quickbuild
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A mature, feature-complete application generator with an emphasis on speed
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HTML
<template class="task-template">
<section id="app-sys-information-section" class="section js-section u-category-system">
<header class="section-header">
<div class="section-wrapper">
<h1>
<svg class="section-icon"><use xlink:href="assets/img/icons.svg#icon-system"></use></svg>
Get app and system information
</h1>
<h3>With a few Node.js and Electron modules you can gather information about the user's system, app or screen.</h3>
<p>Links to the relevant documentation are in the demos below.</p>
</div>
</header>
<div class="demo">
<div class="demo-wrapper">
<button id="app-info-demo-toggle" class="js-container-target demo-toggle-button">Get app information
<div class="demo-meta u-avoid-clicks">Supports: Win, macOS, Linux <span class="demo-meta-divider">|</span> Process: Both</div>
</button>
<div class="demo-box">
<div class="demo-controls">
<button class="demo-button" id="app-info">View Demo</button>
<span class="demo-response" id="got-app-info"></span>
</div>
<p>The main process <code>app</code> module can be used to get the path at which your app is located on the user's computer.</p>
<p>In this example, to get that information from the renderer process, we use the <code>ipc</code> module to send a message to the main process requesting the app's path.</p>
<p>See the <a href="http://electron.atom.io/docs/api/app">app module documentation<span class="u-visible-to-screen-reader">(opens in new window)</span></a> for more.</p>
<h5>Renderer Process</h5>
<pre><code data-path="renderer-process/system/app-information.js"></code></pre>
<h5>Main Process</h5>
<pre><code data-path="main-process/system/app-information.js"></code></pre>
</div>
</div>
</div>
<div class="demo">
<div class="demo-wrapper">
<button id="app-version-demo-toggle" class="js-container-target demo-toggle-button">Get version information
<div class="demo-meta u-avoid-clicks">Supports: Win, macOS, Linux <span class="demo-meta-divider">|</span> Process: Both</div>
</button>
<div class="demo-box">
<div class="demo-controls">
<button class="demo-button" id="version-info">View Demo</button>
<span class="demo-response" id="got-version-info"></span>
</div>
<p>The <code>process</code> module is built into Node.js (therefore you can use this in both the main and renderer processes) and in Electron apps this object has a few more useful properties on it.</p>
<p>The example below gets the version of Electron in use by the app.</p>
<p>See the <a href="http://electron.atom.io/docs/api/process">process documentation<span class="u-visible-to-screen-reader">(opens in new window)</span></a> for more.</p>
<h5>Renderer Process</h5>
<pre><code data-path="renderer-process/system/version-information.js"></code></pre>
<div class="demo-protip">
<h2>ProTip</h2>
<strong>Find versions of Chromium, Node.js and V8.</strong>
<p>Electron also includes versions of Chromium, Node.js and V8 within the <code>process.versions</code> object. You can get there quickly by opening up developer tools in an Electron app and typing <code>process.versions</code>.</p>
<pre><code class="language-js">// Returns version of Chromium in use
process.versions.chrome
// Returns version of V8 in use
process.versions.v8
// Returns version of Node in use
process.versions.node</code></pre>
</div>
</div>
</div>
</div>
<div class="demo">
<div class="demo-wrapper">
<button id="sys-info-demo-toggle" class="js-container-target demo-toggle-button">Get system information
<div class="demo-meta u-avoid-clicks">Supports: Win, macOS, Linux <span class="demo-meta-divider">|</span> Process: Both</div>
</button>
<div class="demo-box">
<div class="demo-controls">
<button class="demo-button" id="sys-info">View Demo</button>
<span class="demo-response" id="got-sys-info"></span>
</div>
<p>The Node.js <code>os</code> module provides useful information about the user's operating system. It's built into Node.js and can be used in both the main and renderer proesses.</p>
<p>In the example below we require the module and then return the location of the home directory.</p>
<p>See the full <a href="https://nodejs.org/api/os.html"> os documentation<span class="u-visible-to-screen-reader">(opens in new window)</span></a> for more.</p>
<h5>Renderer Process</h5>
<pre><code data-path="renderer-process/system/sys-information.js"></code></pre>
</div>
</div>
</div>
<div class="demo">
<div class="demo-wrapper">
<button id="screen-info-demo-toggle" class="js-container-target demo-toggle-button">Get screen information
<div class="demo-meta u-avoid-clicks">Supports: Win, macOS, Linux <span class="demo-meta-divider">|</span> Process: Both</div>
</button>
<div class="demo-box">
<div class="demo-controls">
<button class="demo-button" id="screen-info">View Demo</button>
<span class="demo-response" id="got-screen-info"></span>
</div>
<p>The Electron <code>screen</code> module retrieves information about screen size, displays, cursor position, etc. In the example below we retrieve the dimensions of the monitor in use.</p>
<p>See the full <a href="http://electron.atom.io/docs/api/screen">screen documentation<span class="u-visible-to-screen-reader">(opens in new window)</span></a> for more.</p>
<h5>Renderer Process</h5>
<pre><code data-path="renderer-process/system/screen-information.js"></code></pre>
<div class="demo-protip">
<h2>ProTip</h2>
<strong>Differences in dimensions.</strong>
<p>The <code>.size</code> method in the example returns the raw dimensions of the screen but because of system menu bars this may not be the actual space available for your app.</p>
<p>To get the dimensions of the available screen space use the <code>.workAreaSize</code> method. Using <code>.workArea</code> will return the coordinates as well as the dimensions of the available screen space.</p>
</div>
</div>
</div>
</div>
<script type="text/javascript">
require('./renderer-process/system/app-information')
require('./renderer-process/system/version-information')
require('./renderer-process/system/sys-information')
require('./renderer-process/system/screen-information')
</script>
</section>
</template>