quill-component-library
Version:
A library for components shared between Quill apps.
1,502 lines (1,305 loc) • 2.45 MB
JavaScript
(function (global, factory) {
typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) :
typeof define === 'function' && define.amd ? define(['exports'], factory) :
(factory((global.ComponentLibrary = {})));
}(this, (function (exports) { 'use strict';
/*
object-assign
(c) Sindre Sorhus
@license MIT
*/
/* eslint-disable no-unused-vars */
var getOwnPropertySymbols = Object.getOwnPropertySymbols;
var hasOwnProperty = Object.prototype.hasOwnProperty;
var propIsEnumerable = Object.prototype.propertyIsEnumerable;
function toObject(val) {
if (val === null || val === undefined) {
throw new TypeError('Object.assign cannot be called with null or undefined');
}
return Object(val);
}
function shouldUseNative() {
try {
if (!Object.assign) {
return false;
}
// Detect buggy property enumeration order in older V8 versions.
// https://bugs.chromium.org/p/v8/issues/detail?id=4118
var test1 = new String('abc'); // eslint-disable-line no-new-wrappers
test1[5] = 'de';
if (Object.getOwnPropertyNames(test1)[0] === '5') {
return false;
}
// https://bugs.chromium.org/p/v8/issues/detail?id=3056
var test2 = {};
for (var i = 0; i < 10; i++) {
test2['_' + String.fromCharCode(i)] = i;
}
var order2 = Object.getOwnPropertyNames(test2).map(function (n) {
return test2[n];
});
if (order2.join('') !== '0123456789') {
return false;
}
// https://bugs.chromium.org/p/v8/issues/detail?id=3056
var test3 = {};
'abcdefghijklmnopqrst'.split('').forEach(function (letter) {
test3[letter] = letter;
});
if (Object.keys(Object.assign({}, test3)).join('') !==
'abcdefghijklmnopqrst') {
return false;
}
return true;
} catch (err) {
// We don't expect any of the above to throw, but better to be safe.
return false;
}
}
var objectAssign = shouldUseNative() ? Object.assign : function (target, source) {
var from;
var to = toObject(target);
var symbols;
for (var s = 1; s < arguments.length; s++) {
from = Object(arguments[s]);
for (var key in from) {
if (hasOwnProperty.call(from, key)) {
to[key] = from[key];
}
}
if (getOwnPropertySymbols) {
symbols = getOwnPropertySymbols(from);
for (var i = 0; i < symbols.length; i++) {
if (propIsEnumerable.call(from, symbols[i])) {
to[symbols[i]] = from[symbols[i]];
}
}
}
}
return to;
};
var objectAssign$1 = /*#__PURE__*/Object.freeze({
default: objectAssign,
__moduleExports: objectAssign
});
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
*
*/
/**
* WARNING: DO NOT manually require this module.
* This is a replacement for `invariant(...)` used by the error code system
* and will _only_ be required by the corresponding babel pass.
* It always throws.
*/
function reactProdInvariant(code) {
var argCount = arguments.length - 1;
var message = 'Minified React error #' + code + '; visit ' + 'http://facebook.github.io/react/docs/error-decoder.html?invariant=' + code;
for (var argIdx = 0; argIdx < argCount; argIdx++) {
message += '&args[]=' + encodeURIComponent(arguments[argIdx + 1]);
}
message += ' for the full message or use the non-minified dev environment' + ' for full errors and additional helpful warnings.';
var error = new Error(message);
error.name = 'Invariant Violation';
error.framesToPop = 1; // we don't care about reactProdInvariant's own frame
throw error;
}
var reactProdInvariant_1 = reactProdInvariant;
var reactProdInvariant$1 = /*#__PURE__*/Object.freeze({
default: reactProdInvariant_1,
__moduleExports: reactProdInvariant_1
});
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
*
*/
function makeEmptyFunction(arg) {
return function () {
return arg;
};
}
/**
* This function accepts and discards inputs; it has no side effects. This is
* primarily useful idiomatically for overridable function endpoints which
* always need to be callable, since JS lacks a null-call idiom ala Cocoa.
*/
var emptyFunction = function emptyFunction() {};
emptyFunction.thatReturns = makeEmptyFunction;
emptyFunction.thatReturnsFalse = makeEmptyFunction(false);
emptyFunction.thatReturnsTrue = makeEmptyFunction(true);
emptyFunction.thatReturnsNull = makeEmptyFunction(null);
emptyFunction.thatReturnsThis = function () {
return this;
};
emptyFunction.thatReturnsArgument = function (arg) {
return arg;
};
var emptyFunction_1 = emptyFunction;
var emptyFunction$1 = /*#__PURE__*/Object.freeze({
default: emptyFunction_1,
__moduleExports: emptyFunction_1
});
var emptyFunction$2 = ( emptyFunction$1 && emptyFunction_1 ) || emptyFunction$1;
/**
* Similar to invariant but only logs a warning if the condition is not met.
* This can be used to log issues in development environments in critical
* paths. Removing the logging code for production environments will keep the
* same logic and follow the same code paths.
*/
var warning = emptyFunction$2;
if (process.env.NODE_ENV !== 'production') {
var printWarning = function printWarning(format) {
for (var _len = arguments.length, args = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {
args[_key - 1] = arguments[_key];
}
var argIndex = 0;
var message = 'Warning: ' + format.replace(/%s/g, function () {
return args[argIndex++];
});
if (typeof console !== 'undefined') {
console.error(message);
}
try {
// --- Welcome to debugging React ---
// This error was thrown as a convenience so that you can use this stack
// to find the callsite that caused this warning to fire.
throw new Error(message);
} catch (x) {}
};
warning = function warning(condition, format) {
if (format === undefined) {
throw new Error('`warning(condition, format, ...args)` requires a warning ' + 'message argument');
}
if (format.indexOf('Failed Composite propType: ') === 0) {
return; // Ignore CompositeComponent proptype check.
