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Serenity/JS: Next generation acceptance testing library for modern web applications.
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text/typescript
import 'mocha';
import { EventRecorder, expect } from '@integration/testing-tools';
import { Ensure, equals, includes } from '@serenity-js/assertions';
import { actorCalled, Clock, Question, Serenity, serenity } from '@serenity-js/core';
import { ActivityFinished, ActivityRelatedArtifactGenerated, ActivityStarts, ArtifactGenerated, SceneFinishes, SceneStarts } from '@serenity-js/core/lib/events';
import { TextData } from '@serenity-js/core/lib/model';
import { By, ExecuteScript, LastScriptExecution, Navigate, PageElement, Value } from '@serenity-js/web';
import { defaultCardScenario, sceneId } from '../../../stage/crew/photographer/fixtures';
describe('ExecuteSynchronousScript', function () {
class Sandbox {
static Input = PageElement.located(By.id('name')).describedAs('input field');
}
it('allows the actor to execute a synchronous script', () =>
actorCalled('Joe').attemptsTo(
Navigate.to('/screenplay/interactions/execute-script/input_field.html'),
ExecuteScript.sync(`
document.getElementById('name').value = 'Joe';
`),
Ensure.that(Value.of(Sandbox.Input), equals(actorCalled('Joe').name)),
));
it('allows the actor to retrieve the value returned by the script', () =>
actorCalled('Joe')
.attemptsTo(
ExecuteScript.sync('return navigator.userAgent'),
Ensure.that(LastScriptExecution.result<string>(), includes('Chrome')),
));
it('allows the actor to execute a synchronous script with a static argument', () =>
actorCalled('Joe').attemptsTo(
Navigate.to('/screenplay/interactions/execute-script/input_field.html'),
ExecuteScript.sync(`
var name = arguments[0];
document.getElementById('name').value = name;
`).withArguments(actorCalled('Joe').name),
Ensure.that(Value.of(Sandbox.Input), equals(actorCalled('Joe').name)),
));
it('allows the actor to execute a synchronous script with a promised argument', () =>
actorCalled('Joe').attemptsTo(
Navigate.to('/screenplay/interactions/execute-script/input_field.html'),
ExecuteScript.sync(`
var name = arguments[0];
document.getElementById('name').value = name;
`).withArguments(Promise.resolve(actorCalled('Joe').name)),
Ensure.that(Value.of(Sandbox.Input), equals(actorCalled('Joe').name)),
));
it('allows the actor to execute a synchronous script with a Target argument', () =>
actorCalled('Joe').attemptsTo(
Navigate.to('/screenplay/interactions/execute-script/input_field.html'),
ExecuteScript.sync(`
var name = arguments[0];
var field = arguments[1];
field.value = name;
`).withArguments(actorCalled('Joe').name, Sandbox.Input),
Ensure.that(Value.of(Sandbox.Input), equals(actorCalled('Joe').name)),
));
it('provides a sensible description of the interaction being performed when invoked without arguments', () => {
expect(ExecuteScript.sync(`
console.log('hello world');
`).toString()).to.equal(`#actor executes a synchronous script`);
});
it('provides a sensible description of the interaction being performed when invoked with arguments', () => {
const arg3 = Question.about('arg number 3', actor => void 0);
expect(ExecuteScript.sync(`console.log('hello world');`)
.withArguments(Promise.resolve('arg1'), 'arg2', arg3).toString(),
).to.equal(`#actor executes a synchronous script with arguments: [ <<Promise>>, 'arg2', <<arg number 3>> ]`);
});
it('complains if the script has failed', () =>
expect(actorCalled('Joe').attemptsTo(
Navigate.to('/screenplay/interactions/execute-script/input_field.html'),
ExecuteScript.sync(`
throw new Error("something's not quite right here");
`),
)).to.be.rejectedWith(Error, `something's not quite right here`));
it('emits the events so that the details of the script being executed can be reported', async () => {
const frozenClock = new Clock(() => new Date('1970-01-01'));
const actors = (serenity as any).stage.cast;
const localSerenity = new Serenity(frozenClock);
const recorder = new EventRecorder();
localSerenity.configure({
actors,
crew: [ recorder ],
});
localSerenity.announce(new SceneStarts(sceneId, defaultCardScenario))
await localSerenity.theActorCalled('Ashwin').attemptsTo(
ExecuteScript.sync(`console.log('hello world');`),
);
localSerenity.announce(new SceneFinishes(sceneId));
await localSerenity.waitForNextCue();
const events = recorder.events;
expect(events.length).to.be.greaterThan(4);
expect(events[1]).to.be.instanceOf(ActivityStarts);
expect(events[2]).to.be.instanceOf(ArtifactGenerated);
expect(events[3]).to.be.instanceOf(ActivityFinished);
const artifactGenerated = events[2] as ActivityRelatedArtifactGenerated;
expect(artifactGenerated.name.value).to.equal(`Script source`);
expect(artifactGenerated.artifact.equals(TextData.fromJSON({
contentType: 'text/javascript;charset=UTF-8',
data: 'console.log(\'hello world\');',
}))).to.equal(true, JSON.stringify(artifactGenerated.artifact.toJSON()));
expect(artifactGenerated.timestamp.equals(frozenClock.now())).to.equal(true, artifactGenerated.timestamp.toString());
});
describe('detecting invocation location', () => {
it('correctly detects its invocation location', () => {
const activity = ExecuteScript.sync('return navigator.userAgent');
const location = activity.instantiationLocation();
expect(location.path.basename()).to.equal('ExecuteSynchronousScript.spec.ts');
expect(location.line).to.equal(140);
expect(location.column).to.equal(44);
});
it('correctly detects its invocation location when arguments are used', () => {
const activity = ExecuteScript.sync(`
var name = arguments[0];
var field = arguments[1];
field.value = name;
`).withArguments(actorCalled('Joe').name, Sandbox.Input);
const location = activity.instantiationLocation();
expect(location.path.basename()).to.equal('ExecuteSynchronousScript.spec.ts');
expect(location.line).to.equal(154);
expect(location.column).to.equal(16);
});
});
});