qwc2
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JavaScript
function _typeof(o) { "@babel/helpers - typeof"; return _typeof = "function" == typeof Symbol && "symbol" == typeof Symbol.iterator ? function (o) { return typeof o; } : function (o) { return o && "function" == typeof Symbol && o.constructor === Symbol && o !== Symbol.prototype ? "symbol" : typeof o; }, _typeof(o); }
function _toConsumableArray(r) { return _arrayWithoutHoles(r) || _iterableToArray(r) || _unsupportedIterableToArray(r) || _nonIterableSpread(); }
function _nonIterableSpread() { throw new TypeError("Invalid attempt to spread non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method."); }
function _unsupportedIterableToArray(r, a) { if (r) { if ("string" == typeof r) return _arrayLikeToArray(r, a); var t = {}.toString.call(r).slice(8, -1); return "Object" === t && r.constructor && (t = r.constructor.name), "Map" === t || "Set" === t ? Array.from(r) : "Arguments" === t || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(t) ? _arrayLikeToArray(r, a) : void 0; } }
function _iterableToArray(r) { if ("undefined" != typeof Symbol && null != r[Symbol.iterator] || null != r["@@iterator"]) return Array.from(r); }
function _arrayWithoutHoles(r) { if (Array.isArray(r)) return _arrayLikeToArray(r); }
function _arrayLikeToArray(r, a) { (null == a || a > r.length) && (a = r.length); for (var e = 0, n = Array(a); e < a; e++) n[e] = r[e]; return n; }
function _classCallCheck(a, n) { if (!(a instanceof n)) throw new TypeError("Cannot call a class as a function"); }
function _defineProperties(e, r) { for (var t = 0; t < r.length; t++) { var o = r[t]; o.enumerable = o.enumerable || !1, o.configurable = !0, "value" in o && (o.writable = !0), Object.defineProperty(e, _toPropertyKey(o.key), o); } }
function _createClass(e, r, t) { return r && _defineProperties(e.prototype, r), t && _defineProperties(e, t), Object.defineProperty(e, "prototype", { writable: !1 }), e; }
function _callSuper(t, o, e) { return o = _getPrototypeOf(o), _possibleConstructorReturn(t, _isNativeReflectConstruct() ? Reflect.construct(o, e || [], _getPrototypeOf(t).constructor) : o.apply(t, e)); }
function _possibleConstructorReturn(t, e) { if (e && ("object" == _typeof(e) || "function" == typeof e)) return e; if (void 0 !== e) throw new TypeError("Derived constructors may only return object or undefined"); return _assertThisInitialized(t); }
function _assertThisInitialized(e) { if (void 0 === e) throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); return e; }
function _isNativeReflectConstruct() { try { var t = !Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); } catch (t) {} return (_isNativeReflectConstruct = function _isNativeReflectConstruct() { return !!t; })(); }
function _getPrototypeOf(t) { return _getPrototypeOf = Object.setPrototypeOf ? Object.getPrototypeOf.bind() : function (t) { return t.__proto__ || Object.getPrototypeOf(t); }, _getPrototypeOf(t); }
function _inherits(t, e) { if ("function" != typeof e && null !== e) throw new TypeError("Super expression must either be null or a function"); t.prototype = Object.create(e && e.prototype, { constructor: { value: t, writable: !0, configurable: !0 } }), Object.defineProperty(t, "prototype", { writable: !1 }), e && _setPrototypeOf(t, e); }
function _setPrototypeOf(t, e) { return _setPrototypeOf = Object.setPrototypeOf ? Object.setPrototypeOf.bind() : function (t, e) { return t.__proto__ = e, t; }, _setPrototypeOf(t, e); }
function _defineProperty(e, r, t) { return (r = _toPropertyKey(r)) in e ? Object.defineProperty(e, r, { value: t, enumerable: !0, configurable: !0, writable: !0 }) : e[r] = t, e; }
function _toPropertyKey(t) { var i = _toPrimitive(t, "string"); return "symbol" == _typeof(i) ? i : i + ""; }
function _toPrimitive(t, r) { if ("object" != _typeof(t) || !t) return t; var e = t[Symbol.toPrimitive]; if (void 0 !== e) { var i = e.call(t, r || "default"); if ("object" != _typeof(i)) return i; throw new TypeError("@@toPrimitive must return a primitive value."); } return ("string" === r ? String : Number)(t); }
/**
* Copyright 2025 Sourcepole AG
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree.
