rabbit-ear
Version:
origami design library
278 lines • 11.4 kB
TypeScript
export default layerExport;
declare const layerExport: ((graph: FOLD, epsilon?: number) => {
count: (this: LayerFork) => any;
structure: (this: LayerFork) => any;
leaves: (this: LayerFork) => any;
gather: (this: LayerFork, ...pattern: number[]) => any;
gatherAll: (this: LayerFork) => {
[key: string]: number;
}[][];
compile: (this: LayerFork, ...pattern: number[]) => any;
compileAll: (this: LayerFork) => {
[key: string]: number;
}[][];
faceOrders: (this: LayerFork, ...pattern: number[]) => any;
}) & {
layer3D: (graph: FOLD, epsilon?: number) => {
count: (this: LayerFork) => any;
structure: (this: LayerFork) => any;
leaves: (this: LayerFork) => any;
gather: (this: LayerFork, ...pattern: number[]) => any;
gatherAll: (this: LayerFork) => {
[key: string]: number;
}[][];
compile: (this: LayerFork, ...pattern: number[]) => any;
compileAll: (this: LayerFork) => {
[key: string]: number;
}[][];
faceOrders: (this: LayerFork, ...pattern: number[]) => any;
};
makeTransitivity: ({ faces_polygon }: FOLDExtended, facesFacesOverlap: number[][], epsilon?: number) => TransitivityConstraint[];
getTransitivityTriosFromTacos: ({ taco_taco, taco_tortilla }: {
taco_taco: TacoTacoConstraint[];
taco_tortilla: TacoTortillaConstraint[];
}) => {
[key: string]: boolean;
};
makeTortillaTortillaFacesCrossing: (edges_faces: number[][], edgesFacesSide: number[][], edgesFacesOverlap: number[][]) => TortillaTortillaConstraint[];
makeTacosAndTortillas: ({ vertices_coords, edges_vertices, edges_faces, faces_vertices, faces_edges, faces_center, }: FOLDExtended, epsilon?: number) => {
taco_taco: TacoTacoConstraint[];
taco_tortilla: TacoTortillaConstraint[];
tortilla_tortilla: TortillaTortillaConstraint[];
};
table: {
taco_taco: {
[key: string]: Readonly<boolean | [number, number]>;
};
taco_tortilla: {
[key: string]: Readonly<boolean | [number, number]>;
};
tortilla_tortilla: {
[key: string]: Readonly<boolean | [number, number]>;
};
transitivity: {
[key: string]: Readonly<boolean | [number, number]>;
};
};
solver: ({ constraints, lookup, facePairs, orders }: {
constraints: {
taco_taco: TacoTacoConstraint[];
taco_tortilla: TacoTortillaConstraint[];
tortilla_tortilla: TortillaTortillaConstraint[];
transitivity: TransitivityConstraint[];
};
lookup: {
taco_taco: number[][];
taco_tortilla: number[][];
tortilla_tortilla: number[][];
transitivity: number[][];
};
facePairs: string[];
orders: {
[key: string]: number;
};
}) => LayerFork;
solveLayerOrders: ({ vertices_coords, edges_vertices, edges_faces, edges_assignment, edges_foldAngle, faces_vertices, faces_edges, faces_faces, edges_vector, }: FOLDExtended, epsilon?: number) => {
orders: {
[key: string]: number;
};
branches?: LayerBranch[];
faces_winding: boolean[];
};
solveLayerOrdersSingleBranches: ({ vertices_coords, edges_vertices, edges_faces, edges_assignment, faces_vertices, faces_edges, edges_vector, }: FOLDExtended, epsilon?: number) => {
orders: {};
faces_winding: any[];
} | {
faces_winding: boolean[];
root: {
[key: string]: number;
};
branches: {
[key: string]: number;
}[][];
orders?: undefined;
};
solveLayerOrders3D: ({ vertices_coords, edges_vertices, edges_faces, edges_assignment, edges_foldAngle, faces_vertices, faces_edges, faces_faces, }: FOLD, epsilon?: number) => {
orders: {
[key: string]: number;
};
branches?: LayerBranch[];
faces_winding: boolean[];
};
solveFaceOrders: (graph: FOLD, epsilon?: number) => FaceOrdersFork;
solveFaceOrders3D: (graph: FOLD, epsilon?: number) => FaceOrdersFork;
getBranchStructure: ({ branches }: LayerFork) => any;
gather: ({ orders, branches }: LayerFork, pattern?: number[]) => any;
compile: ({ orders, branches }: LayerFork, pattern?: number[]) => any;
gatherAll: ({ orders, branches }: LayerFork) => {
[key: string]: number;
}[][];
compileAll: ({ orders, branches }: LayerFork) => {
[key: string]: number;
}[][];
LayerPrototype: {
count: (this: LayerFork) => any;
structure: (this: LayerFork) => any;
leaves: (this: LayerFork) => any;
gather: (this: LayerFork, ...pattern: number[]) => any;
gatherAll: (this: LayerFork) => {
[key: string]: number;
}[][];
compile: (this: LayerFork, ...pattern: number[]) => any;
compileAll: (this: LayerFork) => {
[key: string]: number;
}[][];
faceOrders: (this: LayerFork, ...pattern: number[]) => any;
};
solveFlatAdjacentEdges: ({ edges_faces, edges_assignment }: FOLD, faces_winding: boolean[]) => {
[key: string]: number;
};
tacoTypeNames: string[];
emptyCategoryObject: () => {
taco_taco: any;
taco_tortilla: any;
tortilla_tortilla: any;
transitivity: any;
};
constraintToFacePairs: {
taco_taco: (f: TacoTacoConstraint) => [number, number][];
taco_tortilla: (f: TacoTortillaConstraint) => [number, number][];
