r3bl-ts-utils
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The `r3bl-ts-utils` package is a set of useful TypeScript functions and classes that can be used in Node.js and browser environments. They are inspired by Kotlin stdlib, and Rust to write code as expressions rather than statements, colorized text, powerfu
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text/typescript
/*
* Copyright (c) 2022 R3BL LLC. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
import { State, TimerErrors } from "./externals"
import { TimerInternal } from "./internals"
interface StartAction {
type: "start"
startTime: number
}
interface StopAction {
type: "stop"
stopTime: number
}
export type Actions = StartAction | StopAction
type ReducerFnType = (timer: TimerInternal, currentState?: State, action?: Actions) => State
/**
* @throws TimerErrors
*/
export const reducerFn: ReducerFnType = (
timer: TimerInternal,
currentState?: State,
action?: Actions
): State => {
if (!currentState)
return {
runtimeStatus: "created_not_started",
startTime: 0,
stopTime: 0,
}
const { runtimeStatus } = currentState
const {
CantStart_AlreadyStopped,
CantStart_AlreadyRunning,
CantStop_AlreadyStopped,
CantStop_NotStarted,
} = TimerErrors
if (action)
switch (action.type) {
case "start":
if (runtimeStatus === "created_not_started") return startFn(timer, currentState, action)
if (runtimeStatus === "stopped") throw CantStart_AlreadyStopped
if (runtimeStatus === "running") throw CantStart_AlreadyRunning
break
case "stop":
if (runtimeStatus === "created_not_started") throw CantStop_NotStarted
if (runtimeStatus === "stopped") throw CantStop_AlreadyStopped
if (runtimeStatus === "running") return stopFn(timer, currentState, action)
break
}
return currentState
}
function stopFn(timer: TimerInternal, currentState: State, action: StopAction): State {
timer.actuallyStop()
return { ...currentState, runtimeStatus: "stopped", stopTime: action.stopTime }
}
function startFn(timer: TimerInternal, currentState: State, action: StartAction): State {
timer.actuallyStart()
return {
...currentState,
runtimeStatus: "running",
startTime: action.startTime,
}
}