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raymarch

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Volume ray marching renderer

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{ "name": "raymarch", "version": "0.0.0", "description": "Volume ray marching renderer", "main": "index.js", "directories": { "example": "example" }, "dependencies": { "gl-buffer": "~0.1.1", "ndarray-ops": "~1.1.1", "gl-shader": "~0.0.6", "ndarray": "~1.0.8", "typedarray-pool": "~0.1.1", "gl-texture2d": "~0.1.4", "brfs": "~0.0.8", "gl-vao": "~0.0.3", "bit-twiddle": "~0.0.2" }, "devDependencies": { "beefy": "~0.4.4", "game-shell-orbit-camera": "~0.0.0", "gl-matrix": "~2.0.0", "gl-now": "~0.0.4", "bunny": "~1.0.0", "voxelize": "~0.1.0" }, "scripts": { "test": "echo \"Error: no test specified\" && exit 1", "start": "beefy example/index.js --open" }, "repository": { "type": "git", "url": "git://github.com/mikolalysenko/raymarch.git" }, "browserify": { "transform": "brfs" }, "keywords": [ "volume", "ray", "march", "render" ], "author": "Mikola Lysenko", "license": "MIT", "bugs": { "url": "https://github.com/mikolalysenko/raymarch/issues" } }