rce.js
Version:
A wrapper for Rust Console Edition (RCE) that allows you to use RCON to create integrations.
74 lines • 3 kB
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.LogLevel = exports.GameRole = exports.GamePlatform = exports.RCEEvent = exports.RCEIntent = void 0;
/*
Intents - v4.6.0
*/
var RCEIntent;
(function (RCEIntent) {
RCEIntent["ServerInfo"] = "ServerInfo";
RCEIntent["PlayerList"] = "PlayerList";
RCEIntent["Frequencies"] = "Frequencies";
RCEIntent["Gibs"] = "Gibs";
RCEIntent["Kits"] = "Kits";
RCEIntent["CustomZones"] = "CustomZones";
RCEIntent["Teams"] = "Teams";
RCEIntent["RoleInfo"] = "RoleInfo";
})(RCEIntent || (exports.RCEIntent = RCEIntent = {}));
var RCEEvent;
(function (RCEEvent) {
RCEEvent["Ready"] = "ready";
RCEEvent["Message"] = "message";
RCEEvent["ExecutingCommand"] = "executingCommand";
RCEEvent["VendingMachineName"] = "vendingMachineName";
RCEEvent["QuickChat"] = "quickChat";
RCEEvent["PlayerSuicide"] = "playerSuicide";
RCEEvent["PlayerRespawned"] = "playerRespawned";
RCEEvent["CustomZoneCreated"] = "customZoneCreated";
RCEEvent["CustomZoneRemoved"] = "customZoneRemoved";
RCEEvent["PlayerRoleAdd"] = "playerRoleAdd";
RCEEvent["PlayerRoleRemove"] = "playerRoleRemove";
RCEEvent["PlayerBanned"] = "playerBanned";
RCEEvent["PlayerUnbanned"] = "playerUnbanned";
RCEEvent["ItemSpawn"] = "itemSpawn";
RCEEvent["NoteEdit"] = "noteEdit";
RCEEvent["TeamCreated"] = "teamCreated";
RCEEvent["TeamJoin"] = "teamJoin";
RCEEvent["TeamLeave"] = "teamLeave";
RCEEvent["TeamInvite"] = "teamInvite";
RCEEvent["TeamInviteCancel"] = "teamInviteCancel";
RCEEvent["TeamPromoted"] = "teamPromoted";
RCEEvent["KitSpawn"] = "kitSpawn";
RCEEvent["PlayerJoined"] = "playerJoined";
RCEEvent["PlayerLeft"] = "playerLeft";
RCEEvent["EventStart"] = "eventStart";
RCEEvent["PlayerKill"] = "playerKill";
RCEEvent["PlayerListUpdated"] = "playerListUpdated";
RCEEvent["FrequencyGained"] = "frequencyGained";
RCEEvent["FrequencyLost"] = "frequencyLost";
RCEEvent["ServerSaving"] = "serverSaving";
RCEEvent["Error"] = "error";
RCEEvent["ServerInfoUpdated"] = "serverInfoUpdate";
})(RCEEvent || (exports.RCEEvent = RCEEvent = {}));
var GamePlatform;
(function (GamePlatform) {
GamePlatform["Playstation"] = "PS";
GamePlatform["XBOX"] = "XBL";
})(GamePlatform || (exports.GamePlatform = GamePlatform = {}));
var GameRole;
(function (GameRole) {
GameRole["None"] = "None";
GameRole["VIP"] = "VIP";
GameRole["Moderator"] = "Moderator";
GameRole["Admin"] = "Admin";
GameRole["Owner"] = "Owner";
})(GameRole || (exports.GameRole = GameRole = {}));
var LogLevel;
(function (LogLevel) {
LogLevel[LogLevel["None"] = 0] = "None";
LogLevel[LogLevel["Error"] = 1] = "Error";
LogLevel[LogLevel["Warn"] = 2] = "Warn";
LogLevel[LogLevel["Info"] = 3] = "Info";
LogLevel[LogLevel["Debug"] = 4] = "Debug";
})(LogLevel || (exports.LogLevel = LogLevel = {}));
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