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random-tables-mcp

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An MCP (Model Context Protocol) server for managing and rolling on random-table assets used in tabletop RPGs. Create, update, and roll on random tables with support for nested tables, weighted entries, and range-based results.

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import { RollTemplate } from '../value-objects/roll-template.js'; /** * Represents a roll template entity that can be persisted. * Unlike the RollTemplate value object, this entity has identity and metadata. */ export declare class RollTemplateEntity { readonly id: string; readonly name: string; readonly description: string; readonly template: RollTemplate; /** * Creates a new RollTemplateEntity instance. * @param id Unique identifier for the template. * @param name Template name. * @param description Optional description. * @param template The RollTemplate value object. */ constructor(id: string, name: string, description: string, template: RollTemplate); /** * Converts this template entity to a plain object. * @returns A plain object representation of this template entity. */ toObject(): RollTemplateEntityDTO; /** * Creates a RollTemplateEntity from a plain object. * @param obj The object to create the template entity from. * @returns A new RollTemplateEntity instance. */ static fromObject(obj: RollTemplateEntityDTO): RollTemplateEntity; } /** * Data Transfer Object for RollTemplateEntity. */ export interface RollTemplateEntityDTO { id: string; name: string; description: string; template: string; }