rabin-wasm
Version:
Rabin fingerprinting implemented in AssemblyScript
88 lines (72 loc) • 2.21 kB
JavaScript
const fs = require('fs');
const stream = require('readable-stream')
const Rabin = require('../src/rabin')
const util = require('util')
const BufferList = require('bl')
const debug = require('debug')('rabin')
const { instantiateSync } = require("@assemblyscript/loader");
const imports = {};
const compiled = instantiateSync(fs.readFileSync(__dirname + "/../dist/rabin.wasm"), imports);
module.exports = RabinStream
function RabinStream (opts = {}) {
stream.Duplex.call(this)
this._readableState.highWaterMark = 16
this._readableState.objectMode = true
this.destroyed = false
var avgBits = +opts.bits || 12
var min = +opts.min || 8 * 1024
var max = +opts.max || 32 * 1024
this.rabin = new Rabin(compiled, avgBits, min, max, 64)
this.nextCb = null
this.buffers = new BufferList()
this.pending = []
this.on('finish', this._finish)
}
util.inherits(RabinStream, stream.Duplex)
RabinStream.prototype._finish = function () {
if (this.destroyed) return
if (this.buffers.length) this.push(this.buffers.slice(0, this.buffers.length))
this.push(null)
}
RabinStream.prototype._writev = function (batch, cb) {
if (this.destroyed) return cb()
for (var i = 0; i < batch.length; i++) {
this.buffers.append(batch[i].chunk)
this.pending.push(batch[i].chunk)
}
this._process(cb)
}
RabinStream.prototype._read = function (size) {
var nextCb = this.nextCb
if (nextCb) {
this.nextCb = null
nextCb()
}
}
RabinStream.prototype._write = function (data, enc, cb) {
if (this.destroyed) return cb()
this.buffers.append(data)
this.pending.push(data)
this._process(cb)
}
RabinStream.prototype._process = function (cb) {
var drained = true
var sizes = this.rabin.fingerprint(Buffer.concat(this.pending))
this.pending = []
debug('chunks', sizes)
for (var i = 0; i < sizes.length; i++) {
var size = sizes[i]
if(size === 0) break
var buf = this.buffers.slice(0, size)
this.buffers.consume(size)
drained = this.push(buf)
}
if (drained) cb()
else this.nextCb = cb
}
RabinStream.prototype.destroy = function (err) {
if (this.destroyed) return
this.destroyed = true
if (err) this.emit('error', err)
this.emit('close')
}