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rce.js

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A wrapper for Rust Console Edition (RCE) that allows you to use RCON to create integrations.

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.QuickChatChannel = exports.QuickChat = void 0; var QuickChat; (function (QuickChat) { QuickChat["COMBAT_WereUnderAttack"] = "d11_quick_chat_combat_slot_0"; QuickChat["COMBAT_Retreat"] = "d11_quick_chat_combat_slot_1"; QuickChat["COMBAT_MoveOut"] = "d11_quick_chat_combat_slot_2"; QuickChat["COMBAT_DontShoot"] = "d11_quick_chat_combat_slot_3"; QuickChat["COMBAT_BeCareful"] = "d11_quick_chat_combat_slot_4"; QuickChat["COMBAT_TheyreBetterArmed"] = "d11_quick_chat_combat_slot_5"; QuickChat["COMBAT_ImOutOfAmmo"] = "d11_quick_chat_combat_slot_6"; QuickChat["COMBAT_ImHurt"] = "d11_quick_chat_combat_slot_7"; QuickChat["BUILDING_UpgradeWalls"] = "d11_quick_chat_building_slot_0"; QuickChat["BUILDING_NeedBeds"] = "d11_quick_chat_building_slot_1"; QuickChat["BUILDING_NeedBuildingPermission"] = "d11_quick_chat_building_slot_2"; QuickChat["BUILDING_WhatsDoorCode"] = "d11_quick_chat_building_slot_3"; QuickChat["BUILDING_CanIHaveKey"] = "d11_quick_chat_building_slot_4"; QuickChat["BUILDING_NeedBetterDoor"] = "d11_quick_chat_building_slot_5"; QuickChat["BUILDING_UpkeepRunningLow"] = "d11_quick_chat_building_slot_6"; QuickChat["BUILDING_WhichChestFreeGame"] = "d11_quick_chat_building_slot_7"; QuickChat["ACTIVITIES_GoingForStone"] = "d11_quick_chat_activities_phrase_format d11_Stone"; QuickChat["ACTIVITIES_GoingForWood"] = "d11_quick_chat_activities_phrase_format d11_Wood"; QuickChat["ACTIVITIES_GoingForMetal"] = "d11_quick_chat_activities_phrase_format d11_Metal"; QuickChat["ACTIVITIES_GoingForFood"] = "d11_quick_chat_activities_phrase_format d11_Food"; QuickChat["ACTIVITIES_GoingForWater"] = "d11_quick_chat_activities_phrase_format d11_Water"; QuickChat["ACTIVITIES_GoingForScrap"] = "d11_quick_chat_activities_phrase_format d11_Scrap"; QuickChat["ACTIVITIES_GoingForMetalFragments"] = "d11_quick_chat_activities_phrase_format d11_Metal_Fragments"; QuickChat["ACTIVITIES_GoingForMedicine"] = "d11_quick_chat_activities_phrase_format d11_Medicine"; QuickChat["QUESTIONS_AreYouFriendly"] = "d11_quick_chat_questions_slot_0"; QuickChat["QUESTIONS_CanIBuildAroundHere"] = "d11_quick_chat_questions_slot_1"; QuickChat["QUESTIONS_DoYouWantToTeamUp"] = "d11_quick_chat_questions_slot_2"; QuickChat["QUESTIONS_DoYouNeedAnything"] = "d11_quick_chat_questions_slot_3"; QuickChat["QUESTIONS_CouldYouHelpMe"] = "d11_quick_chat_questions_slot_4"; QuickChat["QUESTIONS_WantToTrade"] = "d11_quick_chat_questions_slot_5"; QuickChat["QUESTIONS_WhosThere"] = "d11_quick_chat_questions_slot_6"; QuickChat["QUESTIONS_CanIEnter"] = "d11_quick_chat_questions_slot_7"; QuickChat["RESPONSES_Yes"] = "d11_quick_chat_responses_slot_0"; QuickChat["RESPONSES_No"] = "d11_quick_chat_responses_slot_1"; QuickChat["RESPONSES_OK"] = "d11_quick_chat