quilon
Version:
Generate ERDs from your entity files automagically
47 lines (46 loc) • 2.25 kB
JavaScript
var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
return new (P || (P = Promise))(function (resolve, reject) {
function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
step((generator = generator.apply(thisArg, _arguments || [])).next());
});
};
var __importDefault = (this && this.__importDefault) || function (mod) {
return (mod && mod.__esModule) ? mod : { "default": mod };
};
Object.defineProperty(exports, "__esModule", { value: true });
exports.FileSystemUtils = void 0;
const fs_1 = __importDefault(require("fs"));
const path_1 = __importDefault(require("path"));
const glob_1 = require("glob");
class FileSystemUtils {
/**
* Reads and parses a JSON file from the specified path.
*
* @template T The type of the parsed JSON object.
* @param {string} path - The path of the JSON file to read.
* @returns {T} The parsed JSON content as an object of type T.
* @throws {Error} If the file cannot be read or parsed.
*/
static readAndParseJSONFile(path) {
const fileBuffer = fs_1.default.readFileSync(path);
return JSON.parse(fileBuffer.toString());
}
/**
* Reads all files in a directory that match a specified filename pattern.
*
* @param {string} directory - The directory to search within.
* @param {string} fileNamePattern - The glob pattern to match file names.
* @returns {Promise<string[]>} A promise that resolves to an array of matching file paths.
*/
static readFilesFromDirectory(directory, fileNamePattern) {
return __awaiter(this, void 0, void 0, function* () {
const directoryPath = path_1.default.resolve(directory);
return (0, glob_1.glob)(`${directoryPath}/**/${fileNamePattern}`);
});
}
}
exports.FileSystemUtils = FileSystemUtils;
;