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quill-component-library

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(function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) : typeof define === 'function' && define.amd ? define(['exports'], factory) : (factory((global.ComponentLibrary = {}))); }(this, (function (exports) { 'use strict'; /* object-assign (c) Sindre Sorhus @license MIT */ /* eslint-disable no-unused-vars */ var getOwnPropertySymbols = Object.getOwnPropertySymbols; var hasOwnProperty = Object.prototype.hasOwnProperty; var propIsEnumerable = Object.prototype.propertyIsEnumerable; function toObject(val) { if (val === null || val === undefined) { throw new TypeError('Object.assign cannot be called with null or undefined'); } return Object(val); } function shouldUseNative() { try { if (!Object.assign) { return false; } // Detect buggy property enumeration order in older V8 versions. // https://bugs.chromium.org/p/v8/issues/detail?id=4118 var test1 = new String('abc'); // eslint-disable-line no-new-wrappers test1[5] = 'de'; if (Object.getOwnPropertyNames(test1)[0] === '5') { return false; } // https://bugs.chromium.org/p/v8/issues/detail?id=3056 var test2 = {}; for (var i = 0; i < 10; i++) { test2['_' + String.fromCharCode(i)] = i; } var order2 = Object.getOwnPropertyNames(test2).map(function (n) { return test2[n]; }); if (order2.join('') !== '0123456789') { return false; } // https://bugs.chromium.org/p/v8/issues/detail?id=3056 var test3 = {}; 'abcdefghijklmnopqrst'.split('').forEach(function (letter) { test3[letter] = letter; }); if (Object.keys(Object.assign({}, test3)).join('') !== 'abcdefghijklmnopqrst') { return false; } return true; } catch (err) { // We don't expect any of the above to throw, but better to be safe. return false; } } var objectAssign = shouldUseNative() ? Object.assign : function (target, source) { var from; var to = toObject(target); var symbols; for (var s = 1; s < arguments.length; s++) { from = Object(arguments[s]); for (var key in from) { if (hasOwnProperty.call(from, key)) { to[key] = from[key]; } } if (getOwnPropertySymbols) { symbols = getOwnPropertySymbols(from); for (var i = 0; i < symbols.length; i++) { if (propIsEnumerable.call(from, symbols[i])) { to[symbols[i]] = from[symbols[i]]; } } } } return to; }; var objectAssign$1 = /*#__PURE__*/Object.freeze({ default: objectAssign, __moduleExports: objectAssign }); /** * Copyright (c) 2013-present, Facebook, Inc. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. * * */ /** * WARNING: DO NOT manually require this module. * This is a replacement for `invariant(...)` used by the error code system * and will _only_ be required by the corresponding babel pass. * It always throws. */ function reactProdInvariant(code) { var argCount = arguments.length - 1; var message = 'Minified React error #' + code + '; visit ' + 'http://facebook.github.io/react/docs/error-decoder.html?invariant=' + code; for (var argIdx = 0; argIdx < argCount; argIdx++) { message += '&args[]=' + encodeURIComponent(arguments[argIdx + 1]); } message += ' for the full message or use the non-minified dev environment' + ' for full errors and additional helpful warnings.'; var error = new Error(message); error.name = 'Invariant Violation'; error.framesToPop = 1; // we don't care about reactProdInvariant's own frame throw error; } var reactProdInvariant_1 = reactProdInvariant; var reactProdInvariant$1 = /*#__PURE__*/Object.freeze({ default: reactProdInvariant_1, __moduleExports: reactProdInvariant_1 }); /** * Copyright (c) 2013-present, Facebook, Inc. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. * * */ function makeEmptyFunction(arg) { return function () { return arg; }; } /** * This function accepts and discards inputs; it has no side effects. This is * primarily useful idiomatically for overridable function endpoints which * always need to be callable, since JS lacks a null-call idiom ala Cocoa. */ var emptyFunction = function emptyFunction() {}; emptyFunction.thatReturns = makeEmptyFunction; emptyFunction.thatReturnsFalse = makeEmptyFunction(false); emptyFunction.thatReturnsTrue = makeEmptyFunction(true); emptyFunction.thatReturnsNull = makeEmptyFunction(null); emptyFunction.thatReturnsThis = function () { return this; }; emptyFunction.thatReturnsArgument = function (arg) { return arg; }; var emptyFunction_1 = emptyFunction; var emptyFunction$1 = /*#__PURE__*/Object.freeze({ default: emptyFunction_1, __moduleExports: emptyFunction_1 }); var emptyFunction$2 = ( emptyFunction$1 && emptyFunction_1 ) || emptyFunction$1; /** * Similar to invariant but only logs a warning if the condition is not met. * This can be used to log issues in development environments in critical * paths. Removing the logging code for production environments will keep the * same logic and follow the same code paths. */ var warning = emptyFunction$2; if (process.env.NODE_ENV !== 'production') { var printWarning = function printWarning(format) { for (var _len = arguments.length, args = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) { args[_key - 1] = arguments[_key]; } var argIndex = 0; var message = 'Warning: ' + format.replace(/%s/g, function () { return args[argIndex++]; }); if (typeof console !