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rabbit-hole

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A volumetric terrain engine for three.js.

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# Rabbit Hole [![Build status](https://travis-ci.org/vanruesc/rabbit-hole.svg?branch=master)](https://travis-ci.org/vanruesc/rabbit-hole) [![npm version](https://badge.fury.io/js/rabbit-hole.svg)](http://badge.fury.io/js/rabbit-hole) [![Dependencies](https://david-dm.org/vanruesc/rabbit-hole.svg?branch=master)](https://david-dm.org/vanruesc/rabbit-hole) A volumetric terrain engine for three.js. ## Preface This module uses modern ECMAScript features and requires one of the following browsers: - Chrome ≥ 42 - Firefox ≥ 45 - IE Edge ≥ 13 [Semantic versioning](http://semver.org/) is used in this module to indicate whether an update introduces breaking changes. However, backwards-compatibility regarding ECMAScript versions is entirely neglected in favor of cleaner code and development convenience. ## Installation ```sh $ npm install rabbit-hole ``` ## Usage ```javascript // WIP ``` ## Documentation [API](http://vanruesc.github.io/rabbit-hole/docs) ## Contributing Maintain the existing coding style. Add unit tests for any new or changed functionality. Lint and test your code. ## License [Zlib](https://github.com/vanruesc/rabbit-hole/blob/master/LICENSE)