}
if (!condition) {
for (var _len2 = arguments.length, args = Array(_len2 > 2 ? _len2 - 2 : 0), _key2 = 2; _key2 < _len2; _key2++) {
args[_key2 - 2] = arguments[_key2];
}
printWarning.apply(undefined, [format].concat(args));
}
};
}
var warning_1 = warning;
var warning$1 = /*#__PURE__*/Object.freeze({
default: warning_1,
__moduleExports: warning_1
});
var warning$2 = ( warning$1 && warning_1 ) || warning$1;
function warnNoop(publicInstance, callerName) {
if (process.env.NODE_ENV !== 'production') {
var constructor = publicInstance.constructor;
process.env.NODE_ENV !== 'production' ? warning$2(false, '%s(...): Can only update a mounted or mounting component. ' + 'This usually means you called %s() on an unmounted component. ' + 'This is a no-op. Please check the code for the %s component.', callerName, callerName, constructor && (constructor.displayName || constructor.name) || 'ReactClass') : void 0;
}
}
/**
* This is the abstract API for an update queue.
*/
var ReactNoopUpdateQueue = {
/**
* Checks whether or not this composite component is mounted.
* @param {ReactClass} publicInstance The instance we want to test.
* @return {boolean} True if mounted, false otherwise.
* @protected
* @final
*/
isMounted: function (publicInstance) {
return false;
},
/**
* Enqueue a callback that will be executed after all the pending updates
* have processed.
*
* @param {ReactClass} publicInstance The instance to use as `this` context.
* @param {?function} callback Called after state is updated.
* @internal
*/
enqueueCallback: function (publicInstance, callback) {},
/**
* Forces an update. This should only be invoked when it is known with
* certainty that we are **not** in a DOM transaction.
*
* You may want to call this when you know that some deeper aspect of the
* component's state has changed but `setState` was not called.
*
* This will not invoke `shouldComponentUpdate`, but it will invoke
* `componentWillUpdate` and `componentDidUpdate`.
*
* @param {ReactClass} publicInstance The instance that should rerender.
* @internal
*/
enqueueForceUpdate: function (publicInstance) {
warnNoop(publicInstance, 'forceUpdate');
},
/**
* Replaces all of the state. Always use this or `setState` to mutate state.
* You should treat `this.state` as immutable.
*
* There is no guarantee that `this.state` will be immediately updated, so
* accessing `this.state` after calling this method may return the old value.
*
* @param {ReactClass} publicInstance The instance that should rerender.
* @param {object} completeState Next state.
* @internal
*/
enqueueReplaceState: function (publicInstance, completeState) {
warnNoop(publicInstance, 'replaceState');
},
/**
* Sets a subset of the state. This only exists because _pendingState is
* internal. This provides a merging strategy that is not available to deep
* properties which is confusing. TODO: Expose pendingState or don't use it
* during the merge.
*
* @param {ReactClass} publicInstance The instance that should rerender.
* @param {object} partialState Next partial state to be merged with state.
* @internal
*/
enqueueSetState: function (publicInstance, partialState) {
warnNoop(publicInstance, 'setState');
}
};
var ReactNoopUpdateQueue_1 = ReactNoopUpdateQueue;
var ReactNoopUpdateQueue$1 = /*#__PURE__*/Object.freeze({
default: ReactNoopUpdateQueue_1,
__moduleExports: ReactNoopUpdateQueue_1
});
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
*
*/
var canDefineProperty = false;
if (process.env.NODE_ENV !== 'production') {
try {
// $FlowFixMe https://github.com/facebook/flow/issues/285
Object.defineProperty({}, 'x', { get: function () {} });
canDefineProperty = true;
} catch (x) {
// IE will fail on defineProperty
}
}
var canDefineProperty_1 = canDefineProperty;
var canDefineProperty$1 = /*#__PURE__*/Object.freeze({
default: canDefineProperty_1,
__moduleExports: canDefineProperty_1
});
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
*/
var emptyObject = {};
if (process.env.NODE_ENV !== 'production') {
Object.freeze(emptyObject);
}
var emptyObject_1 = emptyObject;
var emptyObject$1 = /*#__PURE__*/Object.freeze({
default: emptyObject_1,
__moduleExports: emptyObject_1
});
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
*/
/**
* Use invariant() to assert state which your program assumes to be true.
*
* Provide sprintf-style format (only %s is supported) and arguments
* to provide information about what broke and what you were
* expecting.
*
* The invariant message will be stripped in production, but the invariant
* will remain to ensure logic does not differ in production.
*/
var validateFormat = function validateFormat(format) {};
if (process.env.NODE_ENV !== 'production') {
validateFormat = function validateFormat(format) {
if (format === undefined) {
throw new Error('invariant requires an error message argument');
}
};
}
function invariant(condition, format, a, b, c, d, e, f) {
validateFormat(format);
if (!condition) {
var error;
if (format === undefined) {
error = new Error('Minified exception occurred; use the non-minified dev environment ' + 'for the full error message and additional helpful warnings.');
} else {
var args = [a, b, c, d, e, f];
var argIndex = 0;
error = new Error(format.replace(/%s/g, function () {
return args[argIndex++];
}));
error.name = 'Invariant Violation';
}
error.framesToPop = 1; // we don't care about invariant's own frame
throw error;
}
}
var invariant_1 = invariant;
var invariant$1 = /*#__PURE__*/Object.freeze({
default: invariant_1,
__moduleExports: invariant_1
});
/**
* Copyright (c) 2014-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
*/
/**
* Forked from fbjs/warning:
* https://github.com/facebook/fbjs/blob/e66ba20ad5be433eb54423f2b097d829324d9de6/packages/fbjs/src/__forks__/warning.js
*
* Only change is we use console.warn instead of console.error,
* and do nothing when 'console' is not supported.
