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ray-3d

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a high-level ray picking helper for 3D intersection

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{ "name": "ray-3d", "version": "1.1.1", "description": "a high-level ray picking helper for 3D intersection", "main": "index.js", "license": "MIT", "author": { "name": "Matt DesLauriers", "email": "dave.des@gmail.com", "url": "https://github.com/mattdesl" }, "dependencies": { "gl-vec3": "^1.0.3", "ray-aabb-intersection": "^1.0.1", "ray-plane-intersection": "^1.0.0", "ray-sphere-intersection": "^1.0.0", "ray-triangle-intersection": "^1.0.3" }, "devDependencies": { "tape": "^4.0.0" }, "scripts": { "test": "node test.js" }, "keywords": [ "pick", "picking", "ray", "camera", "unproject", "project", "hit", "test", "collision", "intersect", "intersection", "intersects", "mouse", "touch" ], "repository": { "type": "git", "url": "git://github.com/Jam3/ray-3d.git" }, "homepage": "https://github.com/Jam3/ray-3d", "bugs": { "url": "https://github.com/Jam3/ray-3d/issues" } }