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rce.js

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A wrapper for Rust Console Edition (RCE) that allows you to use RCON to create integrations.

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.playerKillData = exports.PlayerKillType = void 0; exports.getKill = getKill; var PlayerKillType; (function (PlayerKillType) { PlayerKillType["Natural"] = "Natural"; PlayerKillType["Entity"] = "Entity"; PlayerKillType["Player"] = "Player"; PlayerKillType["Npc"] = "Npc"; })(PlayerKillType || (exports.PlayerKillType = PlayerKillType = {})); exports.playerKillData = [ { id: "thirst", name: "Thirst", type: PlayerKillType.Natural, }, { id: "hunger", name: "Hunger", type: PlayerKillType.Natural, }, { id: "guntrap.deployed", name: "Shotgun Trap", type: PlayerKillType.Entity, }, { id: "pee pee 9000", name: "Pee Pee 9000", type: PlayerKillType.Natural, }, { id: "barricade.wood", name: "Wooden Barricade", type: PlayerKillType.Entity, }, { id: "wall.external.high.stone", name: "High External Stone Wall", type: PlayerKillType.Entity, }, { id: "wall.external.high", name: "High External Wooden Wall", type: PlayerKillType.Entity, }, { id: "gates.external.high.wood", name: "High External Wooden Gate", type: PlayerKillType.Entity, }, { id: "gates.external.high.stone", name: "High External Stone Gate", type: PlayerKillType.Entity, }, { id: "gates.external.high.wood (entity)", name: "High External Wooden Gate", type: PlayerKillType.Entity, }, { id: "gates.external.high.stone (entity)", name: "High External Stone Gate", type: PlayerKillType.Entity, }, { id: "flameturret_fireball (entity)", name: "Flame Turret", type: PlayerKillType.Entity, }, { id: "icewall (entity)", name: "Ice Wall", type: PlayerKillType.Entity, }, { id: "wall.external.high.wood (entity)", name: "High External Wooden Wall", type: PlayerKillType.Entity, }, { id: "wall.external.high.ice (entity)", name: "High External Ice Wall", type: PlayerKillType.Entity, }, { id: "bear", name: "Bear", type: PlayerKillType.Npc, }, { id: "autoturret_deployed", name: "Auto Turret", type: PlayerKillType.Entity, }, { id: "cold", name: "Cold", type: PlayerKillType.Natural, }, { id: "bleeding", name: "Bleeding", type: PlayerKillType.Natural, }, { id: "boar", name: "Boar", type: PlayerKillType.Npc, }, { id: "wolf", name: "Wolf", type: PlayerKillType.Npc, }, { id: "fall", name: "Fall", type: PlayerKillType.Natural, }, { id: "drowned", name: "Drowned", type: PlayerKillType.Natural, }, { id: "radiation", name: "Radiation", type: PlayerKillType.Natural, }, { id: "autoturret_deployed (entity)", name: "Auto Turret", type: PlayerKillType.Entity, }, { id: "bear (bear)", name: "Bear", type: PlayerKillType.Npc, }, { id: "boar (boar)", name: "Boar", type: PlayerKillType.Npc, }, { id: "wolf (wolf)", name: "Wolf", type: PlayerKillType.Npc, }, { id: "guntrap.deployed (entity)", name: "Shotgun Trap", type: PlayerKillType.Entity, }, { id: "fall!", name: "Fall", type: PlayerKillType.Natural, }, { id: "lock.code (entity)", name: "Code Lock", type: PlayerKillType.Entity, }, { id: "bradleyapc (entity)", name: "Bradley APC", type: PlayerKillType.Npc, }, { id: "wall.external.high.stone (entity)", name: "High External Stone Wall", type: PlayerKillType.Entity, }, { id: "wall.external.high (entity)", name: "High External Wooden Wall", type: PlayerKillType.Entity, }, { id: "barricade.metal (entity)", name: "Metal Barricade", type: PlayerKillType.Entity, }, { id: "spikes.floor (entity)", name: "Floor Spikes", type: PlayerKillType.Entity, }, { id: "sentry.bandit.static (entity)", name: "Bandit Sentry", type: PlayerKillType.Entity, }, { id: "cactus-1 (entity)", name: "Cactus", type: PlayerKillType.Entity, }, { id: "cactus-2 (entity)", name: "Cactus", type: PlayerKillType.Entity, }, { id: "cactus-3 (entity)", name: "Cactus", type: PlayerKillType.Entity, }, { id: "cactus-4 (entity)", name: "Cactus", type: PlayerKillType.Entity, }, { id: "cactus-5 (entity)", name: "Cactus", type: PlayerKillType.Entity, }, { id: "cactus-6 (entity)", name: "Cactus", type: PlayerKillType.Entity, }, { id: "cactus-7 (entity)", name: "Cactus", type: PlayerKillType.Entity, }, { id: "landmine (entity)", name: "Landmine", type: PlayerKillType.Entity, }, { id: "sentry.scientist.static (entity)", name: "Scientist Sentry", type: PlayerKillType.Entity, }, { id: "patrolhelicopter (entity)", name: "Patrol Helicopter", type: PlayerKillType.Npc, }, { id: "flameturret.deployed (entity)", name: "Flame Turret", type: PlayerKillType.Entity, }, { id: "oilfireballsmall (entity)", name: "Small Oil Fire", type: PlayerKillType.Entity, }, { id: "napalm (entity)", name: "Napalm", type: PlayerKillType.Entity, }, { id: "cargoshipdynamic2 (entity)", name: "Cargo Ship", type: PlayerKillType.Entity, }, { id: "cargoshipdynamic1 (entity)", name: "Cargo Ship", type: PlayerKillType.Entity, }, { id: "barricade.wood (entity)", name: "Wooden Barricade", type: PlayerKillType.Entity, }, { id: "beartrap (entity)", name: "Bear Trap", type: PlayerKillType.Entity, }, { id: "barricade.woodwire (entity)", name: "Wooden Barricade", type: PlayerKillType.Entity, }, { id: "campfire (entity)", name: "Campfire", type: PlayerKillType.Entity, }, { id: "rocket_crane_lift_trigger (entity)", name: "Crane Lift", type: PlayerKillType.Entity, }, { id: "rowboat (entity)", name: "Rowboat", type: PlayerKillType.Entity, }, { id: "fireball (entity)", name: "Fireball", type: PlayerKillType.Entity, }, { id: "teslacoil.deployed (entity)", name: "Tesla Coil", type: PlayerKillType.Entity, }, { id: "hotairballoon (entity)", name: "Hot Air Balloon", type: PlayerKillType.Entity, }, { id: "minicopter.entity (entity)", name: "Minicopter", type: PlayerKillType.Entity, }, { id: "attackhelicopter.entity (entity)", name: "Attack Helicopter", type: PlayerKillType.Entity, }, { id: "scraptransporthelicopter (entity)", name: "Scrap Transport Helicopter", type: PlayerKillType.Entity, }, { id: "sam_site_turret_deployed (entity)", name: "Sam Site", type: PlayerKillType.Entity, }, { id: "sam_static (entity)", name: "Sam Site", type: PlayerKillType.Entity, }, { id: "wall.external.high.wood (entity)", name: "High External Wooden Wall", type: PlayerKillType.Entity, }, { id: "icewall (entity)", name: "Ice Wall", type: PlayerKillType.Entity, }, { id: "wall.external.high.ice (entity)", name: "High External Ice Wall", type: PlayerKillType.Entity, }, { id: "wall.external.high.adobe (entity)", name: "High External Adobe Wall", type: PlayerKillType.Entity, }, { id: "flameturret_fireball (entity)", name: "Flame Turret", type: PlayerKillType.Entity, }, { id: "ch47scientists.entity (entity)", name: "Chinook Scientist", type: PlayerKillType.Entity, }, { id: "submarinesolo.entity (entity)", name: "Submarine", type: PlayerKillType.Entity, }, { id: "submarineduo.entity (entity)", name: "Submarine", type: PlayerKillType.Entity, }, { id: "gates.external.high.adobe (entity)", name: "High External Adobe Gate", type: PlayerKillType.Entity, }, { id: "graveyardfence (entity)", name: "Graveyard Fence", type: PlayerKillType.Entity, }, { id: "fireball_small (entity)", name: "Fireball", type: PlayerKillType.Entity, }, ]; function getKill(ign) { const data = exports.playerKillData.find((e) => e.id === ign.toLowerCase()); if (data) { return { id: ign, name: data.name, type: data.type, }; } if (Number(ign)) { return { id: ign, name: "Scientist", type: PlayerKillType.Npc, }; } return { id: ign, name: ign, type: PlayerKillType.Player, }; } //# sourceMappingURL=playerKill.js.map