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ray-plane-intersection

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{ "name": "ray-plane-intersection", "version": "1.0.0", "description": "whether a picking ray intersects with a plane", "main": "index.js", "license": "MIT", "author": { "name": "Matt DesLauriers", "email": "dave.des@gmail.com", "url": "https://github.com/mattdesl" }, "dependencies": { "gl-vec3": "^1.0.3" }, "devDependencies": { "tape": "^4.0.0" }, "scripts": { "test": "node test.js" }, "keywords": [ "plane", "ray", "camera", "pick", "ray", "picking", "raycast", "cast", "intersect", "intersection", "hit", "test", "hittest", "3d", "2d", "planes", "plane" ], "repository": { "type": "git", "url": "git://github.com/mattdesl/ray-plane-intersection.git" }, "homepage": "https://github.com/mattdesl/ray-plane-intersection", "bugs": { "url": "https://github.com/mattdesl/ray-plane-intersection/issues" } }