ray-plane-intersection
Version:
whether a picking ray intersects with a plane
49 lines (48 loc) • 950 B
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{
"name": "ray-plane-intersection",
"version": "1.0.0",
"description": "whether a picking ray intersects with a plane",
"main": "index.js",
"license": "MIT",
"author": {
"name": "Matt DesLauriers",
"email": "dave.des@gmail.com",
"url": "https://github.com/mattdesl"
},
"dependencies": {
"gl-vec3": "^1.0.3"
},
"devDependencies": {
"tape": "^4.0.0"
},
"scripts": {
"test": "node test.js"
},
"keywords": [
"plane",
"ray",
"camera",
"pick",
"ray",
"picking",
"raycast",
"cast",
"intersect",
"intersection",
"hit",
"test",
"hittest",
"3d",
"2d",
"planes",
"plane"
],
"repository": {
"type": "git",
"url": "git://github.com/mattdesl/ray-plane-intersection.git"
},
"homepage": "https://github.com/mattdesl/ray-plane-intersection",
"bugs": {
"url": "https://github.com/mattdesl/ray-plane-intersection/issues"
}
}