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export default layerExport; declare const layerExport: ((graph: FOLD, epsilon?: number) => { count: (this: LayerFork) => any; structure: (this: LayerFork) => any; leaves: (this: LayerFork) => any; gather: (this: LayerFork, ...pattern: number[]) => any; gatherAll: (this: LayerFork) => { [key: string]: number; }[][]; compile: (this: LayerFork, ...pattern: number[]) => any; compileAll: (this: LayerFork) => { [key: string]: number; }[][]; faceOrders: (this: LayerFork, ...pattern: number[]) => any; }) & { layer3D: (graph: FOLD, epsilon?: number) => { count: (this: LayerFork) => any; structure: (this: LayerFork) => any; leaves: (this: LayerFork) => any; gather: (this: LayerFork, ...pattern: number[]) => any; gatherAll: (this: LayerFork) => { [key: string]: number; }[][]; compile: (this: LayerFork, ...pattern: number[]) => any; compileAll: (this: LayerFork) => { [key: string]: number; }[][]; faceOrders: (this: LayerFork, ...pattern: number[]) => any; }; makeTransitivity: ({ faces_polygon }: FOLDExtended, facesFacesOverlap: number[][], epsilon?: number) => TransitivityConstraint[]; getTransitivityTriosFromTacos: ({ taco_taco, taco_tortilla }: { taco_taco: TacoTacoConstraint[]; taco_tortilla: TacoTortillaConstraint[]; }) => { [key: string]: boolean; }; makeTortillaTortillaFacesCrossing: (edges_faces: number[][], edgesFacesSide: number[][], edgesFacesOverlap: number[][]) => TortillaTortillaConstraint[]; makeTacosAndTortillas: ({ vertices_coords, edges_vertices, edges_faces, faces_vertices, faces_edges, faces_center, }: FOLDExtended, epsilon?: number) => { taco_taco: TacoTacoConstraint[]; taco_tortilla: TacoTortillaConstraint[]; tortilla_tortilla: TortillaTortillaConstraint[]; }; table: { taco_taco: { [key: string]: Readonly<boolean | [number, number]>; }; taco_tortilla: { [key: string]: Readonly<boolean | [number, number]>; }; tortilla_tortilla: { [key: string]: Readonly<boolean | [number, number]>; }; transitivity: { [key: string]: Readonly<boolean | [number, number]>; }; }; solver: ({ constraints, lookup, facePairs, orders }: { constraints: { taco_taco: TacoTacoConstraint[]; taco_tortilla: TacoTortillaConstraint[]; tortilla_tortilla: TortillaTortillaConstraint[]; transitivity: TransitivityConstraint[]; }; lookup: { taco_taco: number[][]; taco_tortilla: number[][]; tortilla_tortilla: number[][]; transitivity: number[][]; }; facePairs: string[]; orders: { [key: string]: number; }; }) => LayerFork; solveLayerOrders: ({ vertices_coords, edges_vertices, edges_faces, edges_assignment, edges_foldAngle, faces_vertices, faces_edges, faces_faces, edges_vector, }: FOLDExtended, epsilon?: number) => { orders: { [key: string]: number; }; branches?: LayerBranch[]; faces_winding: boolean[]; }; solveLayerOrdersSingleBranches: ({ vertices_coords, edges_vertices, edges_faces, edges_assignment, faces_vertices, faces_edges, edges_vector, }: FOLDExtended, epsilon?: number) => { orders: {}; faces_winding: any[]; } | { faces_winding: boolean[]; root: { [key: string]: number; }; branches: { [key: string]: number; }[][]; orders?: undefined; }; solveLayerOrders3D: ({ vertices_coords, edges_vertices, edges_faces, edges_assignment, edges_foldAngle, faces_vertices, faces_edges, faces_faces, }: FOLD, epsilon?: number) => { orders: { [key: string]: number; }; branches?: LayerBranch[]; faces_winding: boolean[]; }; solveFaceOrders: (graph: FOLD, epsilon?: number) => FaceOrdersFork; solveFaceOrders3D: (graph: FOLD, epsilon?: number) => FaceOrdersFork; getBranchStructure: ({ branches }: LayerFork) => any; gather: ({ orders, branches }: LayerFork, pattern?: number[]) => any; compile: ({ orders, branches }: LayerFork, pattern?: number[]) => any; gatherAll: ({ orders, branches }: LayerFork) => { [key: string]: number; }[][]; compileAll: ({ orders, branches }: LayerFork) => { [key: string]: number; }[][]; LayerPrototype: { count: (this: LayerFork) => any; structure: (this: LayerFork) => any; leaves: (this: LayerFork) => any; gather: (this: LayerFork, ...pattern: number[]) => any; gatherAll: (this: LayerFork) => { [key: string]: number; }[][]; compile: (this: LayerFork, ...pattern: number[]) => any; compileAll: (this: LayerFork) => { [key: string]: number; }[][]; faceOrders: (this: LayerFork, ...pattern: number[]) => any; }; solveFlatAdjacentEdges: ({ edges_faces, edges_assignment }: FOLD, faces_winding: boolean[]) => { [key: string]: number; }; tacoTypeNames: string[]; emptyCategoryObject: () => { taco_taco: any; taco_tortilla: any; tortilla_tortilla: any; transitivity: any; }; constraintToFacePairs: { taco_taco: (f: TacoTacoConstraint) => [number, number][]; taco_tortilla: (f: TacoTortillaConstraint) => [number, number][]; tortilla_tortilla: (f: TortillaTortillaConstraint) => [number, number][]; transitivity: (f: TransitivityConstraint) => [number, number][]; }; constraintToFacePairsStrings: { taco_taco: (f: TacoTacoConstraint) => string[]; taco_tortilla: (f: TacoTortillaConstraint) => string[]; tortilla_tortilla: (f: TortillaTortillaConstraint) => string[]; transitivity: (f: TransitivityConstraint) => string[]; }; solverSolutionToFaceOrders: (facePairOrders: any, faces_winding: boolean[]) => [number, number, number][]; mergeWithoutOverwrite: (orders: { [key: string]: number; }[]) => { [key: string]: number; }; makeEdgesFacesSide: ({ vertices_coords, edges_vertices, edges_faces, faces_center, }: FOLDExtended) => number[][]; makeEdgePairsFacesSide: ({ vertices_coords, edges_vertices, edges_faces, faces_center }: FOLDExtended, edgePairs: [number, number][]) => [[number, number], [number, number]][]; makeEdgesFacesSide2D: ({ vertices_coords, edges_faces, faces_vertices, faces_center }: FOLDExtended, { lines, edges_line }: { lines: VecLine[]; edges_line: number[]; faces_plane: number[]; planes_transform: number[][]; }) => number[][]; makeEdgesFacesSide3D: ({ vertices_coords, edges_faces, faces_vertices, faces_center }: FOLDExtended, { lines, edges_line, planes_transform, faces_plane }: { lines: VecLine[]; edges_line: number[]; faces_plane: number[]; planes_transform: number[][]; }) => number[][]; makeConstraintsLookup: (constraints: { taco_taco: TacoTacoConstraint[]; taco_tortilla: TacoTortillaConstraint[]; tortilla_tortilla: TortillaTortillaConstraint[]; transitivity: TransitivityConstraint[]; }) => { taco_taco: number[][]; taco_tortilla: number[][]; tortilla_tortilla: number[][]; transitivity: number[][]; }; makeSolverConstraintsFlat: ({ vertices_coords, edges_vertices, edges_faces, edges_assignment, faces_vertices, faces_edges, faces_center, }: FOLDExtended, epsilon?: number) => { constraints: { taco_taco: TacoTacoConstraint[]; taco_tortilla: TacoTortillaConstraint[]; tortilla_tortilla: TortillaTortillaConstraint[]; transitivity: TransitivityConstraint[]; }; lookup: { taco_taco: number[][]; taco_tortilla: number[][]; tortilla_tortilla: number[][]; transitivity: number[][]; }; facePairs: string[]; faces_winding: boolean[]; orders: { [key: string]: number; }; }; getOverlapFacesWith3DEdge: ({ edges_faces }: FOLD, { clusters_graph, faces_plane }: { clusters_graph: FOLD[]; faces_plane: number[]; }, epsilon?: number) => { edge: number; tortilla: number; coplanar: number; angled: number; }[]; solveOverlapFacesWith3DEdge: ({ edges_foldAngle }: FOLD, edgeFace3DOverlaps: { edge: number; tortilla: number; coplanar: number; angled: number; }[], faces_winding: boolean[]) => { [key: string]: number; }; solveFacePair3D: ({ edges_foldAngle, faces_winding }: { edges_foldAngle: number[]; faces_winding: boolean[]; }, edges: number[], faces: number[]) => { [key: string]: number; }; getSolvable3DEdgePairs: ({ edges_faces, faces_plane, edgePairs, facesFacesLookup, }: { edges_faces: number[][]; edgePairs: [number, number][]; faces_plane: number[]; facesFacesLookup: boolean[][]; }) => { tJunctions: number[]; yJunctions: number[]; bentFlatTortillas: number[]; bentTortillas: number[]; bentTortillasFlatTaco: number[]; }; constraints3DEdges: ({ vertices_coords, edges_vertices, edges_faces, edges_foldAngle, }: FOLD, { faces_plane, faces_winding, facesFacesOverlap, }: { faces_plane: number[]; faces_winding: boolean[]; facesFacesOverlap: number[][]; }, epsilon?: number) => { orders: { [key: string]: number; }; taco_tortilla: TacoTortillaConstraint[]; tortilla_tortilla: TortillaTortillaConstraint[]; }; constraints3DFaceClusters: ({ vertices_coords, edges_vertices, edges_faces, edges_assignment, edges_foldAngle, faces_vertices, faces_edges, faces_faces, }: FOLD, epsilon?: number) => { planes_transform: number[][]; faces_plane: number[]; faces_cluster: number[]; faces_winding: boolean[]; faces_polygon: [number, number][][]; faces_center: [number, number][]; clusters_faces: number[][]; clusters_graph: FOLD[]; clusters_transform: number[][]; facesFacesOverlap: number[][]; facePairs: string[]; }; makeSolverConstraints3D: ({ vertices_coords, edges_vertices, edges_faces, edges_assignment, edges_foldAngle, faces_vertices, faces_edges, faces_faces, }: FOLD, epsilon?: number) => { constraints: { taco_taco: TacoTacoConstraint[]; taco_tortilla: TacoTortillaConstraint[]; tortilla_tortilla: TortillaTortillaConstraint[]; transitivity: TransitivityConstraint[]; }; lookup: { taco_taco: number[][]; taco_tortilla: number[][]; tortilla_tortilla: number[][]; transitivity: number[][]; }; facePairs: string[]; faces_winding: boolean[]; orders: { [key: string]: number; }; }; }; //# sourceMappingURL=index.d.ts.map