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rcnlx

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A cli to generate discord.js projects

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const fs = require("fs"); const path = require("path"); const symbols = require("log-symbols"); const chalk = require('chalk'); /** * @param {*} filename file name * @param {*} category category * @param {*} command command */ module.exports = async function (filename, category, command, cooldown) { try { const dirPath = path.resolve(`src/commands/${category}`); const filePath = path.resolve(`src/commands/${category}/${filename}.js`); if (fs.existsSync(filePath)) return console.log (chalk.red(`${symbols.error} ${filePath} already exists, please delete that file and try again!`) ); if (fs.existsSync(dirPath)) { fs.writeFileSync( filePath, `const { Client, Message, MessageEmbed } = require('discord.js'); module.exports = { name: '${command}', cooldown: ${cooldown}, /** * @param {Client} client * @param {Message} message * @param {String[]} args */ run: async(client, message, args) => { } }` ); console.log(chalk.green(`${symbols.success} ${filename}.js has been created!`)) } else { await fs.mkdirSync(dirPath); await fs.writeFileSync( filePath, `const { Client, Message, MessageEmbed } = require('discord.js'); module.exports = { name: '${command}', cooldown: ${cooldown}, /** * @param {Client} client * @param {Message} message * @param {String[]} args */ run: async(client, message, args) => { } }` ); console.log(chalk.green(`${symbols.success} ${filename}.js has been created!`)) } } catch (err) { console.log(chalk.red(`${symbols.error} Command Handler has not been initialised!`) ); } };