* This really simplifies the code.
* ---
* Similar to invariant but only logs a warning if the condition is not met.
* This can be used to log issues in development environments in critical
* paths. Removing the logging code for production environments will keep the
* same logic and follow the same code paths.
*/
var lowPriorityWarning = function () {};
if (process.env.NODE_ENV !== 'production') {
var printWarning$1 = function (format) {
for (var _len = arguments.length, args = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {
args[_key - 1] = arguments[_key];
}
var argIndex = 0;
var message = 'Warning: ' + format.replace(/%s/g, function () {
return args[argIndex++];
});
if (typeof console !== 'undefined') {
console.warn(message);
}
try {
// --- Welcome to debugging React ---
// This error was thrown as a convenience so that you can use this stack
// to find the callsite that caused this warning to fire.
throw new Error(message);
} catch (x) {}
};
lowPriorityWarning = function (condition, format) {
if (format === undefined) {
throw new Error('`warning(condition, format, ...args)` requires a warning ' + 'message argument');
}
if (!condition) {
for (var _len2 = arguments.length, args = Array(_len2 > 2 ? _len2 - 2 : 0), _key2 = 2; _key2 < _len2; _key2++) {
args[_key2 - 2] = arguments[_key2];
}
printWarning$1.apply(undefined, [format].concat(args));
}
};
}
var lowPriorityWarning_1 = lowPriorityWarning;
var lowPriorityWarning$1 = /*#__PURE__*/Object.freeze({
default: lowPriorityWarning_1,
__moduleExports: lowPriorityWarning_1
});
var _prodInvariant = ( reactProdInvariant$1 && reactProdInvariant_1 ) || reactProdInvariant$1;
var objectAssign$2 = ( objectAssign$1 && objectAssign ) || objectAssign$1;
var ReactNoopUpdateQueue$2 = ( ReactNoopUpdateQueue$1 && ReactNoopUpdateQueue_1 ) || ReactNoopUpdateQueue$1;
var canDefineProperty$2 = ( canDefineProperty$1 && canDefineProperty_1 ) || canDefineProperty$1;
var emptyObject$2 = ( emptyObject$1 && emptyObject_1 ) || emptyObject$1;
var invariant$2 = ( invariant$1 && invariant_1 ) || invariant$1;
var lowPriorityWarning$2 = ( lowPriorityWarning$1 && lowPriorityWarning_1 ) || lowPriorityWarning$1;
/**
* Base class helpers for the updating state of a component.
*/
function ReactComponent(props, context, updater) {
this.props = props;
this.context = context;
this.refs = emptyObject$2;
// We initialize the default updater but the real one gets injected by the
// renderer.
this.updater = updater || ReactNoopUpdateQueue$2;
}
ReactComponent.prototype.isReactComponent = {};
/**
* Sets a subset of the state. Always use this to mutate
* state. You should treat `this.state` as immutable.
*
* There is no guarantee that `this.state` will be immediately updated, so
* accessing `this.state` after calling this method may return the old value.
*
* There is no guarantee that calls to `setState` will run synchronously,
* as they may eventually be batched together. You can provide an optional
* callback that will be executed when the call to setState is actually
* completed.
*
* When a function is provided to setState, it will be called at some point in
* the future (not synchronously). It will be called with the up to date
* component arguments (state, props, context). These values can be different
* from this.* because your function may be called after receiveProps but before
* shouldComponentUpdate, and this new state, props, and context will not yet be
* assigned to this.
*
* @param {object|function} partialState Next partial state or function to
* produce next partial state to be merged with current state.
* @param {?function} callback Called after state is updated.
* @final
* @protected
*/
ReactComponent.prototype.setState = function (partialState, callback) {
!(typeof partialState === 'object' || typeof partialState === 'function' || partialState == null) ? process.env.NODE_ENV !== 'production' ? invariant$2(false, 'setState(...): takes an object of state variables to update or a function which returns an object of state variables.') : _prodInvariant('85') : void 0;
this.updater.enqueueSetState(this, partialState);
if (callback) {
this.updater.enqueueCallback(this, callback, 'setState');
}
};
/**
* Forces an update. This should only be invoked when it is known with
* certainty that we are **not** in a DOM transaction.
*
* You may want to call this when you know that some deeper aspect of the
* component's state has changed but `setState` was not called.
*
* This will not invoke `shouldComponentUpdate`, but it will invoke
* `componentWillUpdate` and `componentDidUpdate`.
*
* @param {?function} callback Called after update is complete.
* @final
* @protected
*/
ReactComponent.prototype.forceUpdate = function (callback) {
this.updater.enqueueForceUpdate(this);
if (callback) {
this.updater.enqueueCallback(this, callback, 'forceUpdate');
}
};
/**
* Deprecated APIs. These APIs used to exist on classic React classes but since
* we would like to deprecate them, we're not going to move them over to this
* modern base class. Instead, we define a getter that warns if it's accessed.
*/
if (process.env.NODE_ENV !== 'production') {
var deprecatedAPIs = {
isMounted: ['isMounted', 'Instead, make sure to clean up subscriptions and pending requests in ' + 'componentWillUnmount to prevent memory leaks.'],
replaceState: ['replaceState', 'Refactor your code to use setState instead (see ' + 'https://github.com/facebook/react/issues/3236).']