== 'undefined') { console.error(message); } try { // --- Welcome to debugging React --- // This error was thrown as a convenience so that you can use this stack // to find the callsite that caused this warning to fire. throw new Error(message); } catch (x) {} }; warning = function warning(condition, format) { if (format === undefined) { throw new Error('`warning(condition, format, ...args)` requires a warning ' + 'message argument'); } if (format.indexOf('Failed Composite propType: ') === 0) { return; // Ignore CompositeComponent proptype check. } if (!condition) { for (var _len2 = arguments.length, args = Array(_len2 > 2 ? _len2 - 2 : 0), _key2 = 2; _key2 < _len2; _key2++) { args[_key2 - 2] = arguments[_key2]; } printWarning.apply(undefined, [format].concat(args)); } }; } var warning_1 = warning; var warning$1 = /*#__PURE__*/Object.freeze({ default: warning_1, __moduleExports: warning_1 }); var warning$2 = ( warning$1 && warning_1 ) || warning$1; function warnNoop(publicInstance, callerName) { if (process.env.NODE_ENV !== 'production') { var constructor = publicInstance.constructor; process.env.NODE_ENV !== 'production' ? warning$2(false, '%s(...): Can only update a mounted or mounting component. ' + 'This usually means you called %s() on an unmounted component. ' + 'This is a no-op. Please check the code for the %s component.', callerName, callerName, constructor && (constructor.displayName || constructor.name) || 'ReactClass') : void 0; } } /** * This is the abstract API for an update queue. */ var ReactNoopUpdateQueue = { /** * Checks whether or not this composite component is mounted. * @param {ReactClass} publicInstance The instance we want to test. * @return {boolean} True if mounted, false otherwise. * @protected * @final */ isMounted: function (publicInstance) { return false; }, /** * Enqueue a callback that will be executed after all the pending updates * have processed. * * @param {ReactClass} publicInstance The instance to use as `this` context. * @param {?function} callback Called after state is updated. * @internal */ enqueueCallback: function (publicInstance, callback) {}, /** * Forces an update. This should only be invoked when it is known with * certainty that we are **not** in a DOM transaction. * * You may want to call this when you know that some deeper aspect of the * component's state has changed but `setState` was not called. * * This will not invoke `shouldComponentUpdate`, but it will invoke * `componentWillUpdate` and `componentDidUpdate`. * * @param {ReactClass} publicInstance The instance that should rerender. * @internal */ enqueueForceUpdate: function (publicInstance) { warnNoop(publicInstance, 'forceUpdate'); }, /** * Replaces all of the state. Always use this or `setState` to mutate state. * You should treat `this.state` as immutable. * * There is no guarantee that `this.state` will be immediately updated, so * accessing `this.state` after calling this method may return the old value. * * @param {ReactClass} publicInstance The instance that should rerender. * @param {object} completeState Next state. * @internal */ enqueueReplaceState: function (publicInstance, completeState) { warnNoop(publicInstance, 'replaceState'); }, /** * Sets a subset of the state. This only exists because _pendingState is * internal. This provides a merging strategy that is not available to deep * properties which is confusing. TODO: Expose pendingState or don't use it * during the merge. * * @param {ReactClass} publicInstance The instance that should rerender. * @param {object} partialState Next partial state to be merged with state. * @internal */ enqueueSetState: function (publicInstance, partialState) { warnNoop(publicInstance, 'setState'); } }; var ReactNoopUpdateQueue_1 = ReactNoopUpdateQueue; var ReactNoopUpdateQueue$1 = /*#__PURE__*/Object.freeze({ default: ReactNoopUpdateQueue_1, __moduleExports: ReactNoopUpdateQueue_1 }); /** * Copyright (c) 2013-present, Facebook, Inc. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. * * */ var canDefineProperty = false; if (process.env.NODE_ENV !== 'production') { try { // $FlowFixMe https://github.com/facebook/flow/issues/285 Object.defineProperty({}, 'x', { get: function () {} }); canDefineProperty = true; } catch (x) { // IE will fail on defineProperty } } var canDefineProperty_1 = canDefineProperty; var canDefineProperty$1 = /*#__PURE__*/Object.freeze({ default: canDefineProperty_1, __moduleExports: canDefineProperty_1 }); /** * Copyright (c) 2013-present, Facebook, Inc. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. * */ var emptyObject = {}; if (process.env.NODE_ENV !== 'production') { Object.freeze(emptyObject); } var emptyObject_1 = emptyObject; var emptyObject$1 = /*#__PURE__*/Object.freeze({ default: emptyObject_1, __moduleExports: emptyObject_1 }); /** * Copyright (c) 2013-present, Facebook, Inc. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. * */ /** * Use invariant() to assert state which your program assumes to be true. * * Provide sprintf-style format (only %s is supported) and arguments * to provide information about what broke and what you were * expecting. * * The invariant message will be stripped in production, but the invariant * will remain to ensure logic does not differ in production. */ var validateFormat = function validateFormat(format) {}; if (process.env.NODE_ENV !== 'production') { validateFormat = function validateFormat(format) { if (format === undefined) { throw new Error('invariant requires an error message argument'); } }; } function invariant(condition, format, a, b, c, d, e, f) { validateFormat(format); if (!condition) { var error; if (format === undefined) { error = new Error('Minified exception occurred; use the non-minified dev environment ' + 'for the full error message and additional helpful warnings.'); } else { var args = [a, b, c, d, e, f]; var argIndex = 0; error = new Error(format.replace(/%s/g, function () { return args[argIndex++]; })); error.name = 'Invariant Violation'; } error.framesToPop = 1; // we don't care about invariant's own frame throw error; } } var invariant_1 = invariant; var invariant$1 = /*#__PURE__*/Object.freeze({ default: invariant_1, __moduleExports: invariant_1 }); /** * Copyright (c) 2014-present, Facebook, Inc. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. * */ /** * Forked from fbjs/warning: * https://github.com/facebook/fbjs/blob/e66ba20ad5be433eb54423f2b097d829324d9de6/packages/fbjs/src/__forks__/warning.js * * Only change is we use console.warn instead of console.error, * and do nothing when 'console' is not supported. * This really simplifies the code. * --- * Similar to invariant but only logs a warning if the condition is not met. * This can be used to log issues in development environments in critical * paths. Removing the logging code for production environments will keep the * same logic and follow the same code paths. */ var lowPriorityWarning = function () {}; if (process.env.NODE_ENV !== 'production') { var printWarning$1 = function (format) { for (var _len = arguments.length, args = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) { args[_key - 1] = arguments[_key]; } var argIndex = 0; var message = 'Warning: ' + format.replace(/%s/g, function () { return args[argIndex++]; }); if (typeof console !== 'undefined') { console.warn(message); } try { // --- Welcome to debugging React --- // This error was thrown as a convenience so that you can use this stack // to find the callsite that caused this warning to fire. throw new Error(message); } catch (x) {} }; lowPriorityWarning = function (condition, format) { if (format === undefined) { throw new Error('`warning(condition, format, ...args)` requires a warning ' + 'message argument'); } if (!condition) { for (var _len2 = arguments.length, args = Array(_len2 > 2 ? _len2 - 2 : 0), _key2 = 2; _key2 < _len2; _key2++) { args[_key2 - 2] = arguments[_key2]; } printWarning$1.apply(undefined, [format].concat(args)); } }; } var lowPriorityWarning_1 = lowPriorityWarning; var lowPriorityWarning$1 = /*#__PURE__*/Object.freeze({ default: lowPriorityWarning_1, __moduleExports: lowPriorityWarning_1 }); var _prodInvariant = ( reactProdInvariant$1 && reactProdInvariant_1 ) || reactProdInvariant$1; var objectAssign$2 = ( objectAssign$1 && objectAssign ) || objectAssign$1; var ReactNoopUpdateQueue$2 = ( ReactNoopUpdateQueue$1 && ReactNoopUpdateQueue_1 ) || ReactNoopUpdateQueue$1; var canDefineProperty$2 = ( canDefineProperty$1 && canDefineProperty_1 ) || canDefineProperty$1; var emptyObject$2 = ( emptyObject$1 && emptyObject_1 ) || emptyObject$1; var invariant$2 = ( invariant$1 && invariant_1 ) || invariant$1; var lowPriorityWarning$2 = ( lowPriorityWarning$1 && lowPriorityWarning_1 ) || lowPriorityWarning$1; /** * Base class helpers for the updating state of a component. */ function ReactComponent(props, context, updater) { this.props = props; this.context = context; this.refs = emptyObject$2; // We initialize the default updater but the real one gets injected by the // renderer. this.updater = updater || ReactNoopUpdateQueue$2; } ReactComponent.prototype.isReactComponent = {}; /** * Sets a subset of the state. Always use this to mutate * state. You should treat `this.state` as immutable. * * There is no guarantee that `this.state` will be immediately updated, so * accessing `this.state` after calling this method may return the old value. * * There is no guarantee that calls to `setState` will run synchronously, * as they may eventually be batched together. You can provide an optional * callback that will be executed when the call to setState is actually * completed. * * When a function is provided to setState, it will be called at some point in * the future (not synchronously). It will be called with the up to date * component arguments (state, props, context). These values can be different * from this.* because your function may be called after receiveProps but before * shouldComponentUpdate, and this new state, props, and context will not yet be * assigned to this. * * @param {object|function} partialState Next partial state or function to * produce next partial state to be merged with current state. * @param {?function} callback Called after state is updated. * @final * @protected */ ReactComponent.prototype.setState = function (partialState, callback) { !(typeof partialState === 'object' || typeof partialState === 'function' || partialState == null) ? process.env.NODE_ENV !== 'production' ? invariant$2(false, 'setState(...): takes an object of state variables to update or a function which returns an object of state variables.') : _prodInvariant('85') : void 0; this.updater.enqueueSetState(this, partialState); if (callback) { this.updater.enqueueCallback(this, callback, 'setState'); } }; /** * Forces an update. This should only be invoked when it is known with * certainty that we are **not** in a DOM transaction. * * You may want to call this when you know that some deeper aspect of the * component's state has changed but `setState` was not called. * * This will not invoke `shouldComponentUpdate`, but it will invoke * `componentWillUpdate` and `componentDidUpdate`. * * @param {?function} callback Called after update is complete. * @final * @protected */ ReactComponent.prototype.forceUpdate = function (callback) { this.updater.enqueueForceUpdate(this); if (callback) { this.updater.enqueueCallback(this, callback, 'forceUpdate'); } }; /** * Deprecated APIs. These APIs used to exist on classic React classes but since * we would like to deprecate them, we're not going to move them over to this * modern base class. Instead, we define a getter that warns if it's accessed. */ if (process.env.NODE_ENV !