*/
import React from 'react';
import ReactDOM from 'react-dom';
import Coordinates from '@giro3d/giro3d/core/geographic/Coordinates';
import PropTypes from 'prop-types';
import { Box3 } from 'three';
import CoordinatesUtils from '../../../utils/CoordinatesUtils';
import LocaleUtils from '../../../utils/LocaleUtils';
import ResizeableWindow from '../../ResizeableWindow';
import ButtonBar from '../../widgets/ButtonBar';
import NumberInput from '../../widgets/NumberInput';
import './style/NumericInput3D.css';
var NumericInput3D = /*#__PURE__*/function (_React$Component) {
function NumericInput3D(props) {
var _this;
_classCallCheck(this, NumericInput3D);
_this = _callSuper(this, NumericInput3D, [props]);
_defineProperty(_this, "state", {
pos: [0, 0, 0],
rot: [0, 0, 0],
scale: [1, 1, 1],
size: null,
anchors: ['center', 'center', 'begin'],
zMode: 'absolute',
currentTerrainHeight: 0
});
_defineProperty(_this, "updateStateFromObject", function () {
if (_this.props.selectedObject) {
var _this$props$sceneCont;
// Temporarily remove rotation and compute bbox
var originalRotation = _this.props.selectedObject.rotation.clone();
_this.props.selectedObject.rotation.set(0, 0, 0);
_this.props.selectedObject.updateMatrixWorld(true);
var bbox = new Box3().setFromObject(_this.props.selectedObject);
var size = [bbox.max.x - bbox.min.x, bbox.max.y - bbox.min.y, bbox.max.z - bbox.min.z];
_this.props.selectedObject.rotation.copy(originalRotation);
_this.props.selectedObject.updateMatrixWorld(true);
var pos = _this.props.selectedObject.position.toArray();
var terrainHeight = (_this$props$sceneCont = _this.props.sceneContext.getTerrainHeightFromMap([pos[0], pos[1]])) !== null && _this$props$sceneCont !== void 0 ? _this$props$sceneCont : 0;
_this.setState({
pos: pos,
rot: _this.props.selectedObject.rotation.toArray().slice(0, 3).map(function (x) {
return x / Math.PI * 180;
}),
scale: _this.props.selectedObject.scale.toArray(),
size: size,
currentTerrainHeight: terrainHeight
});
} else {
_this.setState({
pos: [0, 0, 0],
rot: [0, 0, 0],
scale: [1, 1, 1],
size: null,
currentTerrainHeight: 0
});
}
});
_defineProperty(_this, "updatePosition", function (idx, value) {
var _this$props$selectedO;
var newPos = _toConsumableArray(_this.state.pos);
newPos[idx] = value;
(_this$props$selectedO = _this.props.selectedObject.position).set.apply(_this$props$selectedO, _toConsumableArray(newPos));
_this.update();
});
_defineProperty(_this, "updateRotation", function (idx, value) {
var _this$props$selectedO2;
var newRot = _toConsumableArray(_this.state.rot);
newRot[idx] = value;
(_this$props$selectedO2 = _this.props.selectedObject.rotation).set.apply(_this$props$selectedO2, _toConsumableArray(newRot.map(function (x) {
return x / 180 * Math.PI;
})).concat([_this.props.selectedObject.rotation.order]));
_this.update();
});
_defineProperty(_this, "updateScale", function (idx, value) {
var _this$props$selectedO3;
var newScale = _toConsumableArray(_this.state.scale);
newScale[idx] = value;
(_this$props$selectedO3 = _this.props.selectedObject.scale).set.apply(_this$props$selectedO3, _toConsumableArray(newScale));
_this.update();
});
_defineProperty(_this, "updateSize", function (idx, value) {
var _this$props$selectedO4, _this$props$selectedO5;
var scaleDiff = value / _this.state.size[idx];
var newScale = _toConsumableArray(_this.state.scale);
newScale[idx] = newScale[idx] * scaleDiff;
// Offset for anchor
var newPos = _toConsumableArray(_this.state.pos);
if (_this.state.anchors[idx] === 'begin') {
newPos[idx] += 0.5 * (value - _this.state.size[idx]);
} else if (_this.state.anchors[idx] === 'end') {
newPos[idx] -= 0.5 * (value - _this.state.size[idx]);
}
(_this$props$selectedO4 = _this.props.selectedObject.scale).set.apply(_this$props$selectedO4, _toConsumableArray(newScale));