};
var defineDeprecationWarning = function (methodName, info) {
if (canDefineProperty$2) {
Object.defineProperty(ReactComponent.prototype, methodName, {
get: function () {
lowPriorityWarning$2(false, '%s(...) is deprecated in plain JavaScript React classes. %s', info[0], info[1]);
return undefined;
}
});
}
};
for (var fnName in deprecatedAPIs) {
if (deprecatedAPIs.hasOwnProperty(fnName)) {
defineDeprecationWarning(fnName, deprecatedAPIs[fnName]);
}
}
}
/**
* Base class helpers for the updating state of a component.
*/
function ReactPureComponent(props, context, updater) {
// Duplicated from ReactComponent.
this.props = props;
this.context = context;
this.refs = emptyObject$2;
// We initialize the default updater but the real one gets injected by the
// renderer.
this.updater = updater || ReactNoopUpdateQueue$2;
}
function ComponentDummy() {}
ComponentDummy.prototype = ReactComponent.prototype;
ReactPureComponent.prototype = new ComponentDummy();
ReactPureComponent.prototype.constructor = ReactPureComponent;
// Avoid an extra prototype jump for these methods.
objectAssign$2(ReactPureComponent.prototype, ReactComponent.prototype);
ReactPureComponent.prototype.isPureReactComponent = true;
var ReactBaseClasses = {
Component: ReactComponent,
PureComponent: ReactPureComponent
};
var ReactBaseClasses_1 = ReactBaseClasses.Component;
var ReactBaseClasses_2 = ReactBaseClasses.PureComponent;
var ReactBaseClasses$1 = /*#__PURE__*/Object.freeze({
default: ReactBaseClasses,
__moduleExports: ReactBaseClasses,
Component: ReactBaseClasses_1,
PureComponent: ReactBaseClasses_2
});
/**
* Static poolers. Several custom versions for each potential number of
* arguments. A completely generic pooler is easy to implement, but would
* require accessing the `arguments` object. In each of these, `this` refers to
* the Class itself, not an instance. If any others are needed, simply add them
* here, or in their own files.
*/
var oneArgumentPooler = function (copyFieldsFrom) {
var Klass = this;
if (Klass.instancePool.length) {
var instance = Klass.instancePool.pop();
Klass.call(instance, copyFieldsFrom);
return instance;
} else {
return new Klass(copyFieldsFrom);
}
};
var twoArgumentPooler = function (a1, a2) {
var Klass = this;
if (Klass.instancePool.length) {
var instance = Klass.instancePool.pop();
Klass.call(instance, a1, a2);
return instance;
} else {
return new Klass(a1, a2);
}
};
var threeArgumentPooler = function (a1, a2, a3) {
var Klass = this;
if (Klass.instancePool.length) {
var instance = Klass.instancePool.pop();
Klass.call(instance, a1, a2, a3);
return instance;
} else {
return new Klass(a1, a2, a3);
}
};
var fourArgumentPooler = function (a1, a2, a3, a4) {
var Klass = this;
if (Klass.instancePool.length) {
var instance = Klass.instancePool.pop();
Klass.call(instance, a1, a2, a3, a4);
return instance;
} else {
return new Klass(a1, a2, a3, a4);
}
};
var standardReleaser = function (instance) {
var Klass = this;
!(instance instanceof Klass) ? process.env.NODE_ENV !== 'production' ? invariant$2(false, 'Trying to release an instance into a pool of a different type.') : _prodInvariant('25') : void 0;
instance.destructor();
if (Klass.instancePool.length < Klass.poolSize) {
Klass.instancePool.push(instance);
}
};
var DEFAULT_POOL_SIZE = 10;
var DEFAULT_POOLER = oneArgumentPooler;
/**
* Augments `CopyConstructor` to be a poolable class, augmenting only the class
* itself (statically) not adding any prototypical fields. Any CopyConstructor
* you give this may have a `poolSize` property, and will look for a
* prototypical `destructor` on instances.
*
* @param {Function} CopyConstructor Constructor that can be used to reset.
* @param {Function} pooler Customizable pooler.
*/
var addPoolingTo = function (CopyConstructor, pooler) {
// Casting as any so that flow ignores the actual implementation and trusts
// it to match the type we declared
var NewKlass = CopyConstructor;
NewKlass.instancePool = [];
NewKlass.getPooled = pooler || DEFAULT_POOLER;
if (!NewKlass.poolSize) {
NewKlass.poolSize = DEFAULT_POOL_SIZE;
}
NewKlass.release = standardReleaser;
return NewKlass;
};
var PooledClass = {
addPoolingTo: addPoolingTo,
oneArgumentPooler: oneArgumentPooler,
twoArgumentPooler: twoArgumentPooler,
threeArgumentPooler: threeArgumentPooler,
fourArgumentPooler: fourArgumentPooler
};
var PooledClass_1 = PooledClass;
var PooledClass$1 = /*#__PURE__*/Object.freeze({
default: PooledClass_1,
__moduleExports: PooledClass_1
});
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
*
*/
/**
* Keeps track of the current owner.
*
* The current owner is the component who should own any components that are
* currently being constructed.
