random-tables-mcp
Version:
An MCP (Model Context Protocol) server for managing and rolling on random-table assets used in tabletop RPGs. Create, update, and roll on random tables with support for nested tables, weighted entries, and range-based results.
41 lines (40 loc) • 1.16 kB
TypeScript
import { RollTemplateService } from '../../../../ports/index.js';
import { BaseResource } from './resource.js';
/**
* Parameters for the template resource.
*/
type TemplateResourceParams = {
id: string;
};
/**
* Content for the template resource.
*/
type TemplateResourceContent = {
id: string;
name: string;
description: string;
template: string;
};
/**
* Resource for accessing a specific roll template.
*/
export declare class TemplateResource extends BaseResource<TemplateResourceParams, TemplateResourceContent> {
private readonly templateService;
/**
* Creates a new TemplateResource instance.
* @param templateService The template service to use.
*/
constructor(templateService: RollTemplateService);
/**
* Gets the URI pattern for this resource.
* @returns The URI pattern.
*/
protected getResourceUriPattern(): string;
/**
* Gets the content of the resource.
* @param params The resource parameters.
* @returns The resource content.
*/
protected getResourceContent(params: TemplateResourceParams): Promise<TemplateResourceContent>;
}
export {};