== 'production') { var deprecatedAPIs = { isMounted: ['isMounted', 'Instead, make sure to clean up subscriptions and pending requests in ' + 'componentWillUnmount to prevent memory leaks.'], replaceState: ['replaceState', 'Refactor your code to use setState instead (see ' + 'https://github.com/facebook/react/issues/3236).'] }; var defineDeprecationWarning = function (methodName, info) { if (canDefineProperty$2) { Object.defineProperty(ReactComponent.prototype, methodName, { get: function () { lowPriorityWarning$2(false, '%s(...) is deprecated in plain JavaScript React classes. %s', info[0], info[1]); return undefined; } }); } }; for (var fnName in deprecatedAPIs) { if (deprecatedAPIs.hasOwnProperty(fnName)) { defineDeprecationWarning(fnName, deprecatedAPIs[fnName]); } } } /** * Base class helpers for the updating state of a component. */ function ReactPureComponent(props, context, updater) { // Duplicated from ReactComponent. this.props = props; this.context = context; this.refs = emptyObject$2; // We initialize the default updater but the real one gets injected by the // renderer. this.updater = updater || ReactNoopUpdateQueue$2; } function ComponentDummy() {} ComponentDummy.prototype = ReactComponent.prototype; ReactPureComponent.prototype = new ComponentDummy(); ReactPureComponent.prototype.constructor = ReactPureComponent; // Avoid an extra prototype jump for these methods. objectAssign$2(ReactPureComponent.prototype, ReactComponent.prototype); ReactPureComponent.prototype.isPureReactComponent = true; var ReactBaseClasses = { Component: ReactComponent, PureComponent: ReactPureComponent }; var ReactBaseClasses_1 = ReactBaseClasses.Component; var ReactBaseClasses_2 = ReactBaseClasses.PureComponent; var ReactBaseClasses$1 = /*#__PURE__*/Object.freeze({ default: ReactBaseClasses, __moduleExports: ReactBaseClasses, Component: ReactBaseClasses_1, PureComponent: ReactBaseClasses_2 }); /** * Static poolers. Several custom versions for each potential number of * arguments. A completely generic pooler is easy to implement, but would * require accessing the `arguments` object. In each of these, `this` refers to * the Class itself, not an instance. If any others are needed, simply add them * here, or in their own files. */ var oneArgumentPooler = function (copyFieldsFrom) { var Klass = this; if (Klass.instancePool.length) { var instance = Klass.instancePool.pop(); Klass.call(instance, copyFieldsFrom); return instance; } else { return new Klass(copyFieldsFrom); } }; var twoArgumentPooler = function (a1, a2) { var Klass = this; if (Klass.instancePool.length) { var instance = Klass.instancePool.pop(); Klass.call(instance, a1, a2); return instance; } else { return new Klass(a1, a2); } }; var threeArgumentPooler = function (a1, a2, a3) { var Klass = this; if (Klass.instancePool.length) { var instance = Klass.instancePool.pop(); Klass.call(instance, a1, a2, a3); return instance; } else { return new Klass(a1, a2, a3); } }; var fourArgumentPooler = function (a1, a2, a3, a4) { var Klass = this; if (Klass.instancePool.length) { var instance = Klass.instancePool.pop(); Klass.call(instance, a1, a2, a3, a4); return instance; } else { return new Klass(a1, a2, a3, a4); } }; var standardReleaser = function (instance) { var Klass = this; !(instance instanceof Klass) ? process.env.NODE_ENV !== 'production' ? invariant$2(false, 'Trying to release an instance into a pool of a different type.') : _prodInvariant('25') : void 0; instance.destructor(); if (Klass.instancePool.length < Klass.poolSize) { Klass.instancePool.push(instance); } }; var DEFAULT_POOL_SIZE = 10; var DEFAULT_POOLER = oneArgumentPooler; /** * Augments `CopyConstructor` to be a poolable class, augmenting only the class * itself (statically) not adding any prototypical fields. Any CopyConstructor * you give this may have a `poolSize` property, and will look for a * prototypical `destructor` on instances. * * @param {Function} CopyConstructor Constructor that can be used to reset. * @param {Function} pooler Customizable pooler. */ var addPoolingTo = function (CopyConstructor, pooler) { // Casting as any so that flow ignores the actual implementation and trusts // it to match the type we declared var NewKlass = CopyConstructor; NewKlass.instancePool = []; NewKlass.getPooled = pooler || DEFAULT_POOLER; if (!NewKlass.poolSize) { NewKlass.poolSize = DEFAULT_POOL_SIZE; } NewKlass.release = standardReleaser; return NewKlass; }; var PooledClass = { addPoolingTo: addPoolingTo, oneArgumentPooler: oneArgumentPooler, twoArgumentPooler: twoArgumentPooler, threeArgumentPooler: threeArgumentPooler, fourArgumentPooler: fourArgumentPooler }; var PooledClass_1 = PooledClass; var PooledClass$1 = /*#__PURE__*/Object.freeze({ default: PooledClass_1, __moduleExports: PooledClass_1 }); /** * Copyright (c) 2013-present, Facebook, Inc. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. * * */ /** * Keeps track of the current owner. * * The current owner is the component who should own any components that are * currently being constructed. */ var ReactCurrentOwner = { /** * @internal * @type {ReactComponent} */ current: null }; var ReactCurrentOwner_1 = ReactCurrentOwner; var ReactCurrentOwner$1 = /*#__PURE__*/Object.freeze({ default: ReactCurrentOwner_1, __moduleExports: ReactCurrentOwner_1 }); /** * Copyright (c) 2014-present, Facebook, Inc. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. * * */ // The Symbol used to tag the ReactElement type. If there is no native Symbol // nor polyfill, then a plain number is used for performance. var REACT_ELEMENT_TYPE = typeof Symbol === 'function' && Symbol['for'] && Symbol['for']('react.element') || 0xeac7; var ReactElementSymbol = REACT_ELEMENT_TYPE; var ReactElementSymbol$1 = /*#__PURE__*/Object.freeze({ default: ReactElementSymbol, __moduleExports: ReactElementSymbol }); var ReactCurrentOwner$2 = ( ReactCurrentOwner$1 && ReactCurrentOwner_1 ) || ReactCurrentOwner$1; var REACT_ELEMENT_TYPE$1 = ( ReactElementSymbol$1 && ReactElementSymbol ) || ReactElementSymbol$1; var hasOwnProperty$1 = Object.prototype.hasOwnProperty; var RESERVED_PROPS = { key: true, ref: true, __self: true, __source: true }; var specialPropKeyWarningShown, specialPropRefWarningShown; function hasValidRef(config) { if (process.env.NODE_ENV !== 'production') { if (hasOwnProperty$1.call(config, 'ref')) { var getter = Object.getOwnPropertyDescriptor(config, 'ref').get; if (getter && getter.isReactWarning) { return false; } } } return config.ref !== undefined; } function hasValidKey(config) { if (process.env.NODE_ENV !== 'production') { if (hasOwnProperty$1.call(config, 'key')) { var getter = Object.getOwnPropertyDescriptor(config, 'key').get; if (getter && getter.isReactWarning) { return false; } } } return config.key !== undefined; } function defineKeyPropWarningGetter(props, displayName) { var warnAboutAccessingKey = function () { if (!specialPropKeyWarningShown) { specialPropKeyWarningShown = true; process.env.NODE_ENV !== 'production' ? warning$2(false, '%s: `key` is not a prop. Trying to access it will result ' + 'in `undefined` being returned. If you need to access the same ' + 'value within the child component, you should pass it as a different ' + 'prop. (https://fb.me/react-special-props)', displayName) : void 0; } }; warnAboutAccessingKey.isReactWarning = true; Object.defineProperty(props, 'key', { get: warnAboutAccessingKey, configurable: true }); } function defineRefPropWarningGetter(props, displayName) { var warnAboutAccessingRef = function () { if (!specialPropRefWarningShown) { specialPropRefWarningShown = true; process.env.NODE_ENV !== 'production' ? warning$2(false, '%s: `ref` is not a prop. Trying to access it will result ' + 'in `undefined` being returned. If you need to access the same ' + 'value within the child component, you should pass it as a different ' + 'prop. (https://fb.me/react-special-props)', displayName) : void 0; } }; warnAboutAccessingRef.isReactWarning = true; Object.defineProperty(props, 'ref', { get: warnAboutAccessingRef, configurable: true }); } /** * Factory method to create a new React element. This no longer adheres to * the class pattern, so do not use new to call it. Also, no instanceof check * will work. Instead test $$typeof field against Symbol.for('react.element') to check * if something is a React Element. * * @param {*} type * @param {*} key * @param {string|object} ref * @param {*} self A *temporary* helper to detect places where `this` is * different from the `owner` when React.createElement is called, so that we * can warn. We want to get rid of owner and replace string `ref`s with arrow * functions, and as long as `this` and owner are the same, there will be no * change in behavior. * @param {*} source An annotation object (added by a transpiler or otherwise) * indicating filename, line number, and/or other information. * @param {*} owner * @param {*} props * @internal */ var ReactElement = function (type, key, ref, self, source, owner, props) { var element = { // This tag allow us to uniquely identify this as a React Element $$typeof: REACT_ELEMENT_TYPE$1, // Built-in properties that belong on the element type: type, key: key, ref: ref, props: props, // Record the component responsible for creating this element. _owner: owner }; if (process.env.NODE_ENV !== 'production') { // The validation flag is currently mutative. We put it on // an external backing store so that we can freeze the whole object. // This can be replaced with a WeakMap once they are implemented in // commonly used development environments. element._store = {}; // To make comparing ReactElements easier for testing purposes, we make // the validation flag non-enumerable (where possible, which should // include every environment we run tests in), so the test framework // ignores it. if (canDefineProperty$2) { Object.defineProperty(element._store, 'validated', { configurable: false, enumerable: false, writable: true, value: false }); // self and source are DEV only properties. Object.defineProperty(element, '_self', { configurable: false, enumerable: false, writable: false, value: self }); // Two elements created in two different places should be considered // equal for testing purposes and therefore we hide it from enumeration. Object.defineProperty(element, '_source', { configurable: false, enumerable: false, writable: false, value: source }); } else { element._store.validated = false; element._self = self; element._source = source; } if (Object.freeze) { Object.freeze(element.props); Object.freeze(element); } } return element; }; /** * Create and return a new ReactElement of the given type. * See https://facebook.github.io/react/docs/top-level-api.html#react.createelement */ ReactElement.createElement = function (type, config, children) { var propName; // Reserved names are extracted var props = {}; var key = null; var ref = null; var self = null; var source = null; if (config != null) { if (hasValidRef(config)) { ref = config.ref; } if (hasValidKey(config)) { key = '' + config.key; } self = config.