childContextTypes: function(ConvenienceConstructor, childContextTypes) {
var Constructor = ConvenienceConstructor.componentConstructor;
validateTypeDef(
Constructor,
childContextTypes,
ReactPropTypeLocations.childContext
);
Constructor.childContextTypes = merge(
Constructor.childContextTypes,
childContextTypes
);
},
contextTypes: function(ConvenienceConstructor, contextTypes) {
var Constructor = ConvenienceConstructor.componentConstructor;
validateTypeDef(
Constructor,
contextTypes,
ReactPropTypeLocations.context
);
Constructor.contextTypes = merge(Constructor.contextTypes, contextTypes);
},
propTypes: function(ConvenienceConstructor, propTypes) {
var Constructor = ConvenienceConstructor.componentConstructor;
validateTypeDef(
Constructor,
propTypes,
ReactPropTypeLocations.prop
);
Constructor.propTypes = merge(Constructor.propTypes, propTypes);
},
statics: function(ConvenienceConstructor, statics) {
mixStaticSpecIntoComponent(ConvenienceConstructor, statics);
}
};
function validateTypeDef(Constructor, typeDef, location) {
for (var propName in typeDef) {
if (typeDef.hasOwnProperty(propName)) {
("production" !== process.env.NODE_ENV ? invariant(
typeof typeDef[propName] == 'function',
'%s: %s type `%s` is invalid; it must be a function, usually from ' +
'React.PropTypes.',
Constructor.displayName || 'ReactCompositeComponent',
ReactPropTypeLocationNames[location],
propName
) : invariant(typeof typeDef[propName] == 'function'));
}
}
}
function validateMethodOverride(proto, name) {
var specPolicy = ReactCompositeComponentInterface[name];
// Disallow overriding of base class methods unless explicitly allowed.
if (ReactCompositeComponentMixin.hasOwnProperty(name)) {
("production" !== process.env.NODE_ENV ? invariant(
specPolicy === SpecPolicy.OVERRIDE_BASE,
'ReactCompositeComponentInterface: You are attempting to override ' +
'`%s` from your class specification. Ensure that your method names ' +
'do not overlap with React methods.',
name
) : invariant(specPolicy === SpecPolicy.OVERRIDE_BASE));
}
// Disallow defining methods more than once unless explicitly allowed.
if (proto.hasOwnProperty(name)) {
("production" !== process.env.NODE_ENV ? invariant(
specPolicy === SpecPolicy.DEFINE_MANY ||
specPolicy === SpecPolicy.DEFINE_MANY_MERGED,
'ReactCompositeComponentInterface: You are attempting to define ' +
'`%s` on your component more than once. This conflict may be due ' +
'to a mixin.',
name
) : invariant(specPolicy === SpecPolicy.DEFINE_MANY ||
specPolicy === SpecPolicy.DEFINE_MANY_MERGED));
}
}
function validateLifeCycleOnReplaceState(instance) {
var compositeLifeCycleState = instance._compositeLifeCycleState;
("production" !== process.env.NODE_ENV ? invariant(
instance.isMounted() ||
compositeLifeCycleState === CompositeLifeCycle.MOUNTING,
'replaceState(...): Can only update a mounted or mounting component.'
) : invariant(instance.isMounted() ||
compositeLifeCycleState === CompositeLifeCycle.MOUNTING));
("production" !== process.env.NODE_ENV ? invariant(compositeLifeCycleState !== CompositeLifeCycle.RECEIVING_STATE,
'replaceState(...): Cannot update during an existing state transition ' +
'(such as within `render`). This could potentially cause an infinite ' +
'loop so it is forbidden.'
) : invariant(compositeLifeCycleState !== CompositeLifeCycle.RECEIVING_STATE));
("production" !== process.env.NODE_ENV ? invariant(compositeLifeCycleState !== CompositeLifeCycle.UNMOUNTING,
'replaceState(...): Cannot update while unmounting component. This ' +
'usually means you called setState() on an unmounted component.'
) : invariant(compositeLifeCycleState !== CompositeLifeCycle.UNMOUNTING));
}
/**
* Custom version of `mixInto` which handles policy validation and reserved
* specification keys when building `ReactCompositeComponent` classses.
