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Serenity/JS: Next generation acceptance testing library for modern web applications.
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text/typescript
import 'mocha';
import { expect } from '@integration/testing-tools';
import { Ensure, equals } from '@serenity-js/assertions';
import { actorCalled, AssertionError, Duration, Wait } from '@serenity-js/core';
import { trimmed } from '@serenity-js/core/lib/io';
import { By, Click, Navigate, PageElement, Text } from '@serenity-js/web';
describe('Wait', () => {
const status = () => PageElement.located(By.id('status')).describedAs('the header'); // eslint-disable-line unicorn/consistent-function-scoping
const loadButton = () => PageElement.located(By.id('load')).describedAs('load button'); // eslint-disable-line unicorn/consistent-function-scoping
describe('detecting invocation location', () => {
it('correctly detects its invocation location', () => {
const activity = Wait.until(Text.of(status()), equals('Ready!'));
const location = activity.instantiationLocation();
expect(location.path.basename()).to.equal('Wait.spec.ts');
expect(location.line).to.equal(16);
expect(location.column).to.equal(35);
});
it('correctly detects its invocation location when a custom timeout is used', () => {
const activity = Wait.upTo(Duration.ofSeconds(1))
.until(Text.of(status()), equals('Ready!'));
const location = activity.instantiationLocation();
expect(location.path.basename()).to.equal('Wait.spec.ts');
expect(location.line).to.equal(26);
expect(location.column).to.equal(18);
});
it('correctly detects its invocation location when a custom polling interval is used', () => {
const activity = Wait.upTo(Duration.ofSeconds(2))
.until(Text.of(status()), equals('Ready!'))
.pollingEvery(Duration.ofMilliseconds(500));
const location = activity.instantiationLocation();
expect(location.path.basename()).to.equal('Wait.spec.ts');
expect(location.line).to.equal(37);
expect(location.column).to.equal(18);
});
});
describe('for', () => {
it('pauses the actor flow for the length of an explicitly-set duration', () =>
actorCalled('Wendy').attemptsTo(
Navigate.to('/screenplay/interactions/wait/loader.html'),
Ensure.that(Text.of(status()), equals('Not ready')),
Click.on(loadButton()),
Wait.for(Duration.ofMilliseconds(6_000)),
Ensure.that(Text.of(status()), equals('Ready!')),
));
it('provides a sensible description of the interaction being performed', () => {
expect(Wait.for(Duration.ofMilliseconds(300)).toString())
.to.equal(`#actor waits for 300ms`);
});
it('correctly detects its invocation location', () => {
const activity = Wait.for(Duration.ofMilliseconds(300));
const location = activity.instantiationLocation();
expect(location.path.basename()).to.equal('Wait.spec.ts');
expect(location.line).to.equal(66);
expect(location.column).to.equal(38);
});
});
describe('until', () => {
it('pauses the actor flow until the expectation is met', () =>
actorCalled('Wendy').attemptsTo(
Navigate.to('/screenplay/interactions/wait/loader.html'),
Ensure.that(Text.of(status()), equals('Not ready')),
Click.on(loadButton()),
Wait.until(Text.of(status()), equals('Ready!')),
Ensure.that(Text.of(status()), equals('Ready!')),
));
it('fails the actor flow when the timeout expires', () =>
expect(actorCalled('Wendy').attemptsTo(
Navigate.to('/screenplay/interactions/wait/slow_loader.html'),
Ensure.that(Text.of(status()), equals('Not ready')),
Click.on(loadButton()),
Wait.upTo(Duration.ofSeconds(2))
.until(Text.of(status()), equals('Ready!'))
.pollingEvery(Duration.ofMilliseconds(500)),
)).to.be.rejected.then((error: AssertionError) => {
expect(error).to.be.instanceOf(AssertionError);
expect(error.message).to.match(new RegExp(trimmed`
| Timeout of 2s has expired while waiting for the text of the header to equal 'Ready!'
|
| Expectation: equals\\('Ready!'\\)
|
| Expected string: Ready!
| Received string: Loading...
|
| \\s{4}at .*screenplay/interactions/Wait.spec.ts:97:22`));
}));
it('provides a sensible description of the interaction being performed', () => {
expect(Wait.upTo(Duration.ofSeconds(1)).until(Text.of(status()), equals('Ready!')).toString())
.to.equal(`#actor waits until the text of the header does equal 'Ready!'`);
});
});
});