__self === undefined ? null : config.__self; source = config.__source === undefined ? null : config.__source; // Remaining properties are added to a new props object for (propName in config) { if (hasOwnProperty$1.call(config, propName) && !RESERVED_PROPS.hasOwnProperty(propName)) { props[propName] = config[propName]; } } } // Children can be more than one argument, and those are transferred onto // the newly allocated props object. var childrenLength = arguments.length - 2; if (childrenLength === 1) { props.children = children; } else if (childrenLength > 1) { var childArray = Array(childrenLength); for (var i = 0; i < childrenLength; i++) { childArray[i] = arguments[i + 2]; } if (process.env.NODE_ENV !== 'production') { if (Object.freeze) { Object.freeze(childArray); } } props.children = childArray; } // Resolve default props if (type && type.defaultProps) { var defaultProps = type.defaultProps; for (propName in defaultProps) { if (props[propName] === undefined) { props[propName] = defaultProps[propName]; } } } if (process.env.NODE_ENV !== 'production') { if (key || ref) { if (typeof props.$$typeof === 'undefined' || props.$$typeof !== REACT_ELEMENT_TYPE$1) { var displayName = typeof type === 'function' ? type.displayName || type.name || 'Unknown' : type; if (key) { defineKeyPropWarningGetter(props, displayName); } if (ref) { defineRefPropWarningGetter(props, displayName); } } } } return ReactElement(type, key, ref, self, source, ReactCurrentOwner$2.current, props); }; /** * Return a function that produces ReactElements of a given type. * See https://facebook.github.io/react/docs/top-level-api.html#react.createfactory */ ReactElement.createFactory = function (type) { var factory = ReactElement.createElement.bind(null, type); // Expose the type on the factory and the prototype so that it can be // easily accessed on elements. E.g. `<Foo />.type === Foo`. // This should not be named `constructor` since this may not be the function // that created the element, and it may not even be a constructor. // Legacy hook TODO: Warn if this is accessed factory.type = type; return factory; }; ReactElement.cloneAndReplaceKey = function (oldElement, newKey) { var newElement = ReactElement(oldElement.type, newKey, oldElement.ref, oldElement._self, oldElement._source, oldElement._owner, oldElement.props); return newElement; }; /** * Clone and return a new ReactElement using element as the starting point. * See https://facebook.github.io/react/docs/top-level-api.html#react.cloneelement */ ReactElement.cloneElement = function (element, config, children) { var propName; // Original props are copied var props = objectAssign$2({}, element.props); // Reserved names are extracted var key = element.key; var ref = element.ref; // Self is preserved since the owner is preserved. var self = element._self; // Source is preserved since cloneElement is unlikely to be targeted by a // transpiler, and the original source is probably a better indicator of the // true owner. var source = element._source; // Owner will be preserved, unless ref is overridden var owner = element._owner; if (config != null) { if (hasValidRef(config)) { // Silently steal the ref from the parent. ref = config.ref; owner = ReactCurrentOwner$2.current; } if (hasValidKey(config)) { key = '' + config.key; } // Remaining properties override existing props var defaultProps; if (element.type && element.type.defaultProps) { defaultProps = element.type.defaultProps; } for (propName in config) { if (hasOwnProperty$1.call(config, propName) && !RESERVED_PROPS.hasOwnProperty(propName)) { if (config[propName] === undefined && defaultProps !== undefined) { // Resolve default props props[propName] = defaultProps[propName]; } else { props[propName] = config[propName]; } } } } // Children can be more than one argument, and those are transferred onto // the newly allocated props object. var childrenLength = arguments.length - 2; if (childrenLength === 1) { props.children = children; } else if (childrenLength > 1) { var childArray = Array(childrenLength); for (var i = 0; i < childrenLength; i++) { childArray[i] = arguments[i + 2]; } props.children = childArray; } return ReactElement(element.type, key, ref, self, source, owner, props); }; /** * Verifies the object is a ReactElement. * See https://facebook.github.io/react/docs/top-level-api.html#react.isvalidelement * @param {?object} object * @return {boolean} True if `object` is a valid component. * @final */ ReactElement.isValidElement = function (object) { return typeof object === 'object' && object !== null && object.$$typeof === REACT_ELEMENT_TYPE$1; }; var ReactElement_1 = ReactElement; var ReactElement$1 = /*#__PURE__*/Object.freeze({ default: ReactElement_1, __moduleExports: ReactElement_1 }); /** * Copyright (c) 2013-present, Facebook, Inc. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. * * */ /* global Symbol */ var ITERATOR_SYMBOL = typeof Symbol === 'function' && Symbol.iterator; var FAUX_ITERATOR_SYMBOL = '@@iterator'; // Before Symbol spec. /** * Returns the iterator method function contained on the iterable object. * * Be sure to invoke the function with the iterable as context: * * var iteratorFn = getIteratorFn(myIterable); * if (iteratorFn) { * var iterator = iteratorFn.call(myIterable); * ... * } * * @param {?object} maybeIterable * @return {?function} */ function getIteratorFn(maybeIterable) { var iteratorFn = maybeIterable && (ITERATOR_SYMBOL && maybeIterable[ITERATOR_SYMBOL] || maybeIterable[FAUX_ITERATOR_SYMBOL]); if (typeof iteratorFn === 'function') { return iteratorFn; } } var getIteratorFn_1 = getIteratorFn; var getIteratorFn$1 = /*#__PURE__*/Object.freeze({ default: getIteratorFn_1, __moduleExports: getIteratorFn_1 }); /** * Copyright (c) 2013-present, Facebook, Inc. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. * * */ /** * Escape and wrap key so it is safe to use as a reactid * * @param {string} key to be escaped. * @return {string} the escaped key. */ function escape(key) { var escapeRegex = /[=:]/g; var escaperLookup = { '=': '=0', ':': '=2' }; var escapedString = ('' + key).replace(escapeRegex, function (match) { return escaperLookup[match]; }); return '$' + escapedString; } /** * Unescape and unwrap key for human-readable display * * @param {string} key to unescape. * @return {string} the unescaped key. */ function unescape(key) { var unescapeRegex = /(=0|=2)/g; var unescaperLookup = { '=0': '=', '=2': ':' }; var keySubstring = key[0] === '.' && key[1] === '$' ? key.substring(2) : key.substring(1); return ('' + keySubstring).replace(unescapeRegex, function (match) { return unescaperLookup[match]; }); } var KeyEscapeUtils = { escape: escape, unescape: unescape }; var KeyEscapeUtils_1 = KeyEscapeUtils; var KeyEscapeUtils$1 = /*#__PURE__*/Object.freeze({ default: KeyEscapeUtils_1, __moduleExports: KeyEscapeUtils_1 }); var getIteratorFn$2 = ( getIteratorFn$1 && getIteratorFn_1 ) || getIteratorFn$1; var KeyEscapeUtils$2 = ( KeyEscapeUtils$1 && KeyEscapeUtils_1 ) || KeyEscapeUtils$1; var SEPARATOR = '.'; var SUBSEPARATOR = ':'; /** * This is inlined from ReactElement since this file is shared between * isomorphic and renderers. We could extract this to a * */ /** * TODO: Test that a single child and an array with one item have the same key * pattern. */ var didWarnAboutMaps = false; /** * Generate a key string that identifies a component within a set. * * @param {*} component A component that could contain a manual key. * @param {number} index Index that is used if a manual key is not provided. * @return {string} */ function getComponentKey(component, index) { // Do some typechecking here since we call this blindly. We want to ensure // that we don't block potential future ES APIs. if (component && typeof component === 'object' && component.key != null) { // Explicit key return KeyEscapeUtils$2.escape(component.key); } // Implicit key determined by the index in the set return index.toString(36); } /** * @param {?*} children Children tree container. * @param {!string} nameSoFar Name of the key path so far. * @param {!function} callback Callback to invoke with each child found. * @param {?*} traverseContext Used to pass information throughout the traversal * process. * @return {!number} The number of children in this subtree. */ function traverseAllChildrenImpl(children, nameSoFar, callback, traverseContext) { var type = typeof children; if (type === 'undefined' || type === 'boolean') { // All of the above are perceived as null. children = null; } if (children === null || type === 'string' || type === 'number' || // The following is inlined from ReactElement. This means we can optimize // some checks. React Fiber also inlines this logic for similar purposes. type === 'object' && children.$$typeof === REACT_ELEMENT_TYPE$1) { callback(traverseContext, children, // If it's the only child, treat the name as if it was wrapped in an array // so that it's consistent if the number of children grows. nameSoFar === '' ? SEPARATOR + getComponentKey(children, 0) : nameSoFar); return 1; } var child; var nextName; var subtreeCount = 0; // Count of children found in the current subtree. var nextNamePrefix = nameSoFar === '' ? SEPARATOR : nameSoFar + SUBSEPARATOR; if (Array.isArray(children)) { for (var i = 0; i < children.length; i++) { child = children[i]; nextName = nextNamePrefix + getComponentKey(child, i); subtreeCount += traverseAllChildrenImpl(child, nextName, callback, traverseContext); } } else { var iteratorFn = getIteratorFn$2(children); if (iteratorFn) { var iterator = iteratorFn.call(children); var step; if (iteratorFn !== children.entries) { var ii = 0; while (!(step = iterator.next()).done) { child = step.value; nextName = nextNamePrefix + getComponentKey(child, ii++); subtreeCount += traverseAllChildrenImpl(child, nextName, callback, traverseContext); } } else { if (process.env.NODE_ENV !== 'production') { var mapsAsChildrenAddendum = ''; if (ReactCurrentOwner$2.current) { var mapsAsChildrenOwnerName = ReactCurrentOwner$2.current.getName(); if (mapsAsChildrenOwnerName) { mapsAsChildrenAddendum = ' Check the render method of `' + mapsAsChildrenOwnerName + '`.'; } } process.env.NODE_ENV !== 'production' ? warning$2(didWarnAboutMaps, 'Using Maps as children is not yet fully supported. It is an ' + 'experimental feature that might be removed. Convert it to a ' + 'sequence / iterable of keyed ReactElements instead.%s', mapsAsChildrenAddendum) : void 0; didWarnAboutMaps = true; } // Iterator will provide entry [k,v] tuples rather than values. while (!(step = iterator.next()).done) { var entry = step.value; if (entry) { child = entry[1]; nextName = nextNamePrefix + KeyEscapeUtils$2.escape(entry[0]) + SUBSEPARATOR + getComponentKey(child, 0); subtreeCount += traverseAllChildrenImpl(child, nextName, callback, traverseContext); } } } } else if (type === 'object') { var addendum = ''; if (process.env.NODE_ENV !