*/
function mixSpecIntoComponent(ConvenienceConstructor, spec) {
("production" !== process.env.NODE_ENV ? invariant(
!isValidClass(spec),
'ReactCompositeComponent: You\'re attempting to ' +
'use a component class as a mixin. Instead, just use a regular object.'
) : invariant(!isValidClass(spec)));
("production" !== process.env.NODE_ENV ? invariant(
!ReactComponent.isValidComponent(spec),
'ReactCompositeComponent: You\'re attempting to ' +
'use a component as a mixin. Instead, just use a regular object.'
) : invariant(!ReactComponent.isValidComponent(spec)));
var Constructor = ConvenienceConstructor.componentConstructor;
var proto = Constructor.prototype;
for (var name in spec) {
var property = spec[name];
if (!spec.hasOwnProperty(name)) {
continue;
}
validateMethodOverride(proto, name);
if (RESERVED_SPEC_KEYS.hasOwnProperty(name)) {
RESERVED_SPEC_KEYS[name](ConvenienceConstructor, property);
} else {
// Setup methods on prototype:
// The following member methods should not be automatically bound:
// 1. Expected ReactCompositeComponent methods (in the "interface").
// 2. Overridden methods (that were mixed in).
var isCompositeComponentMethod = name in ReactCompositeComponentInterface;
var isInherited = name in proto;
var markedDontBind = property && property.__reactDontBind;
var isFunction = typeof property === 'function';
var shouldAutoBind =
isFunction &&
!isCompositeComponentMethod &&
!isInherited &&
!markedDontBind;
if (shouldAutoBind) {
if (!proto.__reactAutoBindMap) {
proto.__reactAutoBindMap = {};
}
proto.__reactAutoBindMap[name] = property;
proto[name] = property;
} else {
if (isInherited) {
// For methods which are defined more than once, call the existing
// methods before calling the new property.
if (ReactCompositeComponentInterface[name] ===
SpecPolicy.DEFINE_MANY_MERGED) {
proto[name] = createMergedResultFunction(proto[name], property);
} else {
proto[name] = createChainedFunction(proto[name], property);
}
} else {
proto[name] = property;
}
}
}
}
}
function mixStaticSpecIntoComponent(ConvenienceConstructor, statics) {
if (!statics) {
return;
}
for (var name in statics) {
var property = statics[name];
if (!statics.hasOwnProperty(name) || !property) {
return;
}
var isInherited = name in ConvenienceConstructor;
var result = property;
if (isInherited) {
var existingProperty = ConvenienceConstructor[name];
var existingType = typeof existingProperty;
var propertyType = typeof property;
("production" !== process.env.NODE_ENV ? invariant(
existingType === 'function' && propertyType === 'function',
'ReactCompositeComponent: You are attempting to define ' +
'`%s` on your component more than once, but that is only supported ' +
'for functions, which are chained together. This conflict may be ' +
'due to a mixin.',
name
) : invariant(existingType === 'function' && propertyType === 'function'));
result = createChainedFunction(existingProperty, property);
}
ConvenienceConstructor[name] = result;
ConvenienceConstructor.componentConstructor[name] = result;
}
}
/**
* Merge two objects, but throw if both contain the same key.
*
* @param {object} one The first object, which is mutated.
* @param {object} two The second object
* @return {object} one after it has been mutated to contain everything in two.
*/
function mergeObjectsWithNoDuplicateKeys(one, two) {
("production" !== process.env.NODE_ENV ? invariant(
one && two && typeof one === 'object' && typeof two === 'object',
'mergeObjectsWithNoDuplicateKeys(): Cannot merge non-objects'
) : invariant(one && two && typeof one === 'object' && typeof two === 'object'));
objMap(two, function(value, key) {
("production" !== process.env.NODE_ENV ? invariant(
one[key] === undefined,
'mergeObjectsWithNoDuplicateKeys(): ' +
'Tried to merge two objects with the same key: %s',
key
) : invariant(one[key] === undefined));
one[key] = value;
});
return one;
}
/**
* Creates a function that invokes two functions and merges their return values.
*
* @param {function} one Function to invoke first.
* @param {function} two Function to invoke second.
* @return {function} Function that invokes the two argument functions.