*/
var ReactCurrentOwner = {
/**
* @internal
* @type {ReactComponent}
*/
current: null
};
var ReactCurrentOwner_1 = ReactCurrentOwner;
var ReactCurrentOwner$1 = /*#__PURE__*/Object.freeze({
default: ReactCurrentOwner_1,
__moduleExports: ReactCurrentOwner_1
});
/**
* Copyright (c) 2014-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
*
*/
// The Symbol used to tag the ReactElement type. If there is no native Symbol
// nor polyfill, then a plain number is used for performance.
var REACT_ELEMENT_TYPE = typeof Symbol === 'function' && Symbol['for'] && Symbol['for']('react.element') || 0xeac7;
var ReactElementSymbol = REACT_ELEMENT_TYPE;
var ReactElementSymbol$1 = /*#__PURE__*/Object.freeze({
default: ReactElementSymbol,
__moduleExports: ReactElementSymbol
});
var ReactCurrentOwner$2 = ( ReactCurrentOwner$1 && ReactCurrentOwner_1 ) || ReactCurrentOwner$1;
var REACT_ELEMENT_TYPE$1 = ( ReactElementSymbol$1 && ReactElementSymbol ) || ReactElementSymbol$1;
var hasOwnProperty$1 = Object.prototype.hasOwnProperty;
var RESERVED_PROPS = {
key: true,
ref: true,
__self: true,
__source: true
};
var specialPropKeyWarningShown, specialPropRefWarningShown;
function hasValidRef(config) {
if (process.env.NODE_ENV !== 'production') {
if (hasOwnProperty$1.call(config, 'ref')) {
var getter = Object.getOwnPropertyDescriptor(config, 'ref').get;
if (getter && getter.isReactWarning) {
return false;
}
}
}
return config.ref !== undefined;
}
function hasValidKey(config) {
if (process.env.NODE_ENV !== 'production') {
if (hasOwnProperty$1.call(config, 'key')) {
var getter = Object.getOwnPropertyDescriptor(config, 'key').get;
if (getter && getter.isReactWarning) {
return false;
}
}
}
return config.key !== undefined;
}
function defineKeyPropWarningGetter(props, displayName) {
var warnAboutAccessingKey = function () {
if (!specialPropKeyWarningShown) {
specialPropKeyWarningShown = true;
process.env.NODE_ENV !== 'production' ? warning$2(false, '%s: `key` is not a prop. Trying to access it will result ' + 'in `undefined` being returned. If you need to access the same ' + 'value within the child component, you should pass it as a different ' + 'prop. (https://fb.me/react-special-props)', displayName) : void 0;
}
};
warnAboutAccessingKey.isReactWarning = true;
Object.defineProperty(props, 'key', {
get: warnAboutAccessingKey,
configurable: true
});
}
function defineRefPropWarningGetter(props, displayName) {
var warnAboutAccessingRef = function () {
if (!specialPropRefWarningShown) {
specialPropRefWarningShown = true;
process.env.NODE_ENV !== 'production' ? warning$2(false, '%s: `ref` is not a prop. Trying to access it will result ' + 'in `undefined` being returned. If you need to access the same ' + 'value within the child component, you should pass it as a different ' + 'prop. (https://fb.me/react-special-props)', displayName) : void 0;
}
};
warnAboutAccessingRef.isReactWarning = true;
Object.defineProperty(props, 'ref', {
get: warnAboutAccessingRef,
configurable: true
});
}
/**
* Factory method to create a new React element. This no longer adheres to
* the class pattern, so do not use new to call it. Also, no instanceof check
* will work. Instead test $$typeof field against Symbol.for('react.element') to check
* if something is a React Element.
*
* @param {*} type
* @param {*} key
* @param {string|object} ref
* @param {*} self A *temporary* helper to detect places where `this` is
* different from the `owner` when React.createElement is called, so that we
* can warn. We want to get rid of owner and replace string `ref`s with arrow
* functions, and as long as `this` and owner are the same, there will be no
* change in behavior.
* @param {*} source An annotation object (added by a transpiler or otherwise)
* indicating filename, line number, and/or other information.
* @param {*} owner
* @param {*} props
* @internal
*/
var ReactElement = function (type, key, ref, self, source, owner, props) {
var element = {
// This tag allow us to uniquely identify this as a React Element
$$typeof: REACT_ELEMENT_TYPE$1,
// Built-in properties that belong on the element
type: type,
key: key,
ref: ref,
props: props,
// Record the component responsible for creating this element.
_owner: owner
};
if (process.env.NODE_ENV !== 'production') {
// The validation flag is currently mutative. We put it on
// an external backing store so that we can freeze the whole object.
// This can be replaced with a WeakMap once they are implemented in
// commonly used development environments.
element._store = {};
// To make comparing ReactElements easier for testing purposes, we make
// the validation flag non-enumerable (where possible, which should
// include every environment we run tests in), so the test framework
// ignores it.
if (canDefineProperty$2) {
Object.defineProperty(element._store, 'validated', {
configurable: false,
enumerable: false,
writable: true,
value: false
});
// self and source are DEV only properties.
Object.defineProperty(element, '_self', {
configurable: false,
enumerable: false,
writable: false,
value: self
});
// Two elements created in two different places should be considered
// equal for testing purposes and therefore we hide it from enumeration.
Object.defineProperty(element, '_source', {
configurable: false,
enumerable: false,
writable: false,
value: source
});
} else {
element._store.validated = false;
element._self = self;
element._source = source;
}
if (Object.freeze) {
Object.freeze(element.props);
Object.freeze(element);
}
}
return element;
};
/**
* Create and return a new ReactElement of the given type.