== 'production') { addendum = ' If you meant to render a collection of children, use an array ' + 'instead or wrap the object using createFragment(object) from the ' + 'React add-ons.'; if (children._isReactElement) { addendum = " It looks like you're using an element created by a different " + 'version of React. Make sure to use only one copy of React.'; } if (ReactCurrentOwner$2.current) { var name = ReactCurrentOwner$2.current.getName(); if (name) { addendum += ' Check the render method of `' + name + '`.'; } } } var childrenString = String(children); process.env.NODE_ENV !== 'production' ? invariant$2(false, 'Objects are not valid as a React child (found: %s).%s', childrenString === '[object Object]' ? 'object with keys {' + Object.keys(children).join(', ') + '}' : childrenString, addendum) : _prodInvariant('31', childrenString === '[object Object]' ? 'object with keys {' + Object.keys(children).join(', ') + '}' : childrenString, addendum); } } return subtreeCount; } /** * Traverses children that are typically specified as `props.children`, but * might also be specified through attributes: * * - `traverseAllChildren(this.props.children, ...)` * - `traverseAllChildren(this.props.leftPanelChildren, ...)` * * The `traverseContext` is an optional argument that is passed through the * entire traversal. It can be used to store accumulations or anything else that * the callback might find relevant. * * @param {?*} children Children tree object. * @param {!function} callback To invoke upon traversing each child. * @param {?*} traverseContext Context for traversal. * @return {!number} The number of children in this subtree. */ function traverseAllChildren(children, callback, traverseContext) { if (children == null) { return 0; } return traverseAllChildrenImpl(children, '', callback, traverseContext); } var traverseAllChildren_1 = traverseAllChildren; var traverseAllChildren$1 = /*#__PURE__*/Object.freeze({ default: traverseAllChildren_1, __moduleExports: traverseAllChildren_1 }); var PooledClass$2 = ( PooledClass$1 && PooledClass_1 ) || PooledClass$1; var ReactElement$2 = ( ReactElement$1 && ReactElement_1 ) || ReactElement$1; var traverseAllChildren$2 = ( traverseAllChildren$1 && traverseAllChildren_1 ) || traverseAllChildren$1; var twoArgumentPooler$1 = PooledClass$2.twoArgumentPooler; var fourArgumentPooler$1 = PooledClass$2.fourArgumentPooler; var userProvidedKeyEscapeRegex = /\/+/g; function escapeUserProvidedKey(text) { return ('' + text).replace(userProvidedKeyEscapeRegex, '$&/'); } /** * PooledClass representing the bookkeeping associated with performing a child * traversal. Allows avoiding binding callbacks. * * @constructor ForEachBookKeeping * @param {!function} forEachFunction Function to perform traversal with. * @param {?*} forEachContext Context to perform context with. */ function ForEachBookKeeping(forEachFunction, forEachContext) { this.func = forEachFunction; this.context = forEachContext; this.count = 0; } ForEachBookKeeping.prototype.destructor = function () { this.func = null; this.context = null; this.count = 0; }; PooledClass$2.addPoolingTo(ForEachBookKeeping, twoArgumentPooler$1); function forEachSingleChild(bookKeeping, child, name) { var func = bookKeeping.func, context = bookKeeping.context; func.call(context, child, bookKeeping.count++); } /** * Iterates through children that are typically specified as `props.children`. * * See https://facebook.github.io/react/docs/top-level-api.html#react.children.foreach * * The provided forEachFunc(child, index) will be called for each * leaf child. * * @param {?*} children Children tree container. * @param {function(*, int)} forEachFunc * @param {*} forEachContext Context for forEachContext. */ function forEachChildren(children, forEachFunc, forEachContext) { if (children == null) { return children; } var traverseContext = ForEachBookKeeping.getPooled(forEachFunc, forEachContext); traverseAllChildren$2(children, forEachSingleChild, traverseContext); ForEachBookKeeping.release(traverseContext); } /** * PooledClass representing the bookkeeping associated with performing a child * mapping. Allows avoiding binding callbacks. * * @constructor MapBookKeeping * @param {!*} mapResult Object containing the ordered map of results. * @param {!function} mapFunction Function to perform mapping with. * @param {?*} mapContext Context to perform mapping with. */ function MapBookKeeping(mapResult, keyPrefix, mapFunction, mapContext) { this.result = mapResult; this.keyPrefix = keyPrefix; this.func = mapFunction; this.context = mapContext; this.count = 0; } MapBookKeeping.prototype.destructor = function () { this.result = null; this.keyPrefix = null; this.func = null; this.context = null; this.count = 0; }; PooledClass$2.addPoolingTo(MapBookKeeping, fourArgumentPooler$1); function mapSingleChildIntoContext(bookKeeping, child, childKey) { var result = bookKeeping.result, keyPrefix = bookKeeping.keyPrefix, func = bookKeeping.func, context = bookKeeping.context; var mappedChild = func.call(context, child, bookKeeping.count++); if (Array.isArray(mappedChild)) { mapIntoWithKeyPrefixInternal(mappedChild, result, childKey, emptyFunction$2.thatReturnsArgument); } else if (mappedChild != null) { if (ReactElement$2.isValidElement(mappedChild)) { mappedChild = ReactElement$2.cloneAndReplaceKey(mappedChild, // Keep both the (mapped) and old keys if they differ, just as // traverseAllChildren used to do for objects as children keyPrefix + (mappedChild.key && (!child || child.key !== mappedChild.key) ? escapeUserProvidedKey(mappedChild.key) + '/' : '') + childKey); } result.push(mappedChild); } } function mapIntoWithKeyPrefixInternal(children, array, prefix, func, context) { var escapedPrefix = ''; if (prefix != null) { escapedPrefix = escapeUserProvidedK