* @private
*/
function createMergedResultFunction(one, two) {
return function mergedResult() {
var a = one.apply(this, arguments);
var b = two.apply(this, arguments);
if (a == null) {
return b;
} else if (b == null) {
return a;
}
return mergeObjectsWithNoDuplicateKeys(a, b);
};
}
/**
* Creates a function that invokes two functions and ignores their return vales.
*
* @param {function} one Function to invoke first.
* @param {function} two Function to invoke second.
* @return {function} Function that invokes the two argument functions.
* @private
*/
function createChainedFunction(one, two) {
return function chainedFunction() {
one.apply(this, arguments);
two.apply(this, arguments);
};
}
if ("production" !== process.env.NODE_ENV) {
var unmountedPropertyWhitelist = {
constructor: true,
construct: true,
isOwnedBy: true, // should be deprecated but can have code mod (internal)
mountComponent: true,
mountComponentIntoNode: true,
props: true,
type: true,
_checkPropTypes: true,
_mountComponentIntoNode: true,
_processContext: true
};
var hasWarnedOnComponentType = {};
var warnIfUnmounted = function(instance, key) {
if (instance.__hasBeenMounted) {
return;
}
var name = instance.constructor.displayName || 'Unknown';
var owner = ReactCurrentOwner.current;
var ownerName = (owner && owner.constructor.displayName) || 'Unknown';
var warningKey = key + '|' + name + '|' + ownerName;
if (hasWarnedOnComponentType.hasOwnProperty(warningKey)) {
// We have already warned for this combination. Skip it this time.
return;
}
hasWarnedOnComponentType[warningKey] = true;
var context = owner ? ' in ' + ownerName + '.' : ' at the top level.';
var staticMethodExample = '<' + name + ' />.type.' + key + '(...)';
console.warn(
'Invalid access to component property "' + key + '" on ' + name +
context + ' See http://fb.me/react-warning-descriptors .' +
' Use a static method instead: ' + staticMethodExample
);
};
var defineMembraneProperty = function(membrane, prototype, key) {
Object.defineProperty(membrane, key, {
configurable: false,
enumerable: true,
get: function() {
if (this !== membrane) {
// When this is accessed through a prototype chain we need to check if
// this component was mounted.
warnIfUnmounted(this, key);
}
return prototype[key];
},
set: function(value) {
if (this !== membrane) {
// When this is accessed through a prototype chain, we first check if
// this component was mounted. Then we define a value on "this"
// instance, effectively disabling the membrane on that prototype
// chain.
warnIfUnmounted(this, key);
Object.defineProperty(this, key, {
enumerable: true,
configurable: true,
writable: true,
value: value
});
} else {
// Otherwise, this should modify the prototype
prototype[key] = value;
}
}
});
};
/**
* Creates a membrane prototype which wraps the original prototype. If any
* property is accessed in an unmounted state, a warning is issued.
*
* @param {object} prototype Original prototype.
* @return {object} The membrane prototype.
* @private
*/
var createMountWarningMembrane = function(prototype) {
try {
var membrane = Object.create(prototype);
for (var key in prototype) {
if (unmountedPropertyWhitelist.hasOwnProperty(key)) {
continue;
}
defineMembraneProperty(membrane, prototype, key);
}
membrane.mountComponent = function() {
this.__hasBeenMounted = true;
return prototype.mountComponent.apply(this, arguments);
};
return membrane;
} catch(x) {
// In IE8 define property will fail on non-DOM objects. If anything in
// the membrane creation fails, we'll bail out and just use the prototype
// without warnings.
return prototype;
}
};
}
/**
* `ReactCompositeComponent` maintains an auxiliary life cycle state in
* `this._compositeLifeCycleState` (which can be null).
*
* This is different from the life cycle state maintained by `ReactComponent` in
* `this._lifeCycleState`. The following diagram shows how the states overlap in
* time. There are times when the CompositeLifeCycle is null - at those times it
* is only meaningful to look at ComponentLifeCycle alone.
*
* Top Row: ReactComponent.ComponentLifeCycle
* Low Row: ReactComponent.CompositeLifeCycle
*
* +-------+------------------------------------------------------+--------+
* | UN | MOUNTED | UN |
* |MOUNTED| | MOUNTED|
* +-------+------------------------------------------------------+--------+
* | ^--------+ +------+ +------+ +------+ +--------^ |
* | | | | | | | | | | | |
* | 0--|MOUNTING|-0-|RECEIV|-0-|RECEIV|-0-|RECEIV|-0-| UN |--->0 |
* | | | |PROPS | | PROPS| | STATE| |MOUNTING| |
* | | | | | | | | | | | |
* | | | | | | | | | | | |
* | +--------+ +------+ +------+ +------+ +--------+ |
* | | | |
* +-------+------------------------------------------------------+--------+
*/
var CompositeLifeCycle = keyMirror({
/**
* Components in the process of being mounted respond to state changes
* differently.