* See https://facebook.github.io/react/docs/top-level-api.html#react.createelement
*/
ReactElement.createElement = function (type, config, children) {
var propName;
// Reserved names are extracted
var props = {};
var key = null;
var ref = null;
var self = null;
var source = null;
if (config != null) {
if (hasValidRef(config)) {
ref = config.ref;
}
if (hasValidKey(config)) {
key = '' + config.key;
}
self = config.__self === undefined ? null : config.__self;
source = config.__source === undefined ? null : config.__source;
// Remaining properties are added to a new props object
for (propName in config) {
if (hasOwnProperty$1.call(config, propName) && !RESERVED_PROPS.hasOwnProperty(propName)) {
props[propName] = config[propName];
}
}
}
// Children can be more than one argument, and those are transferred onto
// the newly allocated props object.
var childrenLength = arguments.length - 2;
if (childrenLength === 1) {
props.children = children;
} else if (childrenLength > 1) {
var childArray = Array(childrenLength);
for (var i = 0; i < childrenLength; i++) {
childArray[i] = arguments[i + 2];
}
if (process.env.NODE_ENV !== 'production') {
if (Object.freeze) {
Object.freeze(childArray);
}
}
props.children = childArray;
}
// Resolve default props
if (type && type.defaultProps) {
var defaultProps = type.defaultProps;
for (propName in defaultProps) {
if (props[propName] === undefined) {
props[propName] = defaultProps[propName];
}
}
}
if (process.env.NODE_ENV !== 'production') {
if (key || ref) {
if (typeof props.$$typeof === 'undefined' || props.$$typeof !== REACT_ELEMENT_TYPE$1) {
var displayName = typeof type === 'function' ? type.displayName || type.name || 'Unknown' : type;
if (key) {
defineKeyPropWarningGetter(props, displayName);
}
if (ref) {
defineRefPropWarningGetter(props, displayName);
}
}
}
}
return ReactElement(type, key, ref, self, source, ReactCurrentOwner$2.current, props);
};
/**
* Return a function that produces ReactElements of a given type.
* See https://facebook.github.io/react/docs/top-level-api.html#react.createfactory
*/
ReactElement.createFactory = function (type) {
var factory = ReactElement.createElement.bind(null, type);
// Expose the type on the factory and the prototype so that it can be
// easily accessed on elements. E.g. `<Foo />.type === Foo`.
// This should not be named `constructor` since this may not be the function
// that created the element, and it may not even be a constructor.
// Legacy hook TODO: Warn if this is accessed
factory.type = type;
return factory;
};
ReactElement.cloneAndReplaceKey = function (oldElement, newKey) {
var newElement = ReactElement(oldElement.type, newKey, oldElement.ref, oldElement._self, oldElement._source, oldElement._owner, oldElement.props);
return newElement;
};
/**
* Clone and return a new ReactElement using element as the starting point.
* See https://facebook.github.io/react/docs/top-level-api.html#react.cloneelement
*/
ReactElement.cloneElement = function (element, config, children) {
var propName;
// Original props are copied
var props = objectAssign$2({}, element.props);
// Reserved names are extracted
var key = element.key;
var ref = element.ref;
// Self is preserved since the owner is preserved.
var self = element._self;
// Source is preserved since cloneElement is unlikely to be targeted by a
// transpiler, and the original source is probably a better indicator of the
// true owner.
var source = element._source;
// Owner will be preserved, unless ref is overridden
var owner = element._owner;
if (config != null) {
if (hasValidRef(config)) {
// Silently steal the ref from the parent.
ref = config.ref;
owner = ReactCurrentOwner$2.current;
}
if (hasValidKey(config)) {
key = '' + config.key;
}
// Remaining properties override existing props
var defaultProps;
if (element.type && element.type.defaultProps) {
defaultProps = element.type.defaultProps;
}
for (propName in config) {
if (hasOwnProperty$1.call(config, propName) && !RESERVED_PROPS.hasOwnProperty(propName)) {
if (config[propName] === undefined && defaultProps !== undefined) {
// Resolve default props
props[propName] = defaultProps[propName];
} else {
props[propName] = config[propName];
}
}
}
}
// Children can be more than one argument, and those are transferred onto
// the newly allocated props object.
var childrenLength = arguments.length - 2;
if (childrenLength === 1) {
props.children = children;
} else if (childrenLength > 1) {
var childArray = Array(childrenLength);
for (var i = 0; i < childrenLength; i++) {
childArray[i] = arguments[i + 2];
}
props.children = childArray;
}
return ReactElement(element.type, key, ref, self, source, owner, props);
};
/**
* Verifies the object is a ReactElement.
* See https://facebook.github.io/react/docs/top-level-api.html#react.isvalidelement
* @param {?object} object
* @return {boolean} True if `object` is a valid component.
* @final
*/
ReactElement.isValidElement = function (object) {
return typeof object === 'object' && object !== null && object.$$typeof === REACT_ELEMENT_TYPE$1;
};
var ReactElement_1 = ReactElement;
var ReactElement$1 = /*#__PURE__*/Object.freeze({
default: ReactElement_1,
__moduleExports: ReactElement_1
});
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
*
*/
/* global Symbol */
var ITERATOR_SYMBOL = typeof Symbol === 'function' && Symbol.iterator;
var FAUX_ITERATOR_SYMBOL = '@@iterator'; // Before Symbol spec.
/**
* Returns the iterator method function contained on the iterable object.
*
* Be sure to invoke the function with the iterable as context:
*
* var iteratorFn = getIteratorFn(myIterable);
* if (iteratorFn) {
* var iterator = iteratorFn.call(myIterable);
* ...
* }
*
* @param {?object} maybeIterable
* @return {?function}
*/
function getIteratorFn(maybeIterable) {
var iteratorFn = maybeIterable && (ITERATOR_SYMBOL && maybeIterable[ITERATOR_SYMBOL] || maybeIterable[FAUX_ITERATOR_SYMBOL]);
if (typeof iteratorFn === 'function') {
return iteratorFn;
}
}
var getIteratorFn_1 = getIteratorFn;
var getIteratorFn$1 = /*#__PURE__*/Object.freeze({
default: getIteratorFn_1,
__moduleExports: getIteratorFn_1
});
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
*
*/
/**
* Escape and wrap key so it is safe to use as a reactid
*
* @param {string} key to be escaped.
* @return {string} the escaped key.