(_this$props$selectedO5 = _this.props.selectedObject.position).set.apply(_this$props$selectedO5, _toConsumableArray(newPos));
_this.update();
});
_defineProperty(_this, "setAnchor", function (idx, value) {
_this.setState(function (state) {
return {
anchors: [].concat(_toConsumableArray(state.anchors.slice(0, idx)), [value], _toConsumableArray(state.anchors.slice(idx + 1)))
};
});
});
_defineProperty(_this, "update", function () {
_this.props.selectedObject.updateMatrixWorld();
_this.props.transformControls.getHelper().updateMatrixWorld();
_this.updateStateFromObject();
_this.props.sceneContext.scene.notifyChange();
});
_defineProperty(_this, "elevationChanged", function (_ref) {
var extent = _ref.extent;
var crs = _this.props.sceneContext.mapCrs;
var coo = new Coordinates(crs, _this.state.pos[0], _this.state.pos[1]);
if (extent.isPointInside(coo)) {
var _this$props$sceneCont2;
var terrainHeight = (_this$props$sceneCont2 = _this.props.sceneContext.getTerrainHeightFromMap([_this.state.pos[0], _this.state.pos[1]])) !== null && _this$props$sceneCont2 !== void 0 ? _this$props$sceneCont2 : 0;
_this.setState(function (state) {
return {
currentTerrainHeight: terrainHeight
};
});
}
});
_this.el = document.createElement("div");
_this.props.sceneContext.scene.viewport.parentElement.appendChild(_this.el);
return _this;
}
_inherits(NumericInput3D, _React$Component);
return _createClass(NumericInput3D, [{
key: "componentDidMount",
value: function componentDidMount() {
this.props.transformControls.addEventListener('objectChange', this.updateStateFromObject);
this.updateStateFromObject();
this.props.sceneContext.map.addEventListener('elevation-changed', this.elevationChanged);
}
}, {
key: "componentDidUpdate",
value: function componentDidUpdate(prevProps) {
if (this.props.selectedObject !== prevProps.selectedObject) {
this.updateStateFromObject();
}
}
}, {
key: "componentWillUnmount",
value: function componentWillUnmount() {
this.props.sceneContext.scene.viewport.parentElement.removeChild(this.el);
this.props.transformControls.removeEventListener('objectChange', this.updateStateFromObject);
this.props.sceneContext.map.removeEventListener('elevation-changed', this.elevationChanged);
}
}, {
key: "render",
value: function render() {
var _this2 = this;
var pos = this.state.pos;
var rot = this.state.rot;
var scale = this.state.scale;
var size = this.state.size;
var disabled = !this.props.selectedObject;
var unit = CoordinatesUtils.getUnits(this.props.sceneContext.mapCrs);
var hanchors = [{
key: 'begin',
icon: 'after'
}, {
key: 'center',
icon: 'middle_h'
}, {
key: 'end',
icon: 'before'
}];
var zmodes = [{
key: 'absolute',
icon: 'above_zero'
}, {
key: 'terrain',
icon: 'above_terr'
}];
var voffset = (this.state.zMode === 'terrain' ? this.state.currentTerrainHeight : 0) + (size ? 0.5 * size[2] : 0);
var contents = /*#__PURE__*/React.createElement(ResizeableWindow, {
fitHeight: true,
icon: "numericinput",
initialWidth: 350,
initialX: -1,
onClose: this.props.toggleNumericInput,
scrollable: true,
title: LocaleUtils.tr("draw3d.numericinput")
}, /*#__PURE__*/React.createElement("div", {
className: "draw3d-numeric-input-body"
}, /*#__PURE__*/React.createElement("table", null, /*#__PURE__*/React.createElement("tbody", null, /*#__PURE__*/React.createElement("tr", null, /*#__PURE__*/React.createElement("td", null, LocaleUtils.tr("draw3d.position")), /*#__PURE__*/React.createElement("td", null, /*#__PURE__*/React.createElement(NumberInput, {
decimals: 0,
disabled: disabled,
onChange: function onChange(x) {
return _this2.updatePosition(0, x);
},
value: pos[0]
})), /*#__PURE__*/React.createElement("td", null, /*#__PURE__*/React.createElement(NumberInput, {
decimals: 0,
disabled: disabled,
onChange: function onChange(y) {
return _this2.updatePosition(1, y);