*/
MOUNTING: null,
/**
* Components in the process of being unmounted are guarded against state
* changes.
*/
UNMOUNTING: null,
/**
* Components that are mounted and receiving new props respond to state
* changes differently.
*/
RECEIVING_PROPS: null,
/**
* Components that are mounted and receiving new state are guarded against
* additional state changes.
*/
RECEIVING_STATE: null
});
/**
* @lends {ReactCompositeComponent.prototype}
*/
var ReactCompositeComponentMixin = {
/**
* Base constructor for all composite component.
*
* @param {?object} initialProps
* @param {*} children
* @final
* @internal
*/
construct: function(initialProps, children) {
// Children can be either an array or more than one argument
ReactComponent.Mixin.construct.apply(this, arguments);
this.state = null;
this._pendingState = null;
this.context = this._processContext(ReactContext.current);
this._currentContext = ReactContext.current;
this._pendingContext = null;
this._compositeLifeCycleState = null;
},
/**
* Checks whether or not this composite component is mounted.
* @return {boolean} True if mounted, false otherwise.
* @protected
* @final
*/
isMounted: function() {
return ReactComponent.Mixin.isMounted.call(this) &&
this._compositeLifeCycleState !== CompositeLifeCycle.MOUNTING;
},
/**
* Initializes the component, renders markup, and registers event listeners.
*
* @param {string} rootID DOM ID of the root node.
* @param {ReactReconcileTransaction} transaction
* @param {number} mountDepth number of components in the owner hierarchy
* @return {?string} Rendered markup to be inserted into the DOM.
* @final
* @internal
*/
mountComponent: ReactPerf.measure(
'ReactCompositeComponent',
'mountComponent',
function(rootID, transaction, mountDepth) {
ReactComponent.Mixin.mountComponent.call(
this,
rootID,
transaction,
mountDepth
);
this._compositeLifeCycleState = CompositeLifeCycle.MOUNTING;
this._defaultProps = this.getDefaultProps ? this.getDefaultProps() : null;
this.props = this._processProps(this.props);
if (this.__reactAutoBindMap) {
this._bindAutoBindMethods();
}
this.state = this.getInitialState ? this.getInitialState() : null;
("production" !== process.env.NODE_ENV ? invariant(
typeof this.state === 'object' && !Array.isArray(this.state),
'%s.getInitialState(): must return an object or null',
this.constructor.displayName || 'ReactCompositeComponent'
) : invariant(typeof this.state === 'object' && !Array.isArray(this.state)));
this._pendingState = null;
this._pendingForceUpdate = false;
if (this.componentWillMount) {
this.componentWillMount();
// When mounting, calls to `setState` by `componentWillMount` will set
// `this._pendingState` without triggering a re-render.
if (this._pendingState) {
this.state = this._pendingState;
this._pendingState = null;
}
}
this._renderedComponent = this._renderValidatedComponent();
// Done with mounting, `setState` will now trigger UI changes.
this._compositeLifeCycleState = null;
var markup = this._renderedComponent.mountComponent(
rootID,
transaction,
mountDepth + 1
);
if (this.componentDidMount) {
transaction.getReactMountReady().enqueue(this, this.componentDidMount);
}
return markup;
}
),
/**
* Releases any resources allocated by `mountComponent`.
*
* @final
* @internal
*/
unmountComponent: function() {
this._compositeLifeCycleState = CompositeLifeCycle.UNMOUNTING;
if (this.componentWillUnmount) {
this.componentWillUnmount();
}
this._compositeLifeCycleState = null;
this._defaultProps = null;
this._renderedComponent.unmountComponent();
this._renderedComponent = null;
ReactComponent.Mixin.unmountComponent.call(this);
if (this.refs) {
this.refs = null;
}
// Some existing components rely on this.props even after they've been
// destroyed (in event handlers).
