rapidgame
Version:
A cross-platform commandline tool that prebuilds cocos2d-x libraries for Windows, Mac, Linux, Android and iOS. Also a game templating system.
16 lines (15 loc) • 327 B
JavaScript
//
// Make `cc.loader` think that these files have already been loaded.
//
// Used when minified.
//
(function(){
if (cc && cc.loader) {
var i,
files = cc.game.config[cc.game.CONFIG_KEY.jsList],
cache = cc.loader._jsCache;
for (i = 0; i < files.length; i += 1) {
cc.loader._jsCache[files[i]] = true;
}
}
}());