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rbx-forge

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A roblox-ts and Luau CLI tool for fully-managed Rojo projects

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#!/usr/bin/env node import * as arktype_internal_variants_object_ts0 from "arktype/internal/variants/object.ts"; //#region src/config/schema.d.ts declare const configSchema: arktype_internal_variants_object_ts0.ObjectType<{ projectType: "luau" | "rbxts"; buildOutputPath?: string; commandNames?: { build?: string; compile?: string; init?: string; open?: string; restart?: string; serve?: string; start?: string; stop?: string; syncback?: string; typegen?: string; watch?: string; }; luau?: { watch?: { args?: string[]; command?: string; }; }; rbxts?: { args?: string[]; command?: string; watchOnOpen?: boolean; }; rojoAlias?: string; rojoProjectPath?: string; suppressNoTaskRunnerWarning?: boolean; syncback?: { projectPath?: string | undefined; runOnStart?: boolean; }; syncbackInputPath?: string; typegen?: { exclude?: string[]; include?: string[]; maxDepth?: number | undefined; }; typegenOutputPath?: string; }, {}>; type Config = typeof configSchema.infer; //#endregion //#region src/config/index.d.ts /** * Define a typed configuration for rbx-forge. * * @example * * ```typescript * import { defineConfig } from "rbx-forge"; * * export default defineConfig({ * buildOutputPath: "build/game.rbxl", * }); * ``` * * @param config - The configuration object. * @returns The same configuration object with type checking. */ declare function defineConfig(config: Config): Config; //#endregion export { type Config, defineConfig };