// TODO: this.props = null;
// TODO: this.state = null;
},
/**
* Sets a subset of the state. Always use this or `replaceState` to mutate
* state. You should treat `this.state` as immutable.
*
* There is no guarantee that `this.state` will be immediately updated, so
* accessing `this.state` after calling this method may return the old value.
*
* There is no guarantee that calls to `setState` will run synchronously,
* as they may eventually be batched together. You can provide an optional
* callback that will be executed when the call to setState is actually
* completed.
*
* @param {object} partialState Next partial state to be merged with state.
* @param {?function} callback Called after state is updated.
* @final
* @protected
*/
setState: function(partialState, callback) {
("production" !== process.env.NODE_ENV ? invariant(
typeof partialState === 'object' || partialState == null,
'setState(...): takes an object of state variables to update.'
) : invariant(typeof partialState === 'object' || partialState == null));
if ("production" !== process.env.NODE_ENV) {
if (partialState == null) {
console.warn(
'setState(...): You passed an undefined or null state object; ' +
'instead, use forceUpdate().'
);
}
}
// Merge with `_pendingState` if it exists, otherwise with existing state.
this.replaceState(
merge(this._pendingState || this.state, partialState),
callback
);
},
/**
* Replaces all of the state. Always use this or `setState` to mutate state.
* You should treat `this.state` as immutable.
*
* There is no guarantee that `this.state` will be immediately updated, so
* accessing `this.state` after calling this method may return the old value.
*
* @param {object} completeState Next state.
* @param {?function} callback Called after state is updated.
* @final
* @protected
*/
replaceState: function(completeState, callback) {
validateLifeCycleOnReplaceState(this);
this._pendingState = completeState;
ReactUpdates.enqueueUpdate(this, callback);
},
/**
* Filters the context object to only contain keys specified in
* `contextTypes`, and asserts that they are valid.
*
* @param {object} context
* @return {?object}
* @private
*/
_processContext: function(context) {
var maskedContext = null;
var contextTypes = this.constructor.contextTypes;
if (contextTypes) {
maskedContext = {};
for (var contextName in contextTypes) {
maskedContext[contextName] = context[contextName];
}
if ("production" !== process.env.NODE_ENV) {
this._checkPropTypes(
contextTypes,
maskedContext,
ReactPropTypeLocations.context
);
}
}
return maskedContext;
},
/**
* @param {object} currentContext
* @return {object}
* @private
*/
_processChildContext: function(currentContext) {
var childContext = this.getChildContext && this.getChildContext();
var displayName = this.constructor.displayName || 'ReactCompositeComponent';
if (childContext) {
("production" !== process.env.NODE_ENV ? invariant(
typeof this.constructor.childContextTypes === 'object',
'%s.getChildContext(): childContextTypes must be defined in order to ' +
'use getChildContext().',
displayName
) : invariant(typeof this.constructor.childContextTypes === 'object'));
if ("production" !== process.env.NODE_ENV) {
this._checkPropTypes(
this.constructor.childContextTypes,
childContext,
ReactPropTypeLocations.childContext
);
}
for (var name in childContext) {
("production" !== process.env.NODE_ENV ? invariant(
name in this.constructor.childContextTypes,
'%s.getChildContext(): key "%s" is not defined in childContextTypes.',
displayName,
name
) : invariant(name in this.constructor.childContextTypes));
}
return merge(currentContext, childContext);
}
return currentContext;
},
/**
* Processes props by setting default values for unspecified props and
* asserting that the props are valid. Does not mutate its argument; returns
* a new props object with defaults merged in.
*
* @param {object} newProps
* @return {object}
* @private
*/
_processProps: function(newProps) {
var props = merge(newProps);
var defaultProps = this._defaultProps;
for (var propName in defaultProps) {
if (typeof props[propName] === 'undefined') {
props[propName] = defaultProps[propName];
}
}
if ("production" !== process.env.NODE_ENV) {
var propTypes = this.constructor.propTypes;
if (propTypes) {
this._checkPropTypes(propTypes, props, ReactPropTypeLocations.prop);
}
}
return props;
},
/**
* Assert that the props are valid
*
* @param {object} propTypes Map of prop name to a ReactPropType
* @param {object} props
* @param {string} location e.g. "prop", "context", "child context"
* @private
*/
_checkPropTypes: function(propTypes, props, location) {
var componentName = this.constructor.displayName;
for (var propName in propTypes) {
if (propTypes.hasOwnProperty(propName)) {
propTypes[propName](props, propName, componentName, location);
}
}
},
performUpdateIfNecessary: function() {
var compositeLifeCycleState = this._compositeLifeCycleState;
// Do not trigger a state transition if we are in the middle of mounting or
// receiving props because both of those will already be doing this.
