random-tables-mcp
Version:
An MCP (Model Context Protocol) server for managing and rolling on random-table assets used in tabletop RPGs. Create, update, and roll on random tables with support for nested tables, weighted entries, and range-based results.
66 lines • 1.88 kB
JavaScript
import { z } from 'zod';
import { BaseTool } from './tool.js';
/**
* Tool for listing roll templates.
*/
export class ListTemplateTool extends BaseTool {
/**
* Creates a new ListTemplateTool instance.
* @param templateService The template service to use.
*/
constructor(templateService) {
super();
this.templateService = templateService;
}
/**
* Gets the name of the tool.
* @returns The tool name.
*/
getToolName() {
return 'list_templates';
}
/**
* Gets the description of the tool.
* @returns The tool description.
*/
getToolDescription() {
return 'List all available roll templates.';
}
/**
* Gets the input schema for the tool.
* @returns The input schema.
*/
getInputSchema() {
return z.object({}).strict();
}
/**
* Gets the output schema for the tool.
* @returns The output schema.
*/
getOutputSchema() {
return z.object({
templates: z.array(z.object({
id: z.string().describe('The ID of the template'),
name: z.string().describe('The name of the template'),
description: z.string().describe('The description of the template'),
})),
});
}
/**
* Implements the tool execution logic.
* @param args The validated tool arguments.
* @returns The tool result.
*/
async executeImpl(_args) {
// Call the template service to list templates
const templates = await this.templateService.listTemplates();
return {
templates: templates.map(template => ({
id: template.id,
name: template.name,
description: template.description,
})),
};
}
}
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