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ranui

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UI Component library based on `Web Component`

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export declare enum ICON_NAME_AMP { DOUBLE_BOUNCE = "double-bounce", ROTATE = "rotate", STRETCH = "stretch", CUBE = "cube", DOT = "dot", TRIPLE_BOUNCE = "triple-bounce", SCALE_OUT = "scale-out", CIRCLE = "circle", CIRCLE_LINE = "circle-line", SQUARE = "square", PULSE = "pulse", SOLAR = "solar", CUBE_FOLD = "cube-fold", CIRCLE_FOLD = "circle-fold", CUBE_GRID = "cube-grid", CIRCLE_TURN = "circle-turn", CIRCLE_ROTATE = "circle-rotate", CIRCLE_SPIN = "circle-spin", DOT_BAR = "dot-bar", DOT_CIRCLE = "dot-circle", LINE = "line", DOT_PULSE = "dot-pulse", LINE_SCALE = "line-scale", TEXT = "text", CUBE_DIM = "cube-dim", DOT_LINE = "dot-line", ARC = "arc", DROP = "drop", PACMAN = "pacman" } declare const Loading_base: { new (): HTMLElement; prototype: HTMLElement; }; export declare class Loading extends Loading_base { contain: HTMLDivElement; static get observedAttributes(): string[]; constructor(); get name(): ICON_NAME_AMP; set name(value: string); rotateLoading: () => void; stretchLoading: () => void; doubleBounceLoading: () => void; cubeLoading: () => void; dotLoading: () => void; tripleBounceLoading: () => void; scaleOutLoading: () => void; circleLoading: () => void; circleLineLoading: () => void; squareLoading: () => void; pulseLoading: () => void; solarLoading: () => void; cubeFoldLoading: () => void; circleFoldLoading: () => void; cubeGridLoading: () => void; circleTurnLoading: () => void; circleRotateLoading: () => void; circleSpinLoading: () => void; dotBarLoading: () => void; dotCircleLoading: () => void; lineLoading: () => void; dotPulseLoading: () => void; lineScaleLoading: () => void; textLoading: () => void; cubeDimLoading: () => void; dotLineLoading: () => void; arcLoading: () => void; dropLoading: () => void; pacmanLoading: () => void; createLoading: () => void; connectedCallback(): void; attributeChangedCallback(k: string, o: string, n: string): void; } declare const _default: import("@/utils/index").CustomErrorType; export default _default;