*/
function escape(key) {
var escapeRegex = /[=:]/g;
var escaperLookup = {
'=': '=0',
':': '=2'
};
var escapedString = ('' + key).replace(escapeRegex, function (match) {
return escaperLookup[match];
});
return '$' + escapedString;
}
/**
* Unescape and unwrap key for human-readable display
*
* @param {string} key to unescape.
* @return {string} the unescaped key.
*/
function unescape(key) {
var unescapeRegex = /(=0|=2)/g;
var unescaperLookup = {
'=0': '=',
'=2': ':'
};
var keySubstring = key[0] === '.' && key[1] === '$' ? key.substring(2) : key.substring(1);
return ('' + keySubstring).replace(unescapeRegex, function (match) {
return unescaperLookup[match];
});
}
var KeyEscapeUtils = {
escape: escape,
unescape: unescape
};
var KeyEscapeUtils_1 = KeyEscapeUtils;
var KeyEscapeUtils$1 = /*#__PURE__*/Object.freeze({
default: KeyEscapeUtils_1,
__moduleExports: KeyEscapeUtils_1
});
var getIteratorFn$2 = ( getIteratorFn$1 && getIteratorFn_1 ) || getIteratorFn$1;
var KeyEscapeUtils$2 = ( KeyEscapeUtils$1 && KeyEscapeUtils_1 ) || KeyEscapeUtils$1;
var SEPARATOR = '.';
var SUBSEPARATOR = ':';
/**
* This is inlined from ReactElement since this file is shared between
* isomorphic and renderers. We could extract this to a
*
*/
/**
* TODO: Test that a single child and an array with one item have the same key
* pattern.
*/
var didWarnAboutMaps = false;
/**
* Generate a key string that identifies a component within a set.
*
* @param {*} component A component that could contain a manual key.
* @param {number} index Index that is used if a manual key is not provided.
* @return {string}
*/
function getComponentKey(component, index) {
// Do some typechecking here since we call this blindly. We want to ensure
// that we don't block potential future ES APIs.
if (component && typeof component === 'object' && component.key != null) {
// Explicit key
return KeyEscapeUtils$2.escape(component.key);
}
// Implicit key determined by the index in the set
return index.toString(36);
}
/**
* @param {?*} children Children tree container.
* @param {!string} nameSoFar Name of the key path so far.
* @param {!function} callback Callback to invoke with each child found.
* @param {?*} traverseContext Used to pass information throughout the traversal
* process.
* @return {!number} The number of children in this subtree.
*/
function traverseAllChildrenImpl(children, nameSoFar, callback, traverseContext) {
var type = typeof children;
if (type === 'undefined' || type === 'boolean') {
// All of the above are perceived as null.
children = null;
}
if (children === null || type === 'string' || type === 'number' ||
// The following is inlined from ReactElement. This means we can optimize
// some checks. React Fiber also inlines this logic for similar purposes.
type === 'object' && children.$$typeof === REACT_ELEMENT_TYPE$1) {
callback(traverseContext, children,
// If it's the only child, treat the name as if it was wrapped in an array
// so that it's consistent if the number of children grows.
nameSoFar === '' ? SEPARATOR + getComponentKey(children, 0) : nameSoFar);
return 1;
}
var child;
var nextName;
var subtreeCount = 0; // Count of children found in the current subtree.
var nextNamePrefix = nameSoFar === '' ? SEPARATOR : nameSoFar + SUBSEPARATOR;
if (Array.isArray(children)) {
for (var i = 0; i < children.length; i++) {
child = children[i];
nextName = nextNamePrefix + getComponentKey(child, i);
subtreeCount += traverseAllChildrenImpl(child, nextName, callback, traverseContext);
}
} else {
var iteratorFn = getIteratorFn$2(children);
if (iteratorFn) {
var iterator = iteratorFn.call(children);
var step;
if (iteratorFn !== children.entries) {
var ii = 0;
while (!(step = iterator.next()).done) {
child = step.value;
nextName = nextNamePrefix + getComponentKey(child, ii++);
subtreeCount += traverseAllChildrenImpl(child, nextName, callback, traverseContext);
}
} else {
if (process.env.NODE_ENV !== 'production') {
var mapsAsChildrenAddendum = '';
if (ReactCurrentOwner$2.current) {
var mapsAsChildrenOwnerName = ReactCurrentOwner$2.current.getName();
if (mapsAsChildrenOwnerName) {
mapsAsChildrenAddendum = ' Check the render method of `' + mapsAsChildrenOwnerName + '`.';
}
}
process.env.NODE_ENV !== 'production' ? warning$2(didWarnAboutMaps, 'Using Maps as children is not yet fully supported. It is an ' + 'experimental feature that might be removed. Convert it to a ' + 'sequence / iterable of keyed ReactElements instead.%s', mapsAsChildrenAddendum) : void 0;
didWarnAboutMaps = true;
}
// Iterator will provide entry [k,v] tuples rather than values.