tortilla_tortilla: (f: TortillaTortillaConstraint) => [number, number][];
transitivity: (f: TransitivityConstraint) => [number, number][];
};
constraintToFacePairsStrings: {
taco_taco: (f: TacoTacoConstraint) => string[];
taco_tortilla: (f: TacoTortillaConstraint) => string[];
tortilla_tortilla: (f: TortillaTortillaConstraint) => string[];
transitivity: (f: TransitivityConstraint) => string[];
};
solverSolutionToFaceOrders: (facePairOrders: any, faces_winding: boolean[]) => [number, number, number][];
mergeWithoutOverwrite: (orders: {
[key: string]: number;
}[]) => {
[key: string]: number;
};
makeEdgesFacesSide: ({ vertices_coords, edges_vertices, edges_faces, faces_center, }: FOLDExtended) => number[][];
makeEdgePairsFacesSide: ({ vertices_coords, edges_vertices, edges_faces, faces_center }: FOLDExtended, edgePairs: [number, number][]) => [[number, number], [number, number]][];
makeEdgesFacesSide2D: ({ vertices_coords, edges_faces, faces_vertices, faces_center }: FOLDExtended, { lines, edges_line }: {
lines: VecLine[];
edges_line: number[];
faces_plane: number[];
planes_transform: number[][];
}) => number[][];
makeEdgesFacesSide3D: ({ vertices_coords, edges_faces, faces_vertices, faces_center }: FOLDExtended, { lines, edges_line, planes_transform, faces_plane }: {
lines: VecLine[];
edges_line: number[];
faces_plane: number[];
planes_transform: number[][];
}) => number[][];
makeConstraintsLookup: (constraints: {
taco_taco: TacoTacoConstraint[];
taco_tortilla: TacoTortillaConstraint[];
tortilla_tortilla: TortillaTortillaConstraint[];
transitivity: TransitivityConstraint[];
}) => {
taco_taco: number[][];
taco_tortilla: number[][];
tortilla_tortilla: number[][];
transitivity: number[][];
};
makeSolverConstraintsFlat: ({ vertices_coords, edges_vertices, edges_faces, edges_assignment, faces_vertices, faces_edges, faces_center, }: FOLDExtended, epsilon?: number) => {
constraints: {
taco_taco: TacoTacoConstraint[];
taco_tortilla: TacoTortillaConstraint[];
tortilla_tortilla: TortillaTortillaConstraint[];
transitivity: TransitivityConstraint[];
};
lookup: {
taco_taco: number[][];
taco_tortilla: number[][];
tortilla_tortilla: number[][];
transitivity: number[][];
};
facePairs: string[];
faces_winding: boolean[];
orders: {
[key: string]: number;
};
};
getOverlapFacesWith3DEdge: ({ edges_faces }: FOLD, { clusters_graph, faces_plane }: {
clusters_graph: FOLD[];
faces_plane: number[];
}, epsilon?: number) => {
edge: number;
tortilla: number;
coplanar: number;
angled: number;
}[];
solveOverlapFacesWith3DEdge: ({ edges_foldAngle }: FOLD, edgeFace3DOverlaps: {
edge: number;
tortilla: number;
coplanar: number;
angled: number;
}[], faces_winding: boolean[]) => {
[key: string]: number;
};
solveFacePair3D: ({ edges_foldAngle, faces_winding }: {
edges_foldAngle: number[];
faces_winding: boolean[];
}, edges: number[], faces: number[]) => {
[key: string]: number;
};
getSolvable3DEdgePairs: ({ edges_faces, faces_plane, edgePairs, facesFacesLookup, }: {
edges_faces: number[][];
edgePairs: [number, number][];
faces_plane: number[];
facesFacesLookup: boolean[][];
}) => {
tJunctions: number[];
yJunctions: number[];
bentFlatTortillas: number[];
bentTortillas: number[];
bentTortillasFlatTaco: number[];
};
constraints3DEdges: ({ vertices_coords, edges_vertices, edges_faces, edges_foldAngle, }: FOLD, { faces_plane, faces_winding, facesFacesOverlap, }: {
faces_plane: number[];
faces_winding: boolean[];
facesFacesOverlap: number[][];
}, epsilon?: number) => {
orders: {
[key: string]: number;
};
taco_tortilla: TacoTortillaConstraint[];
tortilla_tortilla: TortillaTortillaConstraint[];
};
constraints3DFaceClusters: ({ vertices_coords, edges_vertices, edges_faces, edges_assignment, edges_foldAngle, faces_vertices, faces_edges, faces_faces, }: FOLD, epsilon?: number) => {
planes_transform: number[][];
faces_plane: number[];
faces_cluster: number[];
faces_winding: boolean[];
faces_polygon: [number, number][][];
faces_center: [number, number][];
clusters_faces: number[][];
clusters_graph: FOLD[];
clusters_transform: number[][];
facesFacesOverlap: number[][];
facePairs: string[];
};
makeSolverConstraints3D: ({ vertices_coords, edges_vertices, edges_faces, edges_assignment, edges_foldAngle, faces_vertices, faces_edges, faces_faces, }: FOLD, epsilon?: number) => {
constraints: {
taco_taco: TacoTacoConstraint[];
taco_tortilla: TacoTortillaConstraint[];
tortilla_tortilla: TortillaTortillaConstraint[];
transitivity: TransitivityConstraint[];
};
lookup: {
taco_taco: number[][];
taco_tortilla: number[][];
tortilla_tortilla: number[][];
transitivity: number[][];
};
facePairs: string[];
faces_winding: boolean[];
orders: {
[key: string]: number;
};
};
};
//# sourceMappingURL=index.d.ts.map