_responses_slot_2"; QuickChat["RESPONSES_ThankYou"] = "d11_quick_chat_responses_slot_3"; QuickChat["RESPONSES_NoProblem"] = "d11_quick_chat_responses_slot_4"; QuickChat["RESPONSES_Hello"] = "d11_quick_chat_responses_slot_5"; QuickChat["RESPONSES_Goodbye"] = "d11_quick_chat_responses_slot_6"; QuickChat["RESPONSES_ImSorry"] = "d11_quick_chat_responses_slot_7"; QuickChat["ORDERS_FollowMe"] = "d11_quick_chat_orders_slot_0"; QuickChat["ORDERS_GoAway"] = "d11_quick_chat_orders_slot_1"; QuickChat["ORDERS_RepairThis"] = "d11_quick_chat_orders_slot_2"; QuickChat["ORDERS_WaitHere"] = "d11_quick_chat_orders_slot_3"; QuickChat["ORDERS_ComeIn"] = "d11_quick_chat_orders_slot_4"; QuickChat["ORDERS_LetsGo"] = "d11_quick_chat_orders_slot_5"; QuickChat["ORDERS_HereTakeThis"] = "d11_quick_chat_orders_slot_6"; QuickChat["ORDERS_HurryUp"] = "d11_quick_chat_orders_slot_7"; QuickChat["LOCATION_North"] = "d11_quick_chat_location_slot_0"; QuickChat["LOCATION_NorthEast"] = "d11_quick_chat_location_slot_1"; QuickChat["LOCATION_East"] = "d11_quick_chat_location_slot_2"; QuickChat["LOCATION_SouthEast"] = "d11_quick_chat_location_slot_3"; QuickChat["LOCATION_South"] = "d11_quick_chat_location_slot_4"; QuickChat["LOCATION_SouthWest"] = "d11_quick_chat_location_slot_5"; QuickChat["LOCATION_West"] = "d11_quick_chat_location_slot_6"; QuickChat["LOCATION_NorthWest"] = "d11_quick_chat_location_slot_7"; QuickChat["NEED_Scrap"] = "d11_quick_chat_i_need_phrase_format d11_Scrap"; QuickChat["NEED_LowGradeFuel"] = "d11_quick_chat_i_need_phrase_format lowgradefuel"; QuickChat["NEED_Food"] = "d11_quick_chat_i_need_phrase_format d11_Food"; QuickChat["NEED_Water"] = "d11_quick_chat_i_need_phrase_format d11_Water"; QuickChat["NEED_Wood"] = "d11_quick_chat_i_need_phrase_format d11_Wood"; QuickChat["NEED_Stone"] = "d11_quick_chat_i_need_phrase_format stones"; QuickChat["NEED_MetalFragments"] = "d11_quick_chat_i_need_phrase_format d11_Metal_Fragments"; QuickChat["NEED_HighQualityMetal"] = "d11_quick_chat_i_need_phrase_format metal.refined"; QuickChat["HAVE_Scrap"] = "d11_quick_chat_i_have_phrase_format d11_Scrap"; QuickChat["HAVE_LowGradeFuel"] = "d11_quick_chat_i_have_phrase_format lowgradefuel"; QuickChat["HAVE_Food"] = "d11_quick_chat_i_have_phrase_format d11_Food"; QuickChat["HAVE_Water"] = "d11_quick_chat_i_have_phrase_format d11_Water"; QuickChat["HAVE_HuntingBow"] = "d11_quick_chat_i_have_phrase_format bow.hunting"; QuickChat["HAVE_Pickaxe"] = "d11_quick_chat_i_have_phrase_format pickaxe"; QuickChat["HAVE_Hatchet"] = "d11_quick_chat_i_have_phrase_format hatchet"; QuickChat["HAVE_HighQualityMetal"] = "d11_quick_chat_i_have_phrase_format metal.refined"; })(QuickChat || (exports.QuickChat = QuickChat = {})); var QuickChatChannel; (function (QuickChatChannel) { QuickChatChannel["TEAM"] = "TEAM"; QuickChatChannel["SERVER"] = "SERVER"; QuickChatChannel["LOCAL"] = "LOCAL"; })(QuickChatChannel || (exports.QuickChatChannel = QuickChatChannel = {})); //# sourceMappingURL=quickChat.js.map