while (!(step = iterator.next()).done) {
var entry = step.value;
if (entry) {
child = entry[1];
nextName = nextNamePrefix + KeyEscapeUtils$2.escape(entry[0]) + SUBSEPARATOR + getComponentKey(child, 0);
subtreeCount += traverseAllChildrenImpl(child, nextName, callback, traverseContext);
}
}
}
} else if (type === 'object') {
var addendum = '';
if (process.env.NODE_ENV !== 'production') {
addendum = ' If you meant to render a collection of children, use an array ' + 'instead or wrap the object using createFragment(object) from the ' + 'React add-ons.';
if (children._isReactElement) {
addendum = " It looks like you're using an element created by a different " + 'version of React. Make sure to use only one copy of React.';
}
if (ReactCurrentOwner$2.current) {
var name = ReactCurrentOwner$2.current.getName();
if (name) {
addendum += ' Check the render method of `' + name + '`.';
}
}
}
var childrenString = String(children);
process.env.NODE_ENV !== 'production' ? invariant$2(false, 'Objects are not valid as a React child (found: %s).%s', childrenString === '[object Object]' ? 'object with keys {' + Object.keys(children).join(', ') + '}' : childrenString, addendum) : _prodInvariant('31', childrenString === '[object Object]' ? 'object with keys {' + Object.keys(children).join(', ') + '}' : childrenString, addendum);
}
}
return subtreeCount;
}
/**
* Traverses children that are typically specified as `props.children`, but
* might also be specified through attributes:
*
* - `traverseAllChildren(this.props.children, ...)`
* - `traverseAllChildren(this.props.leftPanelChildren, ...)`
*
* The `traverseContext` is an optional argument that is passed through the
* entire traversal. It can be used to store accumulations or anything else that
* the callback might find relevant.
*
* @param {?*} children Children tree object.
* @param {!function} callback To invoke upon traversing each child.
* @param {?*} traverseContext Context for traversal.
* @return {!number} The number of children in this subtree.
*/
function traverseAllChildren(children, callback, traverseContext) {
if (children == null) {
return 0;
}
return traverseAllChildrenImpl(children, '', callback, traverseContext);
}
var traverseAllChildren_1 = traverseAllChildren;
var traverseAllChildren$1 = /*#__PURE__*/Object.freeze({
default: traverseAllChildren_1,
__moduleExports: traverseAllChildren_1
});
var PooledClass$2 = ( PooledClass$1 && PooledClass_1 ) || PooledClass$1;
var ReactElement$2 = ( ReactElement$1 && ReactElement_1 ) || ReactElement$1;
var traverseAllChildren$2 = ( traverseAllChildren$1 && traverseAllChildren_1 ) || traverseAllChildren$1;
var twoArgumentPooler$1 = PooledClass$2.twoArgumentPooler;
var fourArgumentPooler$1 = PooledClass$2.fourArgumentPooler;
var userProvidedKeyEscapeRegex = /\/+/g;
function escapeUserProvidedKey(text) {
return ('' + text).replace(userProvidedKeyEscapeRegex, '$&/');
}
/**
* PooledClass representing the bookkeeping associated with performing a child
* traversal. Allows avoiding binding callbacks.
*
* @constructor ForEachBookKeeping
* @param {!function} forEachFunction Function to perform traversal with.
* @param {?*} forEachContext Context to perform context with.
*/
function ForEachBookKeeping(forEachFunction, forEachContext) {
this.func = forEachFunction;
this.context = forEachContext;
this.count = 0;
}
ForEachBookKeeping.prototype.destructor = function () {
this.func = null;
this.context = null;
this.count = 0;
};
PooledClass$2.addPoolingTo(ForEachBookKeeping, twoArgumentPooler$1);
function forEachSingleChild(bookKeeping, child, name) {
var func = bookKeeping.func,
context = bookKeeping.context;
func.call(context, child, bookKeeping.count++);
}
/**
* Iterates through children that are typically specified as `props.children`.
*
* See https://facebook.github.io/react/docs/top-level-api.html#react.children.foreach
*
* The provided forEachFunc(child, index) will be called for each
* leaf child.
*
* @param {?*} children Children tree container.
* @param {function(*, int)} forEachFunc
* @param {*} forEachContext Context for forEachContext.
*/
function forEachChildren(children, forEachFunc, forEachContext) {
if (children == null) {
return children;
}
var traverseContext = ForEachBookKeeping.getPooled(forEachFunc, forEachContext);
traverseAllChildren$2(children, forEachSingleChild, traverseContext);
ForEachBookKeeping.release(traverseContext);
}
/**
* PooledClass representing the bookkeeping associated with performing a child
* mapping. Allows avoiding binding callbacks.
*
* @constructor MapBookKeeping
* @param {!*} mapResult Object containing the ordered map of results.
* @param {!function} mapFunction Function to perform mapping with.
* @param {?*} mapContext Context to perform mapping with.
*/
function MapBookKeeping(mapResult, keyPrefix, mapFunction, mapContext) {
this.result = mapResult;
this.keyPrefix = keyPrefix;
this.func = mapFunction;
this.context = mapContext;
this.count = 0;
}
MapBookKeeping.prototype.destructor = function () {
this.result = null;
this.keyPrefix = null;
this.func = null;
this.context = null;
this.count = 0;
};
PooledClass$2.addPoolingTo(MapBookKeeping, fourArgumentPooler$1);
function mapSingleChildIntoContext(bookKeeping, child, childKey) {
var result = bookKeeping.result,
keyPrefix = bookKeeping.keyPrefix,
func = bookKeeping.func,
context = bookKeeping.context;
var mappedChild = func.call(context, child, bookKeeping.count++);
if (Array.isArray(mappedChild)) {
mapIntoWithKeyPrefixInternal(mappedChild, result, childKey, emptyFunction$2.thatReturnsArgument);
} else if (mappedChild != null) {
if (ReactElement$2.isValidElement(mappedChild)) {
mappedChild = ReactElement$2.cloneAndReplaceKey(mappedChild,
// Keep both the (mapped) and old keys if they differ, just as
// traverseAllChildren used to do for objects as children
keyPrefix + (mappedChild.key && (!child || child.key !== mappedChild.key) ? escapeUserProvidedKey(mappedChild.key) + '/' : '') + childKey);
}
result.push(mappedChild);
}
}
function mapIntoWithKeyPrefixInternal(children, array, prefix, func, context) {
var escapedPrefix = '';
if (prefix != null) {
escapedPrefix = escapeUserProvidedK