if (compositeLifeCycleState === CompositeLifeCycle.MOUNTING ||
compositeLifeCycleState === CompositeLifeCycle.RECEIVING_PROPS) {
return;
}
ReactComponent.Mixin.performUpdateIfNecessary.call(this);
},
/**
* If any of `_pendingProps`, `_pendingState`, or `_pendingForceUpdate` is
* set, update the component.
*
* @param {ReactReconcileTransaction} transaction
* @internal
*/
_performUpdateIfNecessary: function(transaction) {
if (this._pendingProps == null &&
this._pendingState == null &&
this._pendingContext == null &&
!this._pendingForceUpdate) {
return;
}
var nextFullContext = this._pendingContext || this._currentContext;
var nextContext = this._processContext(nextFullContext);
this._pendingContext = null;
var nextProps = this.props;
if (this._pendingProps != null) {
nextProps = this._processProps(this._pendingProps);
this._pendingProps = null;
this._compositeLifeCycleState = CompositeLifeCycle.RECEIVING_PROPS;
if (this.componentWillReceiveProps) {
this.componentWillReceiveProps(nextProps, nextContext);
}
}
this._compositeLifeCycleState = CompositeLifeCycle.RECEIVING_STATE;
// Unlike props, state, and context, we specifically don't want to set
// _pendingOwner to null here because it's possible for a component to have
// a null owner, so we instead make `this._owner === this._pendingOwner`
// mean that there's no owner change pending.
var nextOwner = this._pendingOwner;
var nextState = this._pendingState || this.state;
this._pendingState = null;
try {
if (this._pendingForceUpdate ||
!this.shouldComponentUpdate ||
this.shouldComponentUpdate(nextProps, nextState, nextContext)) {
this._pendingForceUpdate = false;
// Will set `this.props`, `this.state` and `this.context`.
this._performComponentUpdate(
nextProps,
nextOwner,
nextState,
nextFullContext,
nextContext,
transaction
);
} else {
// If it's determined that a component should not update, we still want
// to set props and state.
this.props = nextProps;
this._owner = nextOwner;
this.state = nextState;
this._currentContext = nextFullContext;
this.context = nextContext;
}
} finally {
this._compositeLifeCycleState = null;
}
},
/**
* Merges new props and state, notifies delegate methods of update and
* performs update.
*
* @param {object} nextProps Next object to set as properties.
* @param {?ReactComponent} nextOwner Next component to set as owner
* @param {?object} nextState Next object to set as state.
* @param {?object} nextFullContext Next object to set as _currentContext.
* @param {?object} nextContext Next object to set as context.
* @param {ReactReconcileTransaction} transaction
* @private
*/
_performComponentUpdate: function(
nextProps,
nextOwner,
nextState,
nextFullContext,
nextContext,
transaction
) {
var prevProps = this.props;
var prevOwner = this._owner;
var prevState = this.state;
var prevContext = this.context;
if (this.componentWillUpdate) {
this.componentWillUpdate(nextProps, nextState, nextContext);
}
this.props = nextProps;
this._owner = nextOwner;
this.state = nextState;
this._currentContext = nextFullContext;
this.context = nextContext;
this.updateComponent(
transaction,
prevProps,
prevOwner,
prevState,
prevContext
);
if (this.componentDidUpdate) {
transaction.getReactMountReady().enqueue(
this,
this.componentDidUpdate.bind(this, prevProps, prevState, prevContext)
);
}
},
receiveComponent: function(nextComponent, transaction) {
if (nextComponent === this) {
// Since props and context are immutable after the component is
// mounted, we can do a cheap identity compare here to determine
// if this is a superfluous reconcile.
return;
}
this._pendingContext = nextComponent._currentContext;
ReactComponent.Mixin.receiveComponent.call(
this,
nextComponent,
transaction
);
},
/**
* Updates the component's currently mounted DOM representation.
