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rc-leaflet

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"use strict"; var __extends = (this && this.__extends) || (function () { var extendStatics = function (d, b) { extendStatics = Object.setPrototypeOf || ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) || function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; }; return extendStatics(d, b); }; return function (d, b) { extendStatics(d, b); function __() { this.constructor = d; } d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __()); }; })(); var __assign = (this && this.__assign) || function () { __assign = Object.assign || function(t) { for (var s, i = 1, n = arguments.length; i < n; i++) { s = arguments[i]; for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p)) t[p] = s[p]; } return t; }; return __assign.apply(this, arguments); }; var __rest = (this && this.__rest) || function (s, e) { var t = {}; for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p) && e.indexOf(p) < 0) t[p] = s[p]; if (s != null && typeof Object.getOwnPropertySymbols === "function") for (var i = 0, p = Object.getOwnPropertySymbols(s); i < p.length; i++) { if (e.indexOf(p[i]) < 0 && Object.prototype.propertyIsEnumerable.call(s, p[i])) t[p[i]] = s[p[i]]; } return t; }; var __importDefault = (this && this.__importDefault) || function (mod) { return (mod && mod.__esModule) ? mod : { "default": mod }; }; Object.defineProperty(exports, "__esModule", { value: true }); var react_1 = __importDefault(require("react")); var prop_types_1 = __importDefault(require("prop-types")); var leaflet_1 = __importDefault(require("leaflet")); var PropTypes_1 = require("../../util/PropTypes"); var Context_1 = __importDefault(require("./Context")); var InteractiveLayer_1 = __importDefault(require("../InteractiveLayer")); var Content_1 = __importDefault(require("./Content")); var DivIcon_1 = require("../DivIcon"); var creator_1 = require("../DivIcon/creator"); var Point = /** @class */ (function (_super) { __extends(Point, _super); function Point(props, context) { var _this = _super.call(this, props, context) || this; _this.state = { instance: _this.instance, icon: props.icon }; return _this; } Point.getDerivedStateFromProps = function (nextProps, prevState) { var nextIcon = nextProps.icon; var instance = prevState.instance, icon = prevState.icon; if (nextIcon !== icon) { if (nextIcon instanceof leaflet_1.default.DivIcon) { DivIcon_1.keepPrevHTML(instance, nextIcon); } return { icon: nextIcon }; } return null; }; Point.prototype.createInstance = function (props) { var position = props.position, _a = props.icon, icon = _a === void 0 ? creator_1.defaultIcon : _a, options = __rest(props, ["position", "icon"]); return leaflet_1.default.marker(position, __assign({}, options, { icon: icon })); }; Point.prototype.componentDidUpdate = function (prevProps) { var prevPosition = prevProps.position, prevZIndexOffset = prevProps.zIndexOffset, prevOpacity = prevProps.opacity; var _a = this.props, position = _a.position, zIndexOffset = _a.zIndexOffset, opacity = _a.opacity; var point = this.instance; if (position !== prevPosition) { point.setLatLng(position); } if (zIndexOffset !== prevZIndexOffset) { point.setZIndexOffset(zIndexOffset); } if (opacity !== prevOpacity) { point.setOpacity(opacity); } _super.prototype.componentDidUpdate.call(this, prevProps); }; Point.prototype.render = function () { return (react_1.default.createElement(Context_1.default.Provider, { value: this.state }, _super.prototype.render.call(this))); }; Point.propTypes = __assign({}, InteractiveLayer_1.default.propTypes, { position: PropTypes_1.Point.isRequired, zIndexOffset: prop_types_1.default.number, opacity: prop_types_1.default.number, clickable: prop_types_1.default.bool, draggable: prop_types_1.default.bool, keyboard: prop_types_1.default.bool, title: prop_types_1.default.string, alt: prop_types_1.default.string, riseOnHover: prop_types_1.default.bool, riseOffset: prop_types_1.default.number, autoPan: prop_types_1.default.bool, autoPanSpeed: prop_types_1.default.number, autoPanPadding: PropTypes_1.Pixel }); Point.Content = Content_1.default; return Point; }(InteractiveLayer_1.default)); exports.default = Point;