},
value: pos[1]
})), /*#__PURE__*/React.createElement("td", null, /*#__PURE__*/React.createElement(NumberInput, {
decimals: 0,
disabled: disabled,
onChange: function onChange(z) {
return _this2.updatePosition(2, z + voffset);
},
value: pos[2] - voffset
}))), /*#__PURE__*/React.createElement("tr", null, /*#__PURE__*/React.createElement("td", null, LocaleUtils.tr("draw3d.rotation")), /*#__PURE__*/React.createElement("td", null, /*#__PURE__*/React.createElement(NumberInput, {
decimals: 1,
disabled: disabled,
onChange: function onChange(x) {
return _this2.updateRotation(0, x);
},
suffix: "\xB0",
value: rot[0]
})), /*#__PURE__*/React.createElement("td", null, /*#__PURE__*/React.createElement(NumberInput, {
decimals: 1,
disabled: disabled,
onChange: function onChange(y) {
return _this2.updateRotation(1, y);
},
suffix: "\xB0",
value: rot[1]
})), /*#__PURE__*/React.createElement("td", null, /*#__PURE__*/React.createElement(NumberInput, {
decimals: 1,
disabled: disabled,
onChange: function onChange(z) {
return _this2.updateRotation(2, z);
},
suffix: "\xB0",
value: rot[2]
}))), /*#__PURE__*/React.createElement("tr", null, /*#__PURE__*/React.createElement("td", null, LocaleUtils.tr("draw3d.thescale")), /*#__PURE__*/React.createElement("td", null, /*#__PURE__*/React.createElement(NumberInput, {
decimals: 1,
disabled: disabled,
min: 0.1,
onChange: function onChange(x) {
return _this2.updateScale(0, x);
},
value: scale[0]
})), /*#__PURE__*/React.createElement("td", null, /*#__PURE__*/React.createElement(NumberInput, {
decimals: 1,
disabled: disabled,
min: 0.1,
onChange: function onChange(y) {
return _this2.updateScale(1, y);
},
value: scale[1]
})), /*#__PURE__*/React.createElement("td", null, /*#__PURE__*/React.createElement(NumberInput, {
decimals: 1,
disabled: disabled,
min: 0.1,
onChange: function onChange(z) {
return _this2.updateScale(2, z);
},
value: scale[2]
}))), size ? /*#__PURE__*/React.createElement("tr", null, /*#__PURE__*/React.createElement("td", null, LocaleUtils.tr("draw3d.thesize"), " [", unit, "]"), /*#__PURE__*/React.createElement("td", null, /*#__PURE__*/React.createElement(NumberInput, {
decimals: 1,
disabled: disabled,
min: 0.1,
onChange: function onChange(x) {
return _this2.updateSize(0, x);
},
value: size[0]
})), /*#__PURE__*/React.createElement("td", null, /*#__PURE__*/React.createElement(NumberInput, {
decimals: 1,
disabled: disabled,
min: 0.1,
onChange: function onChange(y) {
return _this2.updateSize(1, y);
},
value: size[1]
})), /*#__PURE__*/React.createElement("td", null, /*#__PURE__*/React.createElement(NumberInput, {
decimals: 1,
disabled: disabled,
min: 0.1,
onChange: function onChange(z) {
return _this2.updateSize(2, z);
},
value: size[2]
}))) : null, size ? /*#__PURE__*/React.createElement("tr", null, /*#__PURE__*/React.createElement("td", null), /*#__PURE__*/React.createElement("td", null, /*#__PURE__*/React.createElement(ButtonBar, {
active: this.state.anchors[0],
buttons: hanchors,
onClick: function onClick(key) {
return _this2.setAnchor(0, key);
}
})), /*#__PURE__*/React.createElement("td", null, /*#__PURE__*/React.createElement(ButtonBar, {
active: this.state.anchors[1],
buttons: hanchors,
onClick: function onClick(key) {
return _this2.setAnchor(1, key);
}
})), /*#__PURE__*/React.createElement("td", null, /*#__PURE__*/React.createElement(ButtonBar, {
active: this.state.zMode,
buttons: zmodes,
onClick: function onClick(key) {
return _this2.setState({
zMode: key
});
}
}))) : null))));
return /*#__PURE__*/ReactDOM.createPortal(contents, this.el);
}
}]);
}(React.Component);
_defineProperty(NumericInput3D, "propTypes", {
sceneContext: PropTypes.object,
selectedObject: PropTypes.object,
toggleNumericInput: PropTypes.func,
transformControls: PropTypes.object
});
export { NumericInput3D as default };