*
* By default, this implements React's rendering and reconciliation algorithm.
* Sophisticated clients may wish to override this.
*
* @param {ReactReconcileTransaction} transaction
* @param {object} prevProps
* @param {?ReactComponent} prevOwner
* @param {?object} prevState
* @param {?object} prevContext
* @internal
* @overridable
*/
updateComponent: ReactPerf.measure(
'ReactCompositeComponent',
'updateComponent',
function(transaction, prevProps, prevOwner, prevState, prevContext) {
ReactComponent.Mixin.updateComponent.call(
this,
transaction,
prevProps,
prevOwner
);
var prevComponent = this._renderedComponent;
var nextComponent = this._renderValidatedComponent();
if (shouldUpdateReactComponent(prevComponent, nextComponent)) {
prevComponent.receiveComponent(nextComponent, transaction);
} else {
// These two IDs are actually the same! But nothing should rely on that.
var thisID = this._rootNodeID;
var prevComponentID = prevComponent._rootNodeID;
prevComponent.unmountComponent();
this._renderedComponent = nextComponent;
var nextMarkup = nextComponent.mountComponent(
thisID,
transaction,
this._mountDepth + 1
);
ReactComponent.BackendIDOperations.dangerouslyReplaceNodeWithMarkupByID(
prevComponentID,
nextMarkup
);
}
}
),
/**
* Forces an update. This should only be invoked when it is known with
* certainty that we are **not** in a DOM transaction.
*
* You may want to call this when you know that some deeper aspect of the
* component's state has changed but `setState` was not called.
*
* This will not invoke `shouldUpdateComponent`, but it will invoke
* `componentWillUpdate` and `componentDidUpdate`.
*
* @param {?function} callback Called after update is complete.
* @final
* @protected
*/
forceUpdate: function(callback) {
var compositeLifeCycleState = this._compositeLifeCycleState;
("production" !== process.env.NODE_ENV ? invariant(
this.isMounted() ||
compositeLifeCycleState === CompositeLifeCycle.MOUNTING,
'forceUpdate(...): Can only force an update on mounted or mounting ' +
'components.'
) : invariant(this.isMounted() ||
compositeLifeCycleState === CompositeLifeCycle.MOUNTING));
("production" !== process.env.NODE_ENV ? invariant(
compositeLifeCycleState !== CompositeLifeCycle.RECEIVING_STATE &&
compositeLifeCycleState !== CompositeLifeCycle.UNMOUNTING,
'forceUpdate(...): Cannot force an update while unmounting component ' +
'or during an existing state transition (such as within `render`).'
) : invariant(compositeLifeCycleState !== CompositeLifeCycle.RECEIVING_STATE &&
compositeLifeCycleState !== CompositeLifeCycle.UNMOUNTING));
this._pendingForceUpdate = true;
ReactUpdates.enqueueUpdate(this, callback);
},
/**
* @private
*/
_renderValidatedComponent: ReactPerf.measure(
'ReactCompositeComponent',
'_renderValidatedComponent',
function() {
var renderedComponent;
var previousContext = ReactContext.current;
ReactContext.current = this._processChildContext(this._currentContext);
ReactCurrentOwner.current = this;
try {
renderedComponent = this.render();
} finally {
ReactContext.current = previousContext;
ReactCurrentOwner.current = null;
}
("production" !== process.env.NODE_ENV ? invariant(
ReactComponent.isValidComponent(renderedComponent),
'%s.render(): A valid ReactComponent must be returned. You may have ' +
'returned null, undefined, an array, or some other invalid object.',
this.constructor.displayName || 'ReactCompositeComponent'
) : invariant(ReactComponent.isValidComponent(renderedComponent)));
return renderedComponent;
}
),
/**
* @private
*/
_bindAutoBindMethods: function() {
for (var autoBindKey in this.__reactAutoBindMap) {
if (!this.__reactAutoBindMap.hasOwnProperty(autoBindKey)) {
continue;
}
var method = this.__reactAutoBindMap[autoBindKey];
this[autoBindKey] = this._bindAutoBindMethod(ReactErrorUtils.guard(
method,
this.constructor.displayName + '.' + autoBindKey
));
}
},
/**
* Binds a method to the component.
*
* @param {function} method Method to be bound.
* @private
*/
_bindAutoBindMethod: function(method) {
var component = this;
var boundMethod = function() {
return method.apply(component, arguments);
};
if ("production" !== process.env.NODE_ENV) {
boundMethod.__reactBoundContext = component;
boundMethod.__reactBoundMethod = method;
boundMethod.__reactBoundArguments = null;
var componentName = component.constructor.displayName;
var _bind = boundMethod.bind;
boundMethod.bind = function(newThis ) {var args=Array.prototype.slice.call(arguments,1);
// User is trying to bind() an autobound method; we effectively will
// ignore the value of "this" that the user is trying to use, so
// let's warn.
if (newThis !== component && newThis !== null) {
console.warn(
'bind(): React component methods may only be bound to the ' +
'component instance. See ' + componentName
);
} else if (!args.length) {
console.warn(
'bind(): You are binding a component method to the component. ' +
'React does this for you automatically in a high-performance ' +
'way, so you can safely remove this call. See ' + componentName
);
return boundMethod;
}
var reboundMethod = _bind.apply(boundMethod, arguments);
reboundMethod.__reactBoundContext = component;
reboundMethod.__reactBoundMethod = method;
reboundMethod.__reactBoundArguments = args;
return reboundMethod;
};
}
return boundMethod;
}
};
var ReactCompositeComponentBase = function() {};
mixInto(ReactCompositeComponentBase, ReactComponent.Mixin);
mixInto(ReactCompositeComponentBase, ReactOwner.Mixin);
mixInto(ReactCompositeComponentBase, ReactPropTransferer.Mixin);
mixInto(ReactCompositeComponentBase, ReactCompositeComponentMixin);
/**
* Checks if a value is a valid component constructor.
*
* @param {*}
* @return {boolean}
* @public
*/
function isValidClass(componentClass) {
return componentClass instanceof Function &&
'componentConstructor' in componentClass &&
componentClass.componentConstructor instanceof Function;
}
/**
* Module for creating composite components.
*
* @class ReactCompositeComponent
* @extends ReactComponent
* @extends ReactOwner
* @extends ReactPropTransferer
*/
var ReactCompositeComponent = {
LifeCycle: CompositeLifeCycle,
Base: ReactCompositeComponentBase,
/**
* Creates a composite component class given a class specification.
*
* @param {object} spec Class specification (which must define `render`).
* @return {function} Component constructor function.
* @public
*/
createClass: function(spec) {
var Constructor = function() {};
Constructor.prototype = new ReactCompositeComponentBase();
Constructor.prototype.constructor = Constructor;
var ConvenienceConstructor = function(props, children) {
var instance = new Constructor();
instance.construct.apply(instance, arguments);
return instance;
};
ConvenienceConstructor.componentConstructor = Constructor;
Constructor.ConvenienceConstructor = ConvenienceConstructor;
ConvenienceConstructor.originalSpec = spec;
mixSpecIntoComponent(ConvenienceConstructor, spec);
("production" !== process.env.NODE_ENV ? invariant(
Constructor.prototype.render,
'createClass(...): Class specification must implement a `render` method.'
) : invariant(Constructor.prototype.render));
if ("production" !== process.env.NODE_ENV) {
if (Constructor.prototype.componentShouldUpdate) {
console.warn(
(spec.displayName || 'A component') + ' has a method called ' +
'componentShouldUpdate(). Did you mean shouldComponentUpdate()? ' +
'The name is phrased as a question because the function is ' +
'expected to return a value.'
);
}
}
// Expose the convience constructor on the prototype so that it can be
// easily accessed on descriptors. E.g. <Foo />.type === Foo.type and for
// static methods like <Foo />.type.staticMethod();
// This should not be named constructor since this may not be the function
// that created the descriptor, and it may not even be a constructor.
ConvenienceConstructor.type = Constructor;
Constructor.prototype.type = Constructor;
// Reduce time spent doing lookups by setting these on the prototype.
for (var methodName in ReactCompositeComponentInterface) {
if (!Constructor.prototype[methodName]) {
Constructor.prototype[methodName] = null;
}
}
if ("production" !== process.env.NODE_ENV) {
Constructor.prototype = createMountWarningMembrane(Constructor.prototype);
}
return ConvenienceConstructor;
},
isValidClass: isValidClass
};
module.exports = ReactCompositeComponent;