ray-sphere-intersection
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test whether a ray intersects with a sphere
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{
"name": "ray-sphere-intersection",
"version": "1.0.0",
"description": "test whether a ray intersects with a sphere",
"main": "index.js",
"license": "MIT",
"author": {
"name": "Matt DesLauriers",
"email": "dave.des@gmail.com",
"url": "https://github.com/mattdesl"
},
"dependencies": {
"gl-vec3": "^1.0.3"
},
"devDependencies": {
"tape": "^4.0.0"
},
"scripts": {
"test": "node test.js"
},
"keywords": [
"sphere",
"intersect",
"ray",
"origin",
"direction",
"test",
"hit",
"pick",
"ray",
"picking",
"camera",
"project",
"unproject",
"collision",
"intersections"
],
"repository": {
"type": "git",
"url": "git://github.com/mattdesl/ray-sphere-intersection.git"
},
"homepage": "https://github.com/mattdesl/ray-sphere-intersection",
"bugs": {
"url": "https://github.com/mattdesl/ray-sphere-intersection/issues"
}
}