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import { Renderer, Scene } from '../../rain'; import { touchTypes } from '../types/Types'; import { rageTouchDetermination, pixelTouchDetermination } from '../touch/touchDetermination'; import EventData from '../interfaces/EventData'; export function addClickEvent(renderer: Renderer, touchType: touchTypes = touchTypes.RANGE, scene: Scene) { renderer.domElement.addEventListener('click', e => { if (touchType == touchTypes.RANGE) { let result = rageTouchDetermination(e, renderer, scene); if (result.res) { let event = result.eventData as EventData; if (event.sceneGroup) { event.sceneGroup.onClick(event); } event.target.onClick(event); } } else if (touchType == touchTypes.PIXEL) { let result = pixelTouchDetermination(e, renderer, scene); if (result.res) { let event = result.eventData as EventData; if (event.sceneGroup) { event.sceneGroup.onClick(event); } event.target.